Doc: Fix module name format

Follow the conventions at
http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation

QtMultimedia -> Qt Multimedia

(Also, QtMultimediaKit has been merged into Qt Multimedia in Qt 5)

Change-Id: I3c23435d5eceb946ea320756b835da937726db24
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
This commit is contained in:
Sze Howe Koh
2013-01-27 12:25:02 +08:00
committed by The Qt Project
parent 52ad3219f0
commit 28ee5b12ff
16 changed files with 21 additions and 21 deletions

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@@ -151,7 +151,7 @@ void QDeclarativeCamera::_q_availabilityChanged(QMultimedia::AvailabilityStatus
Basic camera state management, error reporting, and simple zoom properties are
available in the Camera itself. For integration with C++ code, the
\l mediaObject property allows you to
access the standard QtMultimedia camera controls.
access the standard Qt Multimedia camera controls.
Many of the camera settings may take some time to apply, and might be limited
to certain supported values depending on the hardware. Some camera settings may be

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@@ -159,7 +159,7 @@ public:
In the common case of interleaved linear PCM data, the codec will
be "audio/pcm", and the samples for all channels will be interleaved.
One sample for each channel for the same instant in time is referred
to as a frame in QtMultimedia (and other places).
to as a frame in Qt Multimedia (and other places).
*/
/*!

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@@ -30,7 +30,7 @@
\title BlackBerry
\brief Platform notes for the BlackBerry Platform
QtMultimedia supports BlackBerry devices that run the BB10 operating system.
Qt Multimedia supports BlackBerry devices that run the BB10 operating system.
This page covers the availibility of different features on BB10.
\section1 Implementation
@@ -41,7 +41,7 @@ and video playback is \e mmrenderer. For low-latency output of raw audio samples
three-dimensional positional audio playback, \e OpenAL is supported and present
on BB10.
The QtMultimedia BlackBerry backend uses mmrenderer for media playback.
The Qt Multimedia BlackBerry backend uses mmrenderer for media playback.
For the positional audio classes in the \l {Positional Audio} {QtAudioEngine} QML
module, OpenAL is used as on all other platforms.
@@ -54,7 +54,7 @@ Since the playback is delegated to mmrenderer, the supported formats are the sam
mmrenderer. As mmrenderer supports streaming from HTTP and other URLs, this is
supported in QMediaPlayer as well. Playlists as sources are also supported.
mmrenderer does not allow access to the pixel data of video frames, hence QtMultimedia
mmrenderer does not allow access to the pixel data of video frames, hence Qt Multimedia
classes like QVideoFrame and QAbstractVideoSurface will not work since they require access
to the image data. QVideoWidget and the VideoOutput QML element are implemented with an overlay window;
mmrenderer creates a seperate window displaying a video and puts that on top of the Qt application.

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@@ -48,7 +48,7 @@
\section2 Audio
\l Audio is an easy way to add audio playback to a Qt Quick
scene. QtMultimedia provides properties for control, methods (functions) and signals.
scene. Qt Multimedia provides properties for control, methods (functions) and signals.
The code extract below shows the creation and use of an Audio instance.

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@@ -30,7 +30,7 @@
\title Qt Multimedia C++ Classes
\ingroup modules
\brief The \l {Qt Multimedia}{QtMultimedia} module provides audio, video, radio and camera functionality.
\brief The \l {Qt Multimedia} module provides audio, video, radio and camera functionality.
The C++ classes provide more control over the multimedia content than the QML alternatives.
If your application is serving complex use cases such as decoding media files, accessing video or audio buffers,

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@@ -1,4 +1,4 @@
# distinct from QtMultimedia
# distinct from Qt Multimedia
TARGET = QtMultimediaWidgets
QT = core gui multimedia-private widgets-private
qtHaveModule(opengl):!contains(QT_CONFIG, opengles1) {

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@@ -1,6 +1,6 @@
######################################################################
#
# QtMultimedia
# Qt Multimedia
#
######################################################################