819 lines
22 KiB
C++
819 lines
22 KiB
C++
#include <iostream>
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#include <Ogre.h>
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#include <OgreApplicationContext.h>
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#include <OgreOverlaySystem.h>
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#include <OgreOverlayManager.h>
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#include <OgreImGuiOverlay.h>
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#include <OgreImGuiInputListener.h>
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#include <OgreTrays.h>
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#include <OgreTimer.h>
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#include <OgreMeshLodGenerator.h>
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#include "src/terrain/terrain.h"
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#include "water/water.h"
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#include "src/characters/controller.h"
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class App;
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class SkyRenderer : public Ogre::SceneManager::Listener {
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protected:
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Ogre::SceneManager *mSceneManager;
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virtual void _updateRenderQueue(Ogre::RenderQueue *queue) = 0;
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public:
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enum BoxPlane {
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BP_FRONT = 0,
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BP_BACK = 1,
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BP_LEFT = 2,
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BP_RIGHT = 3,
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BP_UP = 4,
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BP_DOWN = 5
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};
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SkyRenderer(Ogre::SceneManager *owner)
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: mSceneManager(owner)
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, mSceneNode(0)
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, mEnabled(false)
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{
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}
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virtual ~SkyRenderer()
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{
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setEnabled(false);
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if (mSceneNode)
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mSceneManager->destroySceneNode(mSceneNode);
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}
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Ogre::SceneNode *mSceneNode;
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bool mEnabled;
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void setEnabled(bool enable)
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{
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if (enable == mEnabled)
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return;
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mEnabled = enable;
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enable ? mSceneManager->addListener(this) :
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mSceneManager->removeListener(this);
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}
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void
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postFindVisibleObjects(Ogre::SceneManager *source,
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Ogre::SceneManager::IlluminationRenderStage irs,
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Ogre::Viewport *vp) override
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{
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// Queue skies, if viewport seems it
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if (!vp->getSkiesEnabled() ||
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irs == Ogre::SceneManager::IRS_RENDER_TO_TEXTURE)
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return;
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if (!mEnabled || !mSceneNode)
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return;
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// Update nodes
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// Translate the box by the camera position (constant distance)
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mSceneNode->setPosition(vp->getCamera()->getDerivedPosition());
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_updateRenderQueue(source->getRenderQueue());
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}
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};
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class SkyBoxRenderer : public SkyRenderer {
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std::unique_ptr<Ogre::ManualObject> mSkyBoxObj;
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Ogre::Quaternion mSkyBoxOrientation;
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void _updateRenderQueue(Ogre::RenderQueue *queue) override
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{
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if (mSkyBoxObj->isVisible()) {
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mSkyBoxObj->_updateRenderQueue(queue);
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}
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}
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public:
