Add missing autotest.
The QSoundEffect test was missing in the initial modularization. Change-Id: I92ba5290b28a4af3a1d4bd8f8a036e14a75cf8d1 Reviewed-on: http://codereview.qt.nokia.com/1400 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Ling Hu <ling.hu@nokia.com> Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
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@@ -40,7 +40,7 @@ contains (QT_CONFIG, declarative) {
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# All the declarative tests depend on private interfaces
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contains (QT_CONFIG, private_tests) {
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SUBDIRS += \
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# qsoundeffect \
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qsoundeffect \
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qdeclarativeaudio \
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qdeclarativevideo
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}
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25
tests/auto/qsoundeffect/qsoundeffect.pro
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25
tests/auto/qsoundeffect/qsoundeffect.pro
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@@ -0,0 +1,25 @@
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load(qttest_p4)
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QT += core declarative multimediakit-private
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# TARGET = tst_qsoundeffect
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SOURCES += tst_qsoundeffect.cpp
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wince*|symbian {
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deploy.files = test.wav
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DEPLOYMENT = deploy
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DEFINES += QT_QSOUNDEFFECT_USEAPPLICATIONPATH
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} else:maemo* {
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DEFINES += QT_QSOUNDEFFECT_USEAPPLICATIONPATH
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} else {
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DEFINES += SRCDIR=\\\"$$PWD/\\\"
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}
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unix:!mac:!symbian {
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!contains(QT_CONFIG, pulseaudio) {
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DEFINES += QT_MULTIMEDIA_QMEDIAPLAYER
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}
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}
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maemo*:CONFIG += insignificant_test
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BIN
tests/auto/qsoundeffect/test.wav
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BIN
tests/auto/qsoundeffect/test.wav
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Binary file not shown.
195
tests/auto/qsoundeffect/tst_qsoundeffect.cpp
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195
tests/auto/qsoundeffect/tst_qsoundeffect.cpp
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@@ -0,0 +1,195 @@
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/****************************************************************************
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**
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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//TESTED_COMPONENT=src/multimedia
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#include <QtTest/QtTest>
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#include <QtCore/qlocale.h>
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#include <qaudiooutput.h>
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#include <qaudiodeviceinfo.h>
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#include <qaudio.h>
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#include "private/qsoundeffect_p.h"
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class tst_QSoundEffect : public QObject
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{
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Q_OBJECT
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public:
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tst_QSoundEffect(QObject* parent=0) : QObject(parent) {}
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private slots:
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void initTestCase();
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void testSource();
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void testLooping();
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void testVolume();
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void testMuting();
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void testPlaying();
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void testStatus();
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private:
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QSoundEffect* sound;
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QUrl url;
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};
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void tst_QSoundEffect::initTestCase()
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{
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#ifdef QT_QSOUNDEFFECT_USEAPPLICATIONPATH
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url = QUrl::fromLocalFile(QCoreApplication::applicationDirPath() + QString("/test.wav"));
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#else
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url = QUrl::fromLocalFile(QString(SRCDIR "test.wav"));
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#endif
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sound = new QSoundEffect(this);
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QVERIFY(sound->source().isEmpty());
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QVERIFY(sound->loopCount() == 1);
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QVERIFY(sound->volume() == 1);
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QVERIFY(sound->isMuted() == false);
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}
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void tst_QSoundEffect::testSource()
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{
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QSignalSpy readSignal(sound, SIGNAL(sourceChanged()));
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sound->setSource(url);
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QCOMPARE(sound->source(),url);
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QCOMPARE(readSignal.count(),1);
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QTestEventLoop::instance().enterLoop(1);
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sound->play();
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QTest::qWait(3000);
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}
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void tst_QSoundEffect::testLooping()
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{
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QSignalSpy readSignal(sound, SIGNAL(loopCountChanged()));
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sound->setLoopCount(5);
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QCOMPARE(sound->loopCount(),5);
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sound->play();
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// test.wav is about 200ms, wait until it has finished playing 5 times
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QTest::qWait(3000);
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}
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void tst_QSoundEffect::testVolume()
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{
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QSignalSpy readSignal(sound, SIGNAL(volumeChanged()));
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sound->setVolume(0.5);
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QCOMPARE(sound->volume(),0.5);
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QTest::qWait(20);
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QCOMPARE(readSignal.count(),1);
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}
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void tst_QSoundEffect::testMuting()
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{
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QSignalSpy readSignal(sound, SIGNAL(mutedChanged()));
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sound->setMuted(true);
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QCOMPARE(sound->isMuted(),true);
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QTest::qWait(20);
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QCOMPARE(readSignal.count(),1);
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}
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void tst_QSoundEffect::testPlaying()
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{
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sound->setLoopCount(QSoundEffect::Infinite);
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//valid source
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sound->setSource(url);
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QTestEventLoop::instance().enterLoop(1);
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sound->play();
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QTestEventLoop::instance().enterLoop(1);
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QCOMPARE(sound->isPlaying(), true);
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sound->stop();
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//empty source
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sound->setSource(QUrl());
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QTestEventLoop::instance().enterLoop(1);
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sound->play();
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QTestEventLoop::instance().enterLoop(1);
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QCOMPARE(sound->isPlaying(), false);
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//invalid source
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sound->setSource(QUrl((QLatin1String("invalid source"))));
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QTestEventLoop::instance().enterLoop(1);
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sound->play();
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QTestEventLoop::instance().enterLoop(1);
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QCOMPARE(sound->isPlaying(), false);
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sound->setLoopCount(1);
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}
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void tst_QSoundEffect::testStatus()
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{
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sound->setSource(QUrl());
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QCOMPARE(sound->status(), QSoundEffect::Null);
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//valid source
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sound->setSource(url);
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QTestEventLoop::instance().enterLoop(1);
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QCOMPARE(sound->status(), QSoundEffect::Ready);
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//empty source
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sound->setSource(QUrl());
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QTestEventLoop::instance().enterLoop(1);
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QCOMPARE(sound->status(), QSoundEffect::Null);
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//invalid source
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sound->setLoopCount(QSoundEffect::Infinite);
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sound->setSource(QUrl(QLatin1String("invalid source")));
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QTestEventLoop::instance().enterLoop(1);
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QCOMPARE(sound->status(), QSoundEffect::Error);
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}
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QTEST_MAIN(tst_QSoundEffect)
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#include "tst_qsoundeffect.moc"
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