Converting vehicle and building workflow to blender2ogre

This commit is contained in:
2025-09-20 05:52:24 +03:00
parent 62e14cf075
commit e967844558
143 changed files with 12687 additions and 51 deletions

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@@ -9,6 +9,8 @@ struct Character {}; /* tag */
struct Player {}; /* tag */
struct CharacterGravity {};
struct CharacterBuoyancy {};
struct CharacterDisablePhysics {};
struct CharacterUpdatePhysicsState {};
struct CharacterBase {
Ogre::String type;
float mTimer;