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SkyBoxRenderer(Ogre::SceneManager *owner)
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: SkyRenderer(owner)
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{
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}
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Ogre::SceneManager::SkyBoxGenParameters mSkyBoxGenParameters;
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void create(const Ogre::String &materialName, Ogre::Real distance,
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uint8_t renderQueue, const Ogre::Quaternion &orientation,
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const Ogre::String &groupName)
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{
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Ogre::MaterialPtr m =
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Ogre::MaterialManager::getSingleton().getByName(
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materialName, groupName);
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OgreAssert(m, "Sky box material '" + materialName +
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"' not found.");
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// Ensure loaded
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m->load();
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bool valid = m->getBestTechnique() &&
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m->getBestTechnique()->getNumPasses();
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#if 0
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if (valid) {
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Pass *pass = m->getBestTechnique()->getPass(0);
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valid = valid && pass->getNumTextureUnitStates() &&
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pass->getTextureUnitState(0)->getTextureType() ==
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TEX_TYPE_CUBE_MAP;
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}
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if (!valid) {
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LogManager::getSingleton().logWarning(
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"skybox material " + materialName +
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" is not supported, defaulting");
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m = MaterialManager::getSingleton().getDefaultSettings();
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}
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#endif
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OgreAssert(valid, "Bad material" + materialName);
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// Create node
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mSceneNode = mSceneManager->createSceneNode();
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// Create object
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mSkyBoxObj = std::make_unique<Ogre::ManualObject>("SkyBox");
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mSkyBoxObj->setCastShadows(false);
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mSceneNode->attachObject(mSkyBoxObj.get());
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mSkyBoxObj->setRenderQueueGroup(renderQueue);
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mSkyBoxObj->begin(materialName,
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Ogre::RenderOperation::OT_TRIANGLE_STRIP,
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groupName);
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// rendering cube, only using 14 vertices
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const Ogre::Vector3 cube_strip[14] = {
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{ -1.f, 1.f, 1.f }, // Front-top-left
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{ 1.f, 1.f, 1.f }, // Front-top-right
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{ -1.f, -1.f, 1.f }, // Front-bottom-left
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{ 1.f, -1.f, 1.f }, // Front-bottom-right
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{ 1.f, -1.f, -1.f }, // Back-bottom-right
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{ 1.f, 1.f, 1.f }, // Front-top-right
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{ 1.f, 1.f, -1.f }, // Back-top-right
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{ -1.f, 1.f, 1.f }, // Front-top-left
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{ -1.f, 1.f, -1.f }, // Back-top-left
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{ -1.f, -1.f, 1.f }, // Front-bottom-left
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{ -1.f, -1.f, -1.f }, // Back-bottom-left
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{ 1.f, -1.f, -1.f }, // Back-bottom-right
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{ -1.f, 1.f, -1.f }, // Back-top-left
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{ 1.f, 1.f, -1.f } // Back-top-right
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};
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for (const auto &vtx : cube_strip) {
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mSkyBoxObj->position(orientation * (vtx * distance));
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// Note UVs mirrored front/back
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mSkyBoxObj->textureCoord(vtx.normalisedCopy() *
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Ogre::Vector3(1, 1, -1));
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}
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mSkyBoxObj->end();
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mSkyBoxGenParameters.skyBoxDistance = distance;
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}
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};
