Doc: Clarify and polish docs for QAudio[Input|Output]::start()
QAudio[Input|Output] retains ownership of the QIODevices that are returned. Change-Id: Ieb2f319eef906822debc13b4399d7e7336024552 Reviewed-by: Jerome Pasion <jerome.pasion@digia.com> Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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@@ -151,18 +151,18 @@ QAudioInput::~QAudioInput()
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}
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/*!
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Uses the \a device as the QIODevice to transfer data.
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Passing a QIODevice allows the data to be transferred without any extra code.
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All that is required is to open the QIODevice.
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Starts transferring audio data from the system's audio input to the \a device.
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The \a device must have been opened in the \l{QIODevice::WriteOnly}{WriteOnly},
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\l{QIODevice::Append}{Append} or \l{QIODevice::ReadWrite}{ReadWrite} modes.
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If able to successfully get audio data from the systems audio device the
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state() is set to either QAudio::ActiveState or QAudio::IdleState,
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error() is set to QAudio::NoError and the stateChanged() signal is emitted.
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If the QAudioInput is able to successfully get audio data, state() returns
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either QAudio::ActiveState or QAudio::IdleState, error() returns QAudio::NoError
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and the stateChanged() signal is emitted.
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If a problem occurs during this process the error() is set to QAudio::OpenError,
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state() is set to QAudio::StoppedState and stateChanged() signal is emitted.
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If a problem occurs during this process, error() returns QAudio::OpenError,
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state() returns QAudio::StoppedState and the stateChanged() signal is emitted.
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\sa QIODevice
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\sa QIODevice
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*/
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void QAudioInput::start(QIODevice* device)
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@@ -171,16 +171,19 @@ void QAudioInput::start(QIODevice* device)
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}
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/*!
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Returns a pointer to the QIODevice being used to handle the data
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transfer. This QIODevice can be used to read() audio data
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directly.
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Returns a pointer to the internal QIODevice being used to transfer data from
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the system's audio input. The device will already be open and
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\l{QIODevice::read()}{read()} can read data directly from it.
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If able to access the systems audio device the state() is set to
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QAudio::IdleState, error() is set to QAudio::NoError
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\note The pointer will become invalid after the stream is stopped or
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if you start another stream.
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If the QAudioInput is able to access the system's audio device, state() returns
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QAudio::IdleState, error() returns QAudio::NoError
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and the stateChanged() signal is emitted.
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If a problem occurs during this process the error() is set to QAudio::OpenError,
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state() is set to QAudio::StoppedState and stateChanged() signal is emitted.
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If a problem occurs during this process, error() returns QAudio::OpenError,
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state() returns QAudio::StoppedState and the stateChanged() signal is emitted.
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\sa QIODevice
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*/
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