VideoOutput: Take the surface's viewport into account
Task-Number: QTBUG-30410 Change-Id: I480ce0bcd7ec136e54b5bfc5fec0e901141b72d8 Reviewed-by: Josh Faust <jfaust@suitabletech.com> Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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@@ -436,13 +436,18 @@ QRectF QDeclarativeVideoOutput::contentRect() const
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This property holds the area of the source video
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content that is considered for rendering. The
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values are in source pixel coordinates.
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values are in source pixel coordinates, adjusted for
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the source's pixel aspect ratio.
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Note that typically the top left corner of this rectangle
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will be \c {0,0} while the width and height will be the
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width and height of the input content.
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width and height of the input content. Only when the video
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source has a viewport set, these values will differ.
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The orientation setting does not affect this rectangle.
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\sa QVideoSurfaceFormat::pixelAspectRatio()
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\sa QVideoSurfaceFormat::viewport()
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*/
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QRectF QDeclarativeVideoOutput::sourceRect() const
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{
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@@ -451,7 +456,19 @@ QRectF QDeclarativeVideoOutput::sourceRect() const
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if (!qIsDefaultAspect(m_orientation)) {
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size.transpose();
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}
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return QRectF(QPointF(), size); // XXX ignores viewport
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// No backend? Just assume no viewport.
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if (!m_nativeSize.isValid() || !m_backend) {
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return QRectF(QPointF(), size);
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}
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// Take the viewport into account for the top left position.
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// m_nativeSize is already adjusted to the viewport, as it originats
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// from QVideoSurfaceFormat::sizeHint(), which includes pixel aspect
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// ratio and viewport.
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const QRectF viewport = m_backend->adjustedViewport();
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Q_ASSERT(viewport.size() == size);
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return QRectF(viewport.topLeft(), size);
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}
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/*!
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@@ -74,6 +74,9 @@ public:
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virtual QSGNode *updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *data) = 0;
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virtual QAbstractVideoSurface *videoSurface() const = 0;
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// The viewport, adjusted for the pixel aspect ratio
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virtual QRectF adjustedViewport() const = 0;
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protected:
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QDeclarativeVideoOutput *q;
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QPointer<QMediaService> m_service;
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@@ -133,30 +133,45 @@ QSize QDeclarativeVideoRendererBackend::nativeSize() const
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void QDeclarativeVideoRendererBackend::updateGeometry()
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{
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const QRectF viewport = videoSurface()->surfaceFormat().viewport();
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const QSizeF frameSize = videoSurface()->surfaceFormat().frameSize();
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const QRectF normalizedViewport(viewport.x() / frameSize.width(),
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viewport.y() / frameSize.height(),
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viewport.width() / frameSize.width(),
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viewport.height() / frameSize.height());
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const QRectF rect(0, 0, q->width(), q->height());
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if (nativeSize().isEmpty()) {
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m_renderedRect = rect;
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m_sourceTextureRect = QRectF(0, 0, 1, 1);
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m_sourceTextureRect = normalizedViewport;
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} else if (q->fillMode() == QDeclarativeVideoOutput::Stretch) {
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m_renderedRect = rect;
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m_sourceTextureRect = QRectF(0, 0, 1, 1);
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m_sourceTextureRect = normalizedViewport;
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} else if (q->fillMode() == QDeclarativeVideoOutput::PreserveAspectFit) {
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m_sourceTextureRect = QRectF(0, 0, 1, 1);
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m_sourceTextureRect = normalizedViewport;
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m_renderedRect = q->contentRect();
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} else if (q->fillMode() == QDeclarativeVideoOutput::PreserveAspectCrop) {
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m_renderedRect = rect;
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const qreal contentHeight = q->contentRect().height();
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const qreal contentWidth = q->contentRect().width();
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// Calculate the size of the source rectangle without taking the viewport into account
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const qreal relativeOffsetLeft = -q->contentRect().left() / contentWidth;
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const qreal relativeOffsetTop = -q->contentRect().top() / contentHeight;
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const qreal relativeWidth = rect.width() / contentWidth;
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const qreal relativeHeight = rect.height() / contentHeight;
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// Now take the viewport size into account
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const qreal totalOffsetLeft = normalizedViewport.x() + relativeOffsetLeft * normalizedViewport.width();
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const qreal totalOffsetTop = normalizedViewport.y() + relativeOffsetTop * normalizedViewport.height();
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const qreal totalWidth = normalizedViewport.width() * relativeWidth;
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const qreal totalHeight = normalizedViewport.height() * relativeHeight;
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if (qIsDefaultAspect(q->orientation())) {
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m_sourceTextureRect = QRectF(-q->contentRect().left() / contentWidth,
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-q->contentRect().top() / contentHeight,
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rect.width() / contentWidth,
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rect.height() / contentHeight);
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m_sourceTextureRect = QRectF(totalOffsetLeft, totalOffsetTop,
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totalWidth, totalHeight);
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} else {
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m_sourceTextureRect = QRectF(-q->contentRect().top() / contentHeight,
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-q->contentRect().left() / contentWidth,
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rect.height() / contentHeight,
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rect.width() / contentWidth);
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m_sourceTextureRect = QRectF(totalOffsetTop, totalOffsetLeft,
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totalHeight, totalWidth);
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}
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}
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}
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@@ -223,6 +238,22 @@ QAbstractVideoSurface *QDeclarativeVideoRendererBackend::videoSurface() const
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return m_surface;
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}
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QRectF QDeclarativeVideoRendererBackend::adjustedViewport() const
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{
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const QRectF viewport = m_surface->surfaceFormat().viewport();
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const QSize pixelAspectRatio = m_surface->surfaceFormat().pixelAspectRatio();
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if (pixelAspectRatio.height() != 0) {
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const qreal ratio = pixelAspectRatio.width() / pixelAspectRatio.height();
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QRectF result = viewport;
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result.setX(result.x() * ratio);
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result.setWidth(result.width() * ratio);
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return result;
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}
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return viewport;
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}
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QOpenGLContext *QDeclarativeVideoRendererBackend::glContext() const
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{
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return m_glContext;
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@@ -71,6 +71,7 @@ public:
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void updateGeometry();
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QSGNode *updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *data);
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QAbstractVideoSurface *videoSurface() const;
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QRectF adjustedViewport() const Q_DECL_OVERRIDE;
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QOpenGLContext *glContext() const;
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friend class QSGVideoItemSurface;
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@@ -143,4 +143,11 @@ QAbstractVideoSurface *QDeclarativeVideoWindowBackend::videoSurface() const
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return 0;
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}
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QRectF QDeclarativeVideoWindowBackend::adjustedViewport() const
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{
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// No viewport supported by QVideoWindowControl, so make the viewport the same size
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// as the source
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return QRectF(QPointF(0, 0), nativeSize());
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}
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QT_END_NAMESPACE
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@@ -62,6 +62,7 @@ public:
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void updateGeometry();
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QSGNode *updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *data);
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QAbstractVideoSurface *videoSurface() const;
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QRectF adjustedViewport() const Q_DECL_OVERRIDE;
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private:
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QPointer<QVideoWindowControl> m_videoWindowControl;
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