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class EditUI : public Ogre::RenderTargetListener {
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App *m_app;
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Ogre::SceneManager *mScnMgr;
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Ogre::ImGuiOverlay *mGuiOverlay;
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OgreBites::ImGuiInputListener *mGuiListener;
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void
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preViewportUpdate(const Ogre::RenderTargetViewportEvent &evt) override
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{
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preview(evt);
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}
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public:
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EditUI(App *app)
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: Ogre::RenderTargetListener()
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, m_app(app)
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{
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}
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void position_editor(Ogre::SceneNode *node)
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{
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Ogre::Vector3 position = node->getPosition();
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float v[3] = { position.x, position.y, position.z };
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ImGui::InputFloat3("position", v);
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position.x = v[0];
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position.y = v[1];
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position.z = v[2];
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node->setPosition(position);
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}
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void orientation_editor(Ogre::SceneNode *node)
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{
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Ogre::Quaternion q = node->getOrientation();
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float yaw = Ogre::Radian(q.getYaw()).valueDegrees();
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float pitch = Ogre::Radian(q.getPitch()).valueDegrees();
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float roll = Ogre::Radian(q.getRoll()).valueDegrees();
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bool m1 = ImGui::InputFloat("yaw", &yaw);
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bool m2 = ImGui::InputFloat("pitch", &pitch);
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bool m3 = ImGui::InputFloat("roll", &roll);
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if (m1 || m2 || m3) {
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Ogre::Quaternion q1(Ogre::Radian(Ogre::Degree(yaw)),
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Ogre::Vector3::UNIT_Y);
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Ogre::Quaternion q2(Ogre::Degree(pitch),
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Ogre::Vector3::UNIT_X);
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Ogre::Quaternion q3(Ogre::Degree(roll),
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Ogre::Vector3::UNIT_Z);
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node->setOrientation(q1 * q2 * q3);
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}
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}
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void attachments_editor(Ogre::SceneNode *node)
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{
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const Ogre::SceneNode::ObjectMap &pmap =
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node->getAttachedObjects();
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int i;
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for (i = 0; i < pmap.size(); i++) {
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const Ogre::MovableObject *mobj = pmap[i];
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const Ogre::String &pname = mobj->getName();
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ImGui::Text("Name: %s", pname.c_str());
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}
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}
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std::vector<Ogre::String> glb_names;
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void init_glb_list()
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{
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int i;
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const std::vector<Ogre::String> &groups =
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Ogre::ResourceGroupManager::getSingleton()
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.getResourceGroups();
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for (i = 0; i < groups.size(); i++) {
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std::vector<Ogre::String> names =
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*Ogre::ResourceGroupManager::getSingleton()
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.findResourceNames(groups[i], "*.glb");
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glb_names.insert(glb_names.end(), names.begin(),
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names.end());
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}
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}
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void buildings_editor();
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void buttons_panel();
