Updated lots of things
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@@ -893,6 +893,9 @@ struct AnimationControl {
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bool configured;
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AnimationSystem *mAnimationSystem;
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};
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struct DefaultAnimation {
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std::vector<std::pair<std::string, std::string> > animations;
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};
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struct CharacterAnimationModule {
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CharacterAnimationModule(flecs::world &ecs);
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};
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