Make qmediaplayerbackend::seekPauseSeek test less flaky.
Change-Id: I05e4b9d392359bd84f9e932864a2e14275ef625f Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
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@@ -720,7 +720,7 @@ void tst_QMediaPlayerBackend::seekPauseSeek()
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player.pause();
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QTRY_COMPARE(player.state(), QMediaPlayer::PausedState); // it might take some time for the operation to be completed
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QTRY_COMPARE(surface->m_frameList.size(), 1); // we must see a frame at position 7000 here
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QTRY_VERIFY(!surface->m_frameList.isEmpty()); // we must see a frame at position 7000 here
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{
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QVideoFrame frame = surface->m_frameList.back();
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@@ -739,12 +739,13 @@ void tst_QMediaPlayerBackend::seekPauseSeek()
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frame.unmap();
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}
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surface->m_frameList.clear();
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positionSpy.clear();
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position = 12000;
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player.setPosition(position);
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QTRY_VERIFY(!positionSpy.isEmpty() && qAbs(player.position() - position) < (qint64)500);
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QCOMPARE(player.state(), QMediaPlayer::PausedState);
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QCOMPARE(surface->m_frameList.size(), 2);
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QVERIFY(!surface->m_frameList.isEmpty());
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{
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QVideoFrame frame = surface->m_frameList.back();
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