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void preview(const Ogre::RenderTargetViewportEvent &evt);
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float panel_width;
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void initGui();
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};
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#define WATER
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class App : public OgreBites::ApplicationContext {
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std::unique_ptr<Ogre::Bullet::DynamicsWorld> mDynWorld;
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std::unique_ptr<Ogre::Bullet::DebugDrawer> mDbgDraw;
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Ogre::SceneNode *mCameraNode, *mCameraPivot, *mCameraGoal;
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Ogre::Camera *mCamera;
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CharacterController *mCharacterController;
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Ogre::Real mPivotPitch;
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Ogre::SceneManager *mScnMgr;
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OgreBites::InputListenerChain mInput;
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Ogre::Viewport *mViewport;
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EditUI m_edit_ui;
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TerrainSetup m_terrain;
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Ogre::Light *mSun;
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SkyBoxRenderer *sky;
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#ifdef WATER
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Water m_water;
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#endif
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class KeyboardListener : public OgreBites::InputListener,
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public Ogre::FrameListener {
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App *mApp;
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public:
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Ogre::Vector3 motion;
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bool gui_active;
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Ogre::Timer fps_timer;
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bool fast;
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KeyboardListener(App *app)
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: OgreBites::InputListener()
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, Ogre::FrameListener()
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, mApp(app)
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, gui_active(false)
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, fast(false)
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{
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}
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bool keyPressed(const OgreBites::KeyboardEvent &evt) override
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{
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if (gui_active)
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return false;
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if (evt.keysym.sym == OgreBites::SDLK_ESCAPE) {
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gui_active = true;
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// std::cout << "Escape!\n";
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// Ogre::Root::getSingleton().queueEndRendering();
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mApp->setWindowGrab(false);
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return true;
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}
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return false;
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if (evt.keysym.sym == OgreBites::SDLK_SPACE) {
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mApp->dump_water();
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}
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if (evt.keysym.sym == 'w')
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motion.z = -1.0f;
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if (evt.keysym.sym == 's')
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motion.z = 1.0f;
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if (evt.keysym.sym == 'a')
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motion.x = -1.0f;
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if (evt.keysym.sym == 'd')
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motion.x = 1.0f;
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if (evt.keysym.sym == OgreBites::SDLK_LSHIFT)
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fast = true;
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// std::cout << "motion: " << motion << "\n";
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return true;
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}
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bool keyReleased(const OgreBites::KeyboardEvent &evt) override
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{
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if (gui_active)
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return false;
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return false;
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if (evt.keysym.sym == 'w' && motion.z < 0.0f)
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motion.z = 0.0f;
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if (evt.keysym.sym == 's' && motion.z > 0.0f)
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motion.z = 0.0f;
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if (evt.keysym.sym == 'a' && motion.x < 0.0f)
