From 0e846f36cbaaffaa7e59cb9c484691878ec2f859 Mon Sep 17 00:00:00 2001 From: Ling Hu Date: Fri, 13 Jul 2012 13:25:57 +1000 Subject: [PATCH] Fix a crash problem in AudioEngine due to class name change. Change-Id: I18a831ffc692b5aa6de6e2626f0dc916eb57c8b7 Reviewed-by: Michael Goddard --- src/imports/audioengine/qaudioengine_openal_p.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/imports/audioengine/qaudioengine_openal_p.cpp b/src/imports/audioengine/qaudioengine_openal_p.cpp index 901e925d..d58c785f 100644 --- a/src/imports/audioengine/qaudioengine_openal_p.cpp +++ b/src/imports/audioengine/qaudioengine_openal_p.cpp @@ -327,7 +327,7 @@ void QAudioEnginePrivate::releaseSoundBuffer(QSoundBuffer *buffer) #ifdef DEBUG_AUDIOENGINE qDebug() << "QAudioEnginePrivate: recycle sound buffer"; #endif - if (buffer->inherits("StaticSoundBufferOpenAL")) { + if (buffer->inherits("StaticSoundBufferAL")) { StaticSoundBufferAL *staticBuffer = static_cast(buffer); //decrement the reference count, still kept in memory for reuse staticBuffer->release();