Intagrated Tracy, debugged animations
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@@ -28,6 +28,7 @@
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#include "QuestModule.h"
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#include "world-build.h"
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#include "physics.h"
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#include <tracy/Tracy.hpp>
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namespace ECS
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{
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@@ -286,7 +287,10 @@ void setupEditor(Ogre::SceneManager *scnMgr, Ogre::SceneNode *cameraNode,
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void update(float delta)
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{
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ecs.progress(delta);
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{
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ZoneScoped;
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ecs.progress(delta);
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}
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}
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flecs::world get()
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{
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