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motion.x = 0.0f;
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if (evt.keysym.sym == 'd' && motion.x > 0.0f)
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motion.x = 0.0f;
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if (evt.keysym.sym == OgreBites::SDLK_LSHIFT)
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fast = false;
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return true;
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}
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bool mouseMoved(const OgreBites::MouseMotionEvent &evt)
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{
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if (gui_active)
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return false;
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/* no special mouse handling */
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return false;
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}
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bool mouseWheelRolled(const OgreBites::MouseWheelEvent &evt)
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{
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if (gui_active)
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return false;
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/* no special mouse wheel handling */
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return false;
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}
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void update(float delta)
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{
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return;
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}
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void frameRendered(const Ogre::FrameEvent &evt) override
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{
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if (fps_timer.getMilliseconds() > 1000.0f) {
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std::cout << "FPS: "
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<< mApp->getRenderWindow()
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->getStatistics()
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.lastFPS
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<< " ";
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std::cout << "Draw calls: "
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<< mApp->getRenderWindow()
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->getStatistics()
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.batchCount
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<< " ";
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fps_timer.reset();
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std::cout << "Drops: "
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<< mApp->getRenderWindow()
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->getStatistics()
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.vBlankMissCount
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<< "\n";
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fps_timer.reset();
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}
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update(evt.timeSinceLastFrame);
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if (mApp->getCharacterController() && gui_active)
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mApp->getCharacterController()->disableUpdates();
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else if (mApp->getCharacterController() && !gui_active)
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mApp->getCharacterController()->enableUpdates();
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if (!gui_active) {
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mApp->updateSun(evt.timeSinceLastFrame);
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mApp->updateTerrain(evt.timeSinceLastFrame);
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mApp->updateWater(evt.timeSinceLastFrame);
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mApp->updateWorld(evt.timeSinceLastFrame);
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}
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}
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};
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KeyboardListener mKbd;
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public:
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App()
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: OgreBites::ApplicationContext("ChoroGame")
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, mKbd(this)
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, m_edit_ui(this)
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, mDynWorld(new Ogre::Bullet::DynamicsWorld(
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Ogre::Vector3(0, -9.8, 0)))
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, m_terrain(mDynWorld->getBtWorld())
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, mCharacterController(nullptr)
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{
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}
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virtual ~App()
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{
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}
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void setup()
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{
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OgreBites::ApplicationContext::setup();
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Ogre::Root *root = getRoot();
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Ogre::SceneManager *scnMgr = root->createSceneManager();
