Building interior walls created with editor
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@@ -259,9 +259,4 @@ bool Vector3::zeroLength() const
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return (l < 1e-06 * 1e-06);
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}
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void setupEditorAlt(Ogre::SceneManager *scnMgr, Ogre::SceneNode *cameraNode,
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Ogre::Camera *camera, Ogre::RenderWindow *window)
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{
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}
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}
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