Tidy up Audio documentation.

Change-Id: I864ba13375d7b8b035686c11687e76fbf672c431
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
This commit is contained in:
Mitch Curtis
2014-03-19 10:00:13 +01:00
committed by The Qt Project
parent 73de758274
commit 19ce431f9f
3 changed files with 21 additions and 22 deletions

View File

@@ -88,11 +88,10 @@ QT_USE_NAMESPACE
loops: Animation.Infinite
running: true
NumberAnimation {
duration: 8000
from: 0
to: 1
duration: 8000
from: 0
to: 1
}
}
}
}
@@ -130,17 +129,16 @@ QT_USE_NAMESPACE
loops: Animation.Infinite
running: true
NumberAnimation {
duration: 8000
from: 0
to: 1
duration: 8000
from: 0
to: 1
}
}
}
}
\endqml
This separate AudioListener definition is allowed to make qml bindings easier in some case.
This separate AudioListener definition is allowed to make QML bindings easier in some cases.
*/
QDeclarativeAudioListener::QDeclarativeAudioListener(QObject *parent)
@@ -157,7 +155,7 @@ QDeclarativeAudioListener::~QDeclarativeAudioListener()
/*!
\qmlproperty QtAudioEngine::AudioEngine QtAudioEngine::AudioListener::engine
This property holds the reference to AudioEngine, must be set only once.
This property holds the reference to AudioEngine, and must only be set once.
*/
QDeclarativeAudioEngine* QDeclarativeAudioListener::engine() const
{
@@ -173,7 +171,7 @@ void QDeclarativeAudioListener::setEngine(QDeclarativeAudioEngine *engine)
/*!
\qmlproperty vector3d QtAudioEngine::AudioListener::position
This property holds the 3d position of the listener.
This property holds the 3D position of the listener.
*/
QVector3D QDeclarativeAudioListener::position() const
{
@@ -192,7 +190,7 @@ void QDeclarativeAudioListener::setPosition(const QVector3D &position)
/*!
\qmlproperty vector3d QtAudioEngine::AudioListener::direction
This property holds the normalized 3d direction vector of the listener.
This property holds the normalized 3D direction vector of the listener.
*/
QVector3D QDeclarativeAudioListener::direction() const
{
@@ -211,7 +209,7 @@ void QDeclarativeAudioListener::setDirection(const QVector3D &direction)
/*!
\qmlproperty vector3d QtAudioEngine::AudioListener::velocity
This property holds the 3d velocity vector of the listener.
This property holds the 3D velocity vector of the listener.
*/
QVector3D QDeclarativeAudioListener::velocity() const
{
@@ -230,7 +228,7 @@ void QDeclarativeAudioListener::setVelocity(const QVector3D &velocity)
/*!
\qmlproperty vector3d QtAudioEngine::AudioListener::up
This property holds the normalized 3d up vector of the listener.
This property holds the normalized 3D up vector of the listener.
*/
QVector3D QDeclarativeAudioListener::up() const
{

View File

@@ -137,8 +137,9 @@ bool QDeclarativeAudioSample::isStreaming() const
\qmlproperty bool QtAudioEngine::AudioSample::preloaded
This property indicates whether this sample needs to be preloaded or not.
If true, the audio engine will start loading the sample file immediately when the app started,
otherwise the sample will not be loaded until explicitly requested.
If \c true, the audio engine will start loading the sample file immediately
when the application starts, otherwise the sample will not be loaded until
explicitly requested.
*/
bool QDeclarativeAudioSample::isPreloaded() const
@@ -195,8 +196,8 @@ void QDeclarativeAudioSample::setStreaming(bool streaming)
/*!
\qmlproperty string QtAudioEngine::AudioSample::name
This property holds the name of AudioSample, must be unique among all samples and only
defined once.
This property holds the name of the sample, which must be unique among all
samples and only defined once.
*/
QString QDeclarativeAudioSample::name() const
{
@@ -239,7 +240,7 @@ QSoundBuffer* QDeclarativeAudioSample::soundBuffer() const
/*!
\qmlsignal QtAudioEngine::AudioSample::loadedChanged()
This signal is emitted when \l loaded is changed
This signal is emitted when \l loaded is changed.
The corresponding handler is \c onLoadedChanged.
*/

View File

@@ -457,7 +457,7 @@ void QDeclarativeAudio::seek(int position)
This property indicates if loading of media should begin immediately.
Defaults to true, if false media will not be loaded until playback is started.
Defaults to \c true. If \c false, the media will not be loaded until playback is started.
*/
/*!
@@ -539,7 +539,7 @@ QDeclarativeAudio::PlaybackState QDeclarativeAudio::playbackState() const
This property controls whether the media will begin to play on start up.
Defaults to false, if set true the value of autoLoad will be overwritten to true.
Defaults to \c false. If set to \c true, the value of autoLoad will be overwritten to \c true.
*/
/*!
@@ -1342,7 +1342,7 @@ void QDeclarativeAudio::_q_statusChanged()
This property controls whether the media will begin to play on start up.
Defaults to false, if set true the value of autoLoad will be overwritten to true.
Defaults to \c false. If set to \c true, the value of autoLoad will be overwritten to \c true.
*/
/*!