Better way to import vrms; fix physics in editor

This commit is contained in:
2026-02-08 14:36:45 +03:00
parent d139e77969
commit 71a560ab3f
8 changed files with 309 additions and 38 deletions

View File

@@ -1,6 +1,7 @@
#ifndef _PHYSICS_MODULE_H_
#define _PHYSICS_MODULE_H_
#include <flecs.h>
#include <Ogre.h>
class JoltPhysicsWrapper;
namespace JPH
{
@@ -61,7 +62,6 @@ struct PhysicsModule {
const Ogre::Vector3 &endPos,
Ogre::Vector3 &position, JPH::BodyID &id);
static void setDebugDraw(bool enable);
static void configurePhysics();
};
}
#endif