Rename QtMultimediaKit to QtMultimedia.
There are a few legacy bits left in place so it passes CI, and then qt5.git etc can be updated. Change-Id: I6b082e50e6958c72fdabc2974992e16d90dafa3a Reviewed-on: http://codereview.qt-project.org/5368 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
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src/multimedia/qaudionamespace.qdoc
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src/multimedia/qaudionamespace.qdoc
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/****************************************************************************
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**
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:FDL$
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** GNU Free Documentation License
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of
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** this file.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms
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** and conditions contained in a signed written agreement between you
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** and Nokia.
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\namespace QAudio
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\brief The QAudio namespace contains enums used by the audio classes.
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\inmodule QtMultimedia
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\ingroup multimedia
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*/
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/*
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\enum QAudio::Error
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Error states
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\value NoError No errors have occurred
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\value OpenError An error opening the audio device
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\value IOError An error occurred during read/write of audio device
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\value UnderrunError Audio data is not being fed to the audio device at a fast enough rate
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\value FatalError A non-recoverable error has occurred, the audio device is not usable at this time.
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*/
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/*
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\enum QAudio::State
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Audio processing states
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\value ActiveState Audio data is being processed, this state is set after start() is called
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and while audio data is available to be processed.
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\value SuspendedState The audio device is in a suspended state, this state will only be entered
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after suspend() is called.
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\value StoppedState The audio device is closed, not processing any audio data
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\value IdleState The QIODevice passed in has no data and audio system's buffer is empty, this state
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is set after start() is called and while no audio data is available to be processed.
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*/
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/*
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\enum QAudio::Mode
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Audio I/O modes
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\value AudioOutput audio output device
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\value AudioInput audio input device
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*/
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