Doc: Fix module name format
Follow the conventions at http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation QtMultimedia -> Qt Multimedia (Also, QtMultimediaKit has been merged into Qt Multimedia in Qt 5) Change-Id: I3c23435d5eceb946ea320756b835da937726db24 Reviewed-by: Laszlo Papp <lpapp@kde.org> Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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@@ -151,7 +151,7 @@ void QDeclarativeCamera::_q_availabilityChanged(QMultimedia::AvailabilityStatus
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Basic camera state management, error reporting, and simple zoom properties are
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available in the Camera itself. For integration with C++ code, the
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\l mediaObject property allows you to
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access the standard QtMultimedia camera controls.
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access the standard Qt Multimedia camera controls.
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Many of the camera settings may take some time to apply, and might be limited
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to certain supported values depending on the hardware. Some camera settings may be
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@@ -159,7 +159,7 @@ public:
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In the common case of interleaved linear PCM data, the codec will
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be "audio/pcm", and the samples for all channels will be interleaved.
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One sample for each channel for the same instant in time is referred
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to as a frame in QtMultimedia (and other places).
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to as a frame in Qt Multimedia (and other places).
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*/
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/*!
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@@ -30,7 +30,7 @@
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\title BlackBerry
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\brief Platform notes for the BlackBerry Platform
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QtMultimedia supports BlackBerry devices that run the BB10 operating system.
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Qt Multimedia supports BlackBerry devices that run the BB10 operating system.
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This page covers the availibility of different features on BB10.
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\section1 Implementation
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@@ -41,7 +41,7 @@ and video playback is \e mmrenderer. For low-latency output of raw audio samples
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three-dimensional positional audio playback, \e OpenAL is supported and present
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on BB10.
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The QtMultimedia BlackBerry backend uses mmrenderer for media playback.
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The Qt Multimedia BlackBerry backend uses mmrenderer for media playback.
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For the positional audio classes in the \l {Positional Audio} {QtAudioEngine} QML
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module, OpenAL is used as on all other platforms.
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@@ -54,7 +54,7 @@ Since the playback is delegated to mmrenderer, the supported formats are the sam
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mmrenderer. As mmrenderer supports streaming from HTTP and other URLs, this is
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supported in QMediaPlayer as well. Playlists as sources are also supported.
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mmrenderer does not allow access to the pixel data of video frames, hence QtMultimedia
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mmrenderer does not allow access to the pixel data of video frames, hence Qt Multimedia
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classes like QVideoFrame and QAbstractVideoSurface will not work since they require access
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to the image data. QVideoWidget and the VideoOutput QML element are implemented with an overlay window;
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mmrenderer creates a seperate window displaying a video and puts that on top of the Qt application.
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@@ -48,7 +48,7 @@
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\section2 Audio
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\l Audio is an easy way to add audio playback to a Qt Quick
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scene. QtMultimedia provides properties for control, methods (functions) and signals.
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scene. Qt Multimedia provides properties for control, methods (functions) and signals.
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The code extract below shows the creation and use of an Audio instance.
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@@ -30,7 +30,7 @@
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\title Qt Multimedia C++ Classes
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\ingroup modules
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\brief The \l {Qt Multimedia}{QtMultimedia} module provides audio, video, radio and camera functionality.
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\brief The \l {Qt Multimedia} module provides audio, video, radio and camera functionality.
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The C++ classes provide more control over the multimedia content than the QML alternatives.
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If your application is serving complex use cases such as decoding media files, accessing video or audio buffers,
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@@ -1,4 +1,4 @@
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# distinct from QtMultimedia
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# distinct from Qt Multimedia
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TARGET = QtMultimediaWidgets
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QT = core gui multimedia-private widgets-private
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qtHaveModule(opengl):!contains(QT_CONFIG, opengles1) {
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@@ -1,6 +1,6 @@
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######################################################################
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#
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# QtMultimedia
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# Qt Multimedia
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#
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######################################################################
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