Support proper actuator animation

This commit is contained in:
2025-09-27 01:23:16 +03:00
parent 7e06da700a
commit 25280a9cbe
16 changed files with 528 additions and 103 deletions

View File

@@ -11,9 +11,10 @@ struct EventTrigger {
float radius;
Ogre::String event;
Ogre::SceneNode *node;
bool once;
};
struct EventTriggerExit {
Ogre::String event;
struct EventTriggerData {
std::set<flecs::entity_t> entities;
};
struct EventTriggerModule {
EventTriggerModule(flecs::world &ecs);