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mScnMgr = scnMgr;
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Ogre::OverlaySystem *pOverlaySystem = getOverlaySystem();
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mScnMgr->addRenderQueueListener(pOverlaySystem);
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// mTrayMgr = new OgreBites::TrayManager("AppTrays",
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// getRenderWindow());
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mDbgDraw.reset(new Ogre::Bullet::DebugDrawer(
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mScnMgr->getRootSceneNode(), mDynWorld->getBtWorld()));
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}
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void locateResources() override
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{
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OgreBites::ApplicationContext::locateResources();
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}
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void loadResources() override
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{
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}
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void dump_water()
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{
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#if 0
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#ifdef WATER
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m_water.dump_textures();
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#endif
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#endif
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}
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void initCamera()
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{
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mCameraNode = mScnMgr->getRootSceneNode()->createChildSceneNode(
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"CameraNode");
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mCameraNode->setPosition(0, 2, 3);
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mCameraNode->lookAt(Ogre::Vector3(0, 1, -1),
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Ogre::Node::TS_PARENT);
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// create the camera
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mCamera = mScnMgr->createCamera("fps_camera");
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mCamera->setNearClipDistance(0.05f);
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mCamera->setAutoAspectRatio(true);
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mCameraNode->attachObject(mCamera);
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// and tell it to render into the main window
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mViewport = getRenderWindow()->addViewport(mCamera);
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mCameraPivot =
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mScnMgr->getRootSceneNode()->createChildSceneNode(
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"FPSCameraPivot");
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mCameraGoal = mCameraPivot->createChildSceneNode(
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"FPSCameraGoal", Ogre::Vector3(0, 2, 3));
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mCameraNode->setPosition(mCameraPivot->getPosition() +
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mCameraGoal->getPosition());
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mCameraPivot->setFixedYawAxis(true);
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mCameraGoal->setFixedYawAxis(true);
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mCameraNode->setFixedYawAxis(true);
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// our model is quite small, so reduce the clipping planes
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mCamera->setNearClipDistance(0.1f);
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mCamera->setFarClipDistance(800);
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mPivotPitch = 0;
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}
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void configure()
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{
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std::cout << "Startup" << "\n";
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initApp();
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std::cout << "Set up RTSS" << "\n";
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Ogre::Root *root = getRoot();
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Ogre::SceneManager *scnMgr = getSceneManager();
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// register our scene with the RTSS
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Ogre::RTShader::ShaderGenerator *shadergen =
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Ogre::RTShader::ShaderGenerator::getSingletonPtr();
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shadergen->addSceneManager(scnMgr);
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setWindowGrab(true);
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std::cout << "Init camera" << "\n";
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initCamera();
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std::cout << "Set up water" << "\n";
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#ifdef WATER
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m_water.createWater(getRenderWindow(), mCamera,
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mDynWorld.get());
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#endif
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std::cout << "Set up cursor" << "\n";
