Doc: Fixed missing links to Qt Audio Engine

The title changed from Positional Audio to Qt Audio Engine.

Change-Id: Ie9901c7bc6c394c1c429a16a8a1b1c18b1a87f46
Reviewed-by: Martin Smith <martin.smith@digia.com>
This commit is contained in:
Jerome Pasion
2013-10-08 11:04:38 +02:00
committed by The Qt Project
parent 3793b0653f
commit 1598f79b17
3 changed files with 6 additions and 6 deletions

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@@ -34,7 +34,7 @@
Qt Multimedia offers a range of audio classes, covering both low and Qt Multimedia offers a range of audio classes, covering both low and
high level approaches to audio input, output and processing. In high level approaches to audio input, output and processing. In
addition to traditional audio usage, the \l {Positional Audio}{Qt AudioEngine} addition to traditional audio usage, the \l{Qt Audio Engine QML Types}{Qt Audio Engine}
QML types offer high level 3D positional audio for QML applications. QML types offer high level 3D positional audio for QML applications.
See that documentation for more information. See that documentation for more information.

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@@ -43,8 +43,8 @@ on BB10.
The Qt Multimedia BlackBerry backend uses mmrenderer for media playback. The Qt Multimedia BlackBerry backend uses mmrenderer for media playback.
For the positional audio classes in the \l {Positional Audio} {QtAudioEngine} QML For the positional audio classes in the \l{Qt Audio Engine QML Types}{Qt Audio Engine}
module, OpenAL is used as on all other platforms. QML module, OpenAL is used as on all other platforms.
For recording videos and taking photos, the camapi library is used. For recording videos and taking photos, the camapi library is used.
@@ -63,7 +63,7 @@ mmrenderer creates a seperate window displaying a video and puts that on top of
As a consequence, no other widget or QML element can be put on top of the video, and QML shaders have As a consequence, no other widget or QML element can be put on top of the video, and QML shaders have
no effect. no effect.
The \l {Positional Audio} {QtAudioEngine} QML module is fully supported, as it is based on OpenAL which is available The \l{Qt Audio Engine QML Types}{Qt Audio Engine} QML module is fully supported, as it is based on OpenAL which is available
in BB10. in BB10.
The \l {camera} {QCamera} support includes recording of videos and taking photos. The viewfinder The \l {camera} {QCamera} support includes recording of videos and taking photos. The viewfinder

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@@ -46,7 +46,7 @@ Here are some examples of what can be done with Qt Multimedia APIs:
\li Record audio and compress it \li Record audio and compress it
\li Tune and listen to radio stations \li Tune and listen to radio stations
\li Use a camera, including viewfinder, image capture, and movie recording \li Use a camera, including viewfinder, image capture, and movie recording
\li Play 3D positional audio with \l {Positional Audio} {QtAudioEngine} \li Play 3D positional audio with \l{Qt Audio Engine QML Types}{Qt Audio Engine}
\li Decode audio media files into memory for processing \li Decode audio media files into memory for processing
\li Accessing video frames or audio buffers as they are played or recorded \li Accessing video frames or audio buffers as they are played or recorded
\endlist \endlist
@@ -180,7 +180,7 @@ The QML types are accessed by using:
import QtMultimedia 5.0 import QtMultimedia 5.0
\endcode \endcode
\annotatedlist multimedia_qml \annotatedlist multimedia_qml
The following types are accessed by using \l {Positional Audio} {QtAudioEngine}: The following types are accessed by using \l{Qt Audio Engine QML Types}{Qt Audio Engine}:
\code \code
import QtAudioEngine 1.0 import QtAudioEngine 1.0
\endcode \endcode