Initial copy of QtMultimediaKit.

Comes from original repo, with SHA1:
2c82d5611655e5967f5c5095af50c0991c4378b2
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Michael Goddard
2011-06-29 13:38:46 +10:00
commit 2a34e88c1e
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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt Mobility Components.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QPULSEAUDIOENGINE_H
#define QPULSEAUDIOENGINE_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qmap.h>
#include <QtCore/qbytearray.h>
#include <qaudiosystemplugin.h>
#include <pulse/pulseaudio.h>
#include "qpulsehelpers.h"
#include <qaudioformat.h>
QT_BEGIN_NAMESPACE
class QPulseAudioEngine : public QObject
{
Q_OBJECT
public:
QPulseAudioEngine(QObject *parent = 0);
~QPulseAudioEngine();
static QPulseAudioEngine *instance();
pa_threaded_mainloop *mainloop() { return m_mainLoop; }
pa_context *context() { return m_context; }
QList<QByteArray> availableDevices(QAudio::Mode mode) const;
private:
void serverInfo();
void sinks();
void sources();
public:
QList<QByteArray> m_sinks;
QList<QByteArray> m_sources;
QMap<QByteArray, QAudioFormat> m_preferredFormats;
QByteArray m_defaultSink;
QByteArray m_defaultSource;
private:
pa_mainloop_api *m_mainLoopApi;
pa_threaded_mainloop *m_mainLoop;
pa_context *m_context;
};
QT_END_NAMESPACE
#endif