Action nodes support and lots of other updates
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@@ -1,6 +1,7 @@
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import bpy
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import os, sys, time
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import json
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from mathutils import Matrix, Quaternion
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argv = sys.argv
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argv = argv[argv.index("--") + 1:]
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@@ -9,6 +10,13 @@ incpath = os.path.dirname(__file__)
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sys.path.insert(0, incpath)
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outdir = argv[0]
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basis_change = Matrix((
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(1, 0, 0, 0),
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(0, 0, 1, 0),
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(0, -1, 0, 0),
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(0, 0, 0, 1)
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))
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def export_root_objects_to_gltf(output_dir):
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# Ensure the output directory exists
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if not os.path.exists(output_dir):
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@@ -40,6 +48,88 @@ def export_root_objects_to_gltf(output_dir):
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desc["tags"] = [mtags]
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else:
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desc["tags"] = []
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desc["sensors"] = []
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desc["positions"] = []
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for child in obj.children:
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if child.name.startswith("sensor-"):
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if not "action" in child:
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continue
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if not "height" in child:
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continue
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if not "radius" in child:
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continue
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local_matrix = child.matrix_local
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ogre_local_matrix = basis_change @ local_matrix @ basis_change.inverted()
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local_pos_d = ogre_local_matrix.to_translation()
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local_rot_d = ogre_local_matrix.to_quaternion()
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local_pos = [round(x, 4) for x in local_pos_d]
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local_rot = [round(x, 4) for x in local_rot_d]
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sensor = {}
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sensor["position_x"] = local_pos[0]
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sensor["position_y"] = local_pos[2]
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sensor["position_z"] = local_pos[1]
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sensor["rotation_w"] = local_rot[0]
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sensor["rotation_x"] = local_rot[1]
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sensor["rotation_y"] = local_rot[2]
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sensor["rotation_z"] = local_rot[3]
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sensor["height"] = child["height"]
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sensor["radius"] = child["radius"]
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sensor["action"] = child["action"]
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if "action_text" in child:
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sensor["action_text"] = child["action_text"]
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else:
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sensor["action_text"] = child["action"].capitalize()
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if "name" in child:
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sensor["name"] = child["name"]
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else:
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sensor["name"] = desc["name"] + "_" + str(len(desc["sensors"]))
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sensor["furniture"] = {}
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sensor["furniture"]["name"] = desc["name"]
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sensor["furniture"]["tags"] = desc["tags"]
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sensor["positions"] = []
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for schild in child.children:
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if schild.name.startswith("position-"):
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local_matrix = schild.matrix_local
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ogre_local_matrix = basis_change @ local_matrix @ basis_change.inverted()
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local_pos_d = ogre_local_matrix.to_translation()
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local_rot_d = ogre_local_matrix.to_quaternion()
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local_pos = [round(x, 4) for x in local_pos_d]
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local_rot = [round(x, 4) for x in local_rot_d]
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position = {}
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if "name" in schild:
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position["name"] = schild["name"]
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if "type" in schild:
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position["type"] = schild["type"]
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position["position_x"] = local_pos[0]
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position["position_y"] = local_pos[2]
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position["position_z"] = local_pos[1]
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position["rotation_w"] = local_rot[0]
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position["rotation_x"] = local_rot[1]
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position["rotation_y"] = local_rot[2]
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position["rotation_z"] = local_rot[3]
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sensor["positions"].append(position)
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desc["sensors"].append(sensor)
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if child.name.startswith("position-"):
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local_matrix = child.matrix_local
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ogre_local_matrix = basis_change @ local_matrix @ basis_change.inverted()
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local_pos_d = ogre_local_matrix.to_translation()
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local_rot_d = ogre_local_matrix.to_quaternion()
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local_pos = [round(x, 4) for x in local_pos_d]
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local_rot = [round(x, 4) for x in local_rot_d]
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position = {}
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if "name" in child:
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position["name"] = child["name"]
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if "type" in child:
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position["type"] = child["type"]
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position["position_x"] = local_pos[0]
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position["position_y"] = local_pos[2]
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position["position_z"] = local_pos[1]
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position["rotation_w"] = local_rot[0]
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position["rotation_x"] = local_rot[1]
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position["rotation_y"] = local_rot[2]
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position["rotation_z"] = local_rot[3]
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desc["positions"].append(position)
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obj.select_set(True)
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for child in obj.children_recursive:
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child.select_set(True)
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