Converting vehicle and building workflow to blender2ogre

This commit is contained in:
2025-09-20 05:52:24 +03:00
parent 62e14cf075
commit e967844558
143 changed files with 12687 additions and 51 deletions

View File

@@ -79,8 +79,8 @@ void setup(Ogre::SceneManager *scnMgr, Ogre::Bullet::DynamicsWorld *world,
#endif
});
ecs.set<EngineData>({ scnMgr, world, 0.0f, 5.0f,
(int)window->getWidth(),
(int)window->getHeight() });
(int)window->getWidth(), (int)window->getHeight(),
false });
ecs.set<Camera>({ cameraNode, camera, false });
ecs.add<GameData>();
ecs.add<Input>();