Action nodes work better now
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@@ -5807,6 +5807,12 @@ struct TownDecorateFurniture : TownTask {
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.get<float>();
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anode.props =
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action;
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anode.props
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["town"] =
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e.id();
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anode.props
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["index"] =
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-1;
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anode.position =
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worldSensorPosition;
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anode.rotation =
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