Updates
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19
Editor.cpp
19
Editor.cpp
@@ -1,6 +1,7 @@
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#include <iostream>
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#include <Ogre.h>
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#include <OgreBullet.h>
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#include <OgreApplicationContext.h>
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#include <OgreOverlaySystem.h>
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#include <OgreOverlayManager.h>
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@@ -9,8 +10,8 @@
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#include <OgreTrays.h>
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#include <OgreTimer.h>
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#include <OgreMeshLodGenerator.h>
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#include <OgreTerrain.h>
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#include "src/terrain/terrain.h"
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#include "water/water.h"
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class App;
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class SkyRenderer : public Ogre::SceneManager::Listener {
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@@ -250,10 +251,8 @@ class App : public OgreBites::ApplicationContext {
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Ogre::Camera *mCamera;
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Ogre::Real mPivotPitch;
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Ogre::SceneManager *mScnMgr;
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OgreBites::InputListenerChain mInput;
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Ogre::Viewport *mViewport;
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EditUI m_edit_ui;
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TerrainSetup m_terrain;
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Ogre::Light *mSun;
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SkyBoxRenderer *sky;
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Water m_water;
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@@ -379,7 +378,6 @@ public:
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, m_edit_ui(this)
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, mDynWorld(new Ogre::Bullet::DynamicsWorld(
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Ogre::Vector3(0, -9.8, 0)))
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, m_terrain(mDynWorld->getBtWorld())
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{
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}
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virtual ~App()
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@@ -467,7 +465,6 @@ public:
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std::cout << "Create content" << "\n";
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createContent();
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std::cout << "Setup terrain" << "\n";
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setupTerrain();
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m_water.init();
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}
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void setupCursor()
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@@ -514,6 +511,7 @@ public:
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}
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void updateMotion(float delta)
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{
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#if 0
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if (delta == 0.0f)
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return;
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Ogre::Vector3 move(mCameraNode->getOrientation().zAxis() *
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@@ -536,6 +534,7 @@ public:
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// mKbd.motion = Ogre::Vector3(0, 0, 0);
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// if (move.squaredLength() > 0)
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// std::cout << move << "\n";
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#endif
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}
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void updateCamera(Ogre::Real delta)
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{
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@@ -582,10 +581,12 @@ public:
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mCameraGoal->translate(0, 0, distChange,
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Ogre::Node::TS_LOCAL);
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Ogre::Vector3 mh = mCameraGoal->_getDerivedPosition();
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#if 0
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float h = m_terrain.get_height(mh);
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if (h + 10 > mh.y)
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mCameraGoal->translate(0, 10.0f * deltaZoom, distChange,
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Ogre::Node::TS_LOCAL);
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#endif
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}
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Ogre::SceneNode *mSunGoal;
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Ogre::SceneNode *mSunNode;
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@@ -659,9 +660,6 @@ public:
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m_edit_ui.init_glb_list();
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m_edit_ui.initGui();
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createSun();
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mInput = OgreBites::InputListenerChain(
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{ getImGuiInputListener(), &mKbd });
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addInputListener(&mInput);
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getRoot()->addFrameListener(&mKbd);
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// mTrayMgr->showCursor();
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@@ -717,11 +715,6 @@ public:
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{
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return mCamera;
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}
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void setupTerrain()
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{
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m_terrain.setupTerrain(mCamera, mSun, mDynWorld.get(),
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mDbgDraw.get());
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}
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};
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void EditUI::buildings_editor()
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