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@@ -656,7 +656,8 @@ PhysicsModule::PhysicsModule(flecs::world &ecs)
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}
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// gr.velocity.y = 0.0f;
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// v.y = 0.0f;
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ch->SetLinearVelocity(JoltPhysics::convert(v));
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ch->SetLinearVelocity(
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JoltPhysics::convert<JPH::Vec3>(v));
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gr.velocity = Ogre::Vector3::ZERO;
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});
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ecs.system<const EngineData, CharacterBase, const CharacterBody,
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