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Ogre::ResourceGroupManager::getSingleton()
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.initialiseAllResourceGroups();
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// OgreBites::ApplicationContext::loadResources();
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// setupCursor();
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std::cout << "Create content" << "\n";
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createContent();
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std::cout << "Setup terrain" << "\n";
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setupTerrain();
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#ifdef WATER
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m_water.init();
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#endif
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setupPlayer();
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setupInput();
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}
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void setupPlayer()
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{
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OgreAssert(mDynWorld.get(), "No physics world controller");
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mCharacterController = new CharacterController(
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mCameraNode, mCamera, mScnMgr, mDynWorld.get());
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OgreAssert(mCharacterController, "No character controller");
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}
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Ogre::SceneManager *getSceneManager()
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{
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return mScnMgr;
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}
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Ogre::SceneNode *mSunGoal;
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Ogre::SceneNode *mSunNode;
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Ogre::SceneNode *mSunTarget;
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Ogre::Timer mSunUpdate;
|
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void createSun()
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{
|
|
Ogre::Light *light = mScnMgr->createLight("Sun");
|
|
mSunNode = mScnMgr->getRootSceneNode()->createChildSceneNode(
|
|
"SunPivot");
|
|
mSunGoal = mScnMgr->getRootSceneNode()->createChildSceneNode(
|
|
"SunGoal");
|
|
mSunTarget = mSunGoal->createChildSceneNode(
|
|
"SunGoalTarget",
|
|
Ogre::Vector3(100.0f, -400.0f, -400.0f),
|
|
Ogre::Quaternion::IDENTITY);
|
|
mSunNode->attachObject(light);
|
|
light->setType(Ogre::Light::LT_DIRECTIONAL);
|
|
light->setDiffuseColour(Ogre::ColourValue::White);
|
|
light->setSpecularColour(Ogre::ColourValue(0.4, 0.4, 0.4));
|
|
mSunNode->setDirection(Ogre::Vector3(100.0f, -400.0f, -400.f));
|
|
mSun = light;
|
|
}
|
|
void updateSun(float delta)
|
|
{
|
|
static const float sun_speed = 1.0f;
|
|
float uangle = M_PI * 2.0f / 24.0f / 60.0f;
|
|
mSunNode->pitch(Ogre::Radian(uangle) * sun_speed * delta);
|
|
if (mSunUpdate.getMilliseconds() > 1000) {
|
|
Ogre::TerrainGlobalOptions::getSingleton()
|
|
.setCompositeMapAmbient(
|
|
mScnMgr->getAmbientLight());
|
|
Ogre::TerrainGlobalOptions::getSingleton()
|
|
.setCompositeMapDiffuse(
|
|
mSun->getDiffuseColour());
|
|
Ogre::TerrainGlobalOptions::getSingleton()
|
|
.setLightMapDirection(
|
|
mSun->getDerivedDirection());
|
|
std::cout << "sun pitch: "
|
|
<< mSunNode->getOrientation().getPitch()
|
|
<< "\n";
|
|
mSunUpdate.reset();
|
|
}
|
|
if (mSunNode->getOrientation().getPitch().valueRadians() > 0)
|
|
mScnMgr->setAmbientLight(
|
|
Ogre::ColourValue(0.1f, 0.1f, 0.4f, 1.0f));
|
|
else
|
|
mScnMgr->setAmbientLight(
|
|
Ogre::ColourValue(0.2f, 0.2f, 0.2f, 1.0f));
|
|
}
|
|
Ogre::Timer mTerrainUpd;
|
|
void updateTerrain(float delta)
|
|
{
|
|
}
|
|
// TODO: implement rough water level calculation
|
|
float getWaterLevel(const Ogre::Vector3 &position)
|
|
{
|
|
Ogre::Vector3::UNIT_Y;
|
|
float etime =
|
|
Ogre::ControllerManager::getSingleton().getElapsedTime();
|
|
return 0.0f;
|
|
}
|
|
void updateWorld(float delta)
|
|
{
|
|
mDynWorld->getBtWorld()->stepSimulation(delta, 60);
|
|
}
|
|
void updateWater(float delta)
|
|
{
|
|
#ifdef WATER
|
|
m_water.updateWater(delta);
|
|
#endif
|
|
}
|
|
void setupInput()
|
|
{
|
|
mInput = OgreBites::InputListenerChain(
|
|
{ getImGuiInputListener(), &mKbd,
|
|
mCharacterController });
|
|
addInputListener(&mInput);
|
|
}
|
|
void createContent()
|
|
{
|
|
int i;
|
|
m_edit_ui.init_glb_list();
|
|
m_edit_ui.initGui();
|
|
createSun();
|
|
getRoot()->addFrameListener(&mKbd);
|
|
sky = new SkyBoxRenderer(getSceneManager());
|
|
bool drawFirst = true;
|
|
uint8_t renderQueue = drawFirst ?
|
|
Ogre::RENDER_QUEUE_SKIES_EARLY :
|
|
Ogre::RENDER_QUEUE_SKIES_LATE;
|
|
sky->create("Skybox/Dynamic", 450, renderQueue,
|
|
Ogre::Quaternion::IDENTITY,
|
|
Ogre::ResourceGroupManager::
|
|
AUTODETECT_RESOURCE_GROUP_NAME);
|
|
sky->setEnabled(true);
|
|
|
|
Ogre::MaterialPtr m =
|
|
Ogre::MaterialManager::getSingleton().getByName(
|
|
"Skybox/Dynamic", "General");
|
|
OgreAssert(m, "Sky box material not found.");
|
|
m->load();
|
|
}
|
|
void create_entity_node(const Ogre::String &name, int key)
|
|
{
|
|
Ogre::Entity *ent = mScnMgr->createEntity(name);
|
|
Ogre::SceneNode *pnode =
|
|
mScnMgr->getRootSceneNode()->createChildSceneNode(
|
|
"ent:" + name +
|
|
Ogre::StringConverter::toString(key),
|
|
mCameraPivot->getPosition(),
|
|
mCameraPivot->getOrientation());
|
|
pnode->attachObject(ent);
|
|
Ogre::Quaternion q = pnode->getOrientation();
|
|
Ogre::Radian yaw = q.getYaw();
|
|
Ogre::Quaternion nq(yaw, Ogre::Vector3(0, 1, 0));
