diff --git a/src/editor/main.cpp b/src/editor/main.cpp index 7c2eafc..66d805d 100644 --- a/src/editor/main.cpp +++ b/src/editor/main.cpp @@ -434,9 +434,9 @@ public: createContent(); std::cout << "Setup done" << "\n"; - Ogre::LogManager::getSingleton().setMinLogLevel( - Ogre::LML_TRIVIAL); - } + Ogre::LogManager::getSingleton().setMinLogLevel( + Ogre::LML_TRIVIAL); + } Ogre::Timer mTerrainUpd; // TODO: implement rough water level calculation float getWaterLevel(const Ogre::Vector3 &position) @@ -590,14 +590,14 @@ public: { } bool switchWindow = false; - JoltPhysicsWrapper *mJolt; - void createContent() + JoltPhysicsWrapper *mJolt; + void createContent() { int i; - mJolt = new JoltPhysicsWrapper( - mEditorNormalScene.getSceneManager(), - mEditorNormalScene.mCameraNode); - sky = new SkyBoxRenderer(mEditorNormalScene.getSceneManager()); + mJolt = new JoltPhysicsWrapper( + mEditorNormalScene.getSceneManager(), + mEditorNormalScene.mCameraNode); + sky = new SkyBoxRenderer(mEditorNormalScene.getSceneManager()); bool drawFirst = true; uint8_t renderQueue = drawFirst ? Ogre::RENDER_QUEUE_SKIES_EARLY : @@ -617,12 +617,12 @@ public: mEditorNormalScene.mScnMgr, /*mDynWorld.get(), */ mEditorNormalScene.mCameraNode, mEditorNormalScene.mCamera, getRenderWindow()); - ECS::get().import (); - ECS::get().import (); - ECS::get().import (); - ECS::Physics &ph = ECS::get().ensure(); - ph.physics = mJolt; - ECS::modified(); + ECS::get().import (); + ECS::get().import (); + ECS::get().import (); + ECS::Physics &ph = ECS::get().ensure(); + ph.physics = mJolt; + ECS::modified(); ECS::get().set( { getRenderWindow(), getDisplayDPI() }); ECS::get()