Initial commit

This commit is contained in:
2025-05-26 17:10:27 +03:00
commit 82134357e8
3 changed files with 244 additions and 0 deletions

73
CMakeLists.txt Normal file
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project(world2)
cmake_minimum_required(VERSION 3.13.0)
set(CMAKE_CXX_STANDARD 14)
set(BLENDER /home/slapin/blender-3.6.20-linux-x64/blender)
set(CREATE_DIRECTORIES
${CMAKE_SOURCE_DIR}/assets/blender/shapes/male
${CMAKE_SOURCE_DIR}/assets/blender/shapes/female
${CMAKE_SOURCE_DIR}/characters/shapes/male/chibi
${CMAKE_SOURCE_DIR}/characters/shapes/female/chibi
${CMAKE_SOURCE_DIR}/characters/male
${CMAKE_SOURCE_DIR}/characters/female)
set(CREATE_SCENES
${CMAKE_SOURCE_DIR}/characters/female/vroid-normal-female.scene
${CMAKE_SOURCE_DIR}/characters/male/vroid-normal-male.scene
)
# workaround horribly broken assimp cmake, fixed with assimp 5.1
add_library(fix::assimp INTERFACE IMPORTED)
set_target_properties(fix::assimp PROPERTIES
INTERFACE_LINK_LIBRARIES "${ASSIMP_LIBRARIES};pugixml"
INTERFACE_LINK_DIRECTORIES "${ASSIMP_LIBRARY_DIRS}"
)
# The COMPONENTS part checks that OGRE was built the way we need it
# The CONFIG flag makes sure we get OGRE instead of OGRE-next
find_package(OGRE REQUIRED COMPONENTS Bites CONFIG)
find_package(ZLIB)
find_package(SDL2)
find_package(assimp)
# add the source files as usual
add_executable(0_Bootstrap Bootstrap.cpp)
# this also sets the includes and pulls third party dependencies
target_link_libraries(0_Bootstrap OgreBites)
add_custom_command(
OUTPUT ${CMAKE_BINARY_DIR}/resources.cfg
COMMAND cp ${CMAKE_SOURCE_DIR}/resources.cfg ${CMAKE_BINARY_DIR}/resources.cfg
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/resources/main
${CMAKE_BINARY_DIR}/resources/main
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/resources/shaderlib
${CMAKE_BINARY_DIR}/resources/shaderlib
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/resources/terrain
${CMAKE_BINARY_DIR}/resources/terrain
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/characters
${CMAKE_BINARY_DIR}/characters
DEPENDS ${CMAKE_SOURCE_DIR}/resources.cfg)
add_custom_command(
OUTPUT ${CMAKE_SOURCE_DIR}/characters/female/vroid-normal-female.scene
${CMAKE_SOURCE_DIR}/characters/male/vroid-normal-male.scene
${CMAKE_SOURCE_DIR}/assets/blender/vrm-vroid-normal-female.blend
${CMAKE_SOURCE_DIR}/assets/blender/vrm-vroid-normal-male.blend
${CMAKE_SOURCE_DIR}/assets/blender/shapes/male/vrm-vroid-normal-male-chibi.blend
COMMAND mkdir -p ${CREATE_DIRECTORIES}
COMMAND ${BLENDER} -b -Y -P ${CMAKE_SOURCE_DIR}/assets/blender/scripts/import_vrm.py
COMMAND ${BLENDER} -b -Y -P ${CMAKE_SOURCE_DIR}/assets/blender/scripts/export_models.py
# COMMAND ${BLENDER} -b -Y -P ${CMAKE_SOURCE_DIR}/assets/blender/scripts/export_ogre_scene.py
COMMAND echo rm -Rf ${CMAKE_SOURCE_DIR}/characters/male/*.material ${CMAKE_SOURCE_DIR}/characters/female/*.material
DEPENDS ${CMAKE_SOURCE_DIR}/assets/blender/scripts/export_models.py ${CMAKE_SOURCE_DIR}/assets/blender/scripts/import_vrm.py
${CMAKE_SOURCE_DIR}/assets/vroid/buch1.vrm
${CMAKE_SOURCE_DIR}/assets/vroid/buch1-chibi.vrm
${CMAKE_SOURCE_DIR}/assets/vroid/jane2-dress.vrm
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
add_custom_target(stage_files ALL DEPENDS ${CMAKE_BINARY_DIR}/resources.cfg)
add_custom_target(remove_scenes COMMAND rm -f ${CREATE_SCENES})
add_custom_target(import_vrm DEPENDS ${CREATE_SCENES})