Multimedia: examples coding style unification
Change-Id: Iffae3a276bb2b01f871aee76dc069ce006d69fce Reviewed-by: David Schulz <david.schulz@digia.com>
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@@ -41,28 +41,21 @@
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#ifndef AUDIORECORDER_H
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#define AUDIORECORDER_H
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#include <QtCore/qurl.h>
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#include <QtWidgets/qmainwindow.h>
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#include <qmediarecorder.h>
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#include <QMainWindow>
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#include <QMediaRecorder>
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#include <QUrl>
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QT_BEGIN_NAMESPACE
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namespace Ui {
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class AudioRecorder;
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}
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namespace Ui { class AudioRecorder; }
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class QAudioRecorder;
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class QAudioProbe;
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class QAudioBuffer;
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QT_END_NAMESPACE
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QT_USE_NAMESPACE
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class AudioRecorder : public QMainWindow
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{
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Q_OBJECT
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public:
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AudioRecorder(QWidget *parent = 0);
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~AudioRecorder();
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@@ -81,18 +74,12 @@ private slots:
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QUrl generateAudioFilePath();
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private:
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static qreal GetPeakValue(const QAudioFormat& format);
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static qreal GetBufferLevel(const QAudioBuffer& buffer);
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template <class T>
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static qreal GetBufferLevel(const T* buffer, int samples);
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Ui::AudioRecorder *ui;
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QAudioRecorder* audioRecorder;
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QAudioProbe* probe;
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QAudioRecorder *audioRecorder;
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QAudioProbe *probe;
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bool outputLocationSet;
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};
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#endif
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#endif // AUDIORECORDER_H
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