Continued working on GOAP action executor
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@@ -627,11 +627,6 @@ void PhysicsModule::setDebugDraw(bool enable)
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void PhysicsModule::configurePhysics()
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{
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Physics &ph = ECS::get().ensure<Physics>();
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const EngineData &e = ECS::get<EngineData>();
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const Camera &c = ECS::get<Camera>();
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ph.physics = new JoltPhysicsWrapper(e.mScnMgr, c.mCameraNode);
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ECS::modified<Physics>();
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}
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bool WaterBody::isInWater(const JPH::BodyID &id) const
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{
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