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@@ -44,8 +44,15 @@ static constexpr uint NUM_LAYERS(2);
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namespace JoltPhysics
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{
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Ogre::Vector3 convert(const JPH::Vec3Arg &vec);
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JPH::Vec3 convert(const Ogre::Vector3 &vec);
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template<class T>
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Ogre::Vector3 convert(const T &vec)
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{
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return {vec[0], vec[1], vec[2]};
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}
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template<class T> T convert(const Ogre::Vector3 &vec)
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{
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return { vec.x, vec.y, vec.z };
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}
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Ogre::Quaternion convert(const JPH::QuatArg &rot);
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JPH::Quat convert(const Ogre::Quaternion &rot);
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struct ShapeData;
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