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ogre-prototype/resources/shaderlib/RTSSamplers.material
2025-06-14 16:20:47 +03:00

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sampler Ogre/ShadowSampler
{
tex_address_mode border
tex_border_colour 1 1 1 1
}
sampler Ogre/DepthShadowSampler : Ogre/ShadowSampler
{
compare_test on
comp_func less_equal
}
sampler Ogre/LtcLUTSampler
{
filtering point linear point
tex_address_mode clamp
}