|
|
pnode->setOrientation(nq);
|
|
mKbd.gui_active = false;
|
|
setWindowGrab(true);
|
|
}
|
|
bool get_gui_active()
|
|
{
|
|
return mKbd.gui_active;
|
|
}
|
|
void set_gui_active(bool active)
|
|
{
|
|
mKbd.gui_active = active;
|
|
}
|
|
Ogre::Camera *getCamera()
|
|
{
|
|
return mCamera;
|
|
}
|
|
void setupTerrain()
|
|
{
|
|
m_terrain.setupTerrain(mCamera, mSun, mDynWorld.get(),
|
|
mDbgDraw.get());
|
|
}
|
|
CharacterController *getCharacterController()
|
|
{
|
|
return mCharacterController;
|
|
}
|
|
};
|
|
|
|
void EditUI::buildings_editor()
|
|
{
|
|
int i;
|
|
ImVec2 size = ImGui::GetMainViewport()->Size;
|
|
float window_width = size.x * 0.2f;
|
|
if (window_width > panel_width)
|
|
window_width = panel_width;
|
|
float window_height = size.y * 0.5 - 20;
|
|
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
|
|
ImGui::SetNextWindowSize(ImVec2(window_width, window_height),
|
|
ImGuiCond_Always);
|
|
ImGui::Begin("Droppings...");
|
|
for (i = 0; i < glb_names.size(); i++) {
|
|
Ogre::String id_button = "Create entity: " + glb_names[i] +
|
|
"##ent:" + glb_names[i];
|
|
if (ImGui::Button(id_button.c_str())) {
|
|
m_app->create_entity_node(glb_names[i], i);
|
|
}
|
|
}
|
|
ImGui::End();
|
|
}
|
|
void EditUI::buttons_panel()
|
|
{
|
|
ImVec2 size = ImGui::GetMainViewport()->Size;
|
|
float window_width = size.x * 0.2f;
|
|
if (window_width > panel_width)
|
|
window_width = panel_width;
|
|
float window_height = size.y * 0.5f - 20;
|
|
ImGui::SetNextWindowPos(ImVec2(0, size.y * 0.5f + 20),
|
|
ImGuiCond_Always);
|
|
ImGui::SetNextWindowSize(ImVec2(window_width, window_height),
|
|
ImGuiCond_Always);
|
|
ImGui::Begin("Dumb and Stupid");
|
|
if (!m_app->get_gui_active())
|
|
m_app->setWindowGrab(true);
|
|
if (ImGui::Button("Shitty Quit button"))
|
|
Ogre::Root::getSingleton().queueEndRendering();
|
|
if (ImGui::Button("Chick-chick")) {
|
|
m_app->set_gui_active(false);
|
|
m_app->setWindowGrab(true);
|
|
}
|
|
ImGui::Text("We do stoopid...");
|
|
ImGui::End();
|
|
}
|
|
void EditUI::preview(const Ogre::RenderTargetViewportEvent &evt)
|
|
{
|
|
int i;
|
|
Ogre::ImGuiOverlay::NewFrame();
|
|
if (m_app->get_gui_active()) {
|
|
buttons_panel();
|
|
buildings_editor();
|
|
ImVec2 size = ImGui::GetMainViewport()->Size;
|
|
float window_width = size.x * 0.2f;
|
|
if (window_width > panel_width)
|
|
window_width = panel_width;
|
|
float window_height = size.y * 0.5f - 20;
|
|
ImGui::SetNextWindowPos(ImVec2(size.x - window_width,
|
|
size.y * 0.5f + 20),
|
|
ImGuiCond_Always);
|
|
ImGui::SetNextWindowSize(ImVec2(window_width, window_height),
|
|
ImGuiCond_Always);
|
|
// ImGui::Begin("Dumb and Stupid", &mKbd.gui_active);
|
|
ImGui::Begin("Panel...");
|
|
std::deque<Ogre::SceneNode *> tree_input_queue,
|
|
tree_output_queue;
|
|
std::vector<Ogre::SceneNode *> tree_list;
|
|
tree_input_queue.push_back(mScnMgr->getRootSceneNode());
|
|
tree_input_queue.push_back(nullptr);
|
|
std::set<Ogre::SceneNode *> visited;
|
|
while (true) {
|
|
int new_nodes_count = 0;
|
|
while (!tree_input_queue.empty()) {
|
|
int child;
|
|
Ogre::SceneNode *item =
|
|
tree_input_queue.front();
|
|
tree_input_queue.pop_front();
|
|
if (item && visited.find(item) ==
|
|
visited.end()) { // new node
|
|
new_nodes_count++;
|
|
tree_output_queue.push_back(item);
|
|
visited.insert(item);
|
|
const Ogre::Node::ChildNodeMap
|
|
&children = item->getChildren();
|
|
for (child = 0; child < children.size();
|
|
child++) {
|
|
tree_output_queue.push_back(
|
|
static_cast<Ogre::SceneNode
|
|
*>(
|
|
children[child]));
|
|
tree_output_queue.push_back(
|
|
nullptr);
|
|
}
|
|
} else
|
|
tree_output_queue.push_back(item);
|
|
}
|
|
if (new_nodes_count == 0)
|
|
break;
|
|
tree_input_queue = tree_output_queue;
|
|
tree_output_queue.clear();
|
|
}
|
|
tree_list.insert(tree_list.begin(), tree_output_queue.begin(),
|
|
tree_output_queue.end());
|
|
int count = 0;
|
|
int depth = 0;
|
|
std::vector<int> check_depth;
|
|
int max_depth = 0;
|
|
check_depth.push_back(0);
|
|
for (count = 0; count < tree_list.size(); count++) {
|
|
int t;
|
|
|
|
Ogre::SceneNode *node = tree_list[count];
|
|
if (node && max_depth >= depth) {
|
|
Ogre::String name = node->getName();
|
|
if (name.length() == 0) {
|
|
name = "Node #" +
|
|
Ogre::StringConverter::toString(
|
|
count);
|
|
}
|
|
if (ImGui::TreeNode(name.c_str())) {
|
|
check_depth.push_back(max_depth);
|
|
max_depth++;
|
|
ImGui::Text(
|
|
"%s",
|
|
(name + "##caption").c_str());
|
|
position_editor(node);
|
|
ImGui::Separator();
|
|
orientation_editor(node);
|
|
ImGui::Separator();
|
|
ImGui::Text("Attachments");
|
|
attachments_editor(node);
|
|
}
|
|
} else if (!node && max_depth >= depth) {
|
|
max_depth = check_depth.back();
|
|
check_depth.pop_back();
|
|
ImGui::TreePop();
|
|
}
|
|
if (tree_list[count])
|
|
depth++;
|
|
else
|
|
depth--;
|
|
}
|
|
ImGui::Spacing();
|
|
ImGui::End();
|
|
}
|
|
}
|
|
void EditUI::initGui()
|
|
{
|
|
mScnMgr = m_app->getSceneManager();
|
|
float vpScale = m_app->getDisplayDPI() / 96 *
|
|
(float)m_app->getRenderWindow()->getWidth() / 1600.0f;
|
|
panel_width =
|
|
380.0f * (float)m_app->getRenderWindow()->getWidth() / 1600.0f;
|
|
Ogre::OverlayManager::getSingleton().setPixelRatio(vpScale);
|
|
mGuiOverlay = m_app->initialiseImGui();
|
|
// float vpScale =
|
|
// Ogre::OverlayManager::getSingleton().getPixelRatio();
|
|
ImGui::GetIO().FontGlobalScale = std::round(vpScale);
|
|
mGuiOverlay->setZOrder(300);
|
|
mGuiOverlay->show();
|
|
m_app->getRenderWindow()->addListener(this);
|
|
}
|
|
int main()
|
|
{
|
|
App ctx;
|
|
ctx.configure();
|
|
// ctx.runRenderingSettingsDialog();
|
|
// get a pointer to the already created root
|
|
// register for input events
|
|
// KeyHandler keyHandler;
|
|
// ctx.addInputListener(&keyHandler);
|
|
|
|
ctx.getRoot()->startRendering();
|
|
ctx.setWindowGrab(false);
|
|
ctx.closeApp();
|
|
return 0;
|
|
}
|