Initial copy of QtMultimediaKit.
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src/plugins/gstreamer/mediaplayer/playerresourcepolicy.cpp
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180
src/plugins/gstreamer/mediaplayer/playerresourcepolicy.cpp
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/****************************************************************************
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**
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the Qt Mobility Components.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "playerresourcepolicy.h"
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#ifdef Q_WS_MAEMO_6
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#define HAVE_RESOURCE_POLICY
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#endif
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//#define DEBUG_RESOURCE_POLICY
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#include <QtCore/qdebug.h>
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#ifdef HAVE_RESOURCE_POLICY
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#include <policy/resource.h>
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#include <policy/resources.h>
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#include <policy/resource-set.h>
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#endif
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PlayerResourcePolicy::PlayerResourcePolicy(QObject *parent) :
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QObject(parent),
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m_videoEnabled(true),
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m_resourceSet(0),
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m_status(PlayerResourcePolicy::Initial)
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{
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#ifdef HAVE_RESOURCE_POLICY
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m_resourceSet = new ResourcePolicy::ResourceSet("player", this);
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m_resourceSet->setAlwaysReply();
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ResourcePolicy::AudioResource *audioResource = new ResourcePolicy::AudioResource("player");
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audioResource->setProcessID(QCoreApplication::applicationPid());
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audioResource->setStreamTag("media.name", "*");
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m_resourceSet->addResourceObject(audioResource);
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m_resourceSet->addResource(ResourcePolicy::VideoPlaybackType);
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m_resourceSet->update();
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connect(m_resourceSet, SIGNAL(resourcesGranted(const QList<ResourcePolicy::ResourceType>)),
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this, SLOT(handleResourcesGranted()));
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connect(m_resourceSet, SIGNAL(resourcesDenied()),
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this, SLOT(handleResourcesDenied()));
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connect(m_resourceSet, SIGNAL(lostResources()),
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this, SLOT(handleResourcesLost()));
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connect(m_resourceSet, SIGNAL(resourcesReleasedByManager()),
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this, SLOT(handleResourcesLost()));
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#endif
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}
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PlayerResourcePolicy::~PlayerResourcePolicy()
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{
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}
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bool PlayerResourcePolicy::isVideoEnabled() const
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{
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return m_videoEnabled;
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}
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void PlayerResourcePolicy::setVideoEnabled(bool enabled)
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{
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if (m_videoEnabled != enabled) {
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m_videoEnabled = enabled;
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#ifdef HAVE_RESOURCE_POLICY
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if (enabled)
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m_resourceSet->addResource(ResourcePolicy::VideoPlaybackType);
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else
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m_resourceSet->deleteResource(ResourcePolicy::VideoPlaybackType);
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m_resourceSet->update();
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#endif
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}
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}
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void PlayerResourcePolicy::acquire()
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{
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#ifdef HAVE_RESOURCE_POLICY
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#ifdef DEBUG_RESOURCE_POLICY
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qDebug() << Q_FUNC_INFO << "Acquire resource";
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#endif
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m_status = RequestedResource;
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m_resourceSet->acquire();
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#else
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m_status = GrantedResource;
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#endif
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}
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void PlayerResourcePolicy::release()
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{
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#ifdef HAVE_RESOURCE_POLICY
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#ifdef DEBUG_RESOURCE_POLICY
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qDebug() << Q_FUNC_INFO << "Release resource";
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#endif
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m_resourceSet->release();
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#endif
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m_status = Initial;
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}
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bool PlayerResourcePolicy::isGranted() const
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{
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return m_status == GrantedResource;
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}
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bool PlayerResourcePolicy::isRequested() const
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{
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return m_status == RequestedResource;
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}
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void PlayerResourcePolicy::handleResourcesGranted()
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{
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m_status = GrantedResource;
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#ifdef DEBUG_RESOURCE_POLICY
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qDebug() << Q_FUNC_INFO << "Resource granted";
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#endif
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emit resourcesGranted();
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}
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void PlayerResourcePolicy::handleResourcesDenied()
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{
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m_status = Initial;
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#ifdef DEBUG_RESOURCE_POLICY
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qDebug() << Q_FUNC_INFO << "Resource denied";
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#endif
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emit resourcesDenied();
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}
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void PlayerResourcePolicy::handleResourcesLost()
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{
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#ifdef DEBUG_RESOURCE_POLICY
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qDebug() << Q_FUNC_INFO << "Resource lost";
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#endif
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if (m_status != Initial) {
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m_status = Initial;
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emit resourcesLost();
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}
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#ifdef HAVE_RESOURCE_POLICY
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m_resourceSet->release();
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#endif
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}
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