Remove SkipMode parameter from QSKIP.

The SkipMode parameter has been removed from the API in qtbase, so it
must be in all calls to QSKIP.

Task-number: QTBUG-21851, QTBUG-21652
Change-Id: Ib6225572a46eac7881222fdce192750b8b13ee3b
Reviewed-by: Steve Schilz <sschilz@pasco.com>
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
This commit is contained in:
Jason McDonald
2011-11-09 14:14:08 +10:00
committed by Qt by Nokia
parent 23af917dc5
commit 34cdc41a93
10 changed files with 30 additions and 30 deletions

View File

@@ -666,7 +666,7 @@ void tst_QPainterVideoSurface::shaderTypeStarted()
surface.setGLContext(const_cast<QGLContext *>(widget.context()));
if (!(surface.supportedShaderTypes() & shaderType))
QSKIP("Shader type unsupported on this platform", SkipSingle);
QSKIP("Shader type unsupported on this platform");
surface.setShaderType(shaderType);
QCOMPARE(surface.shaderType(), shaderType);
@@ -909,11 +909,11 @@ void tst_QPainterVideoSurface::shaderSupportedFormat()
if (!(surface.supportedShaderTypes() & shaderType))
QSKIP("Shader type not supported on this platform", SkipSingle);
QSKIP("Shader type not supported on this platform");
surface.setShaderType(shaderType);
if (surface.shaderType() != shaderType)
QSKIP("Shader type couldn't be set", SkipSingle);
QSKIP("Shader type couldn't be set");
const QList<QVideoFrame::PixelFormat> pixelFormats = surface.supportedPixelFormats(handleType);
@@ -1023,11 +1023,11 @@ void tst_QPainterVideoSurface::shaderPresent()
surface.setGLContext(const_cast<QGLContext *>(widget.context()));
if (!(surface.supportedShaderTypes() & shaderType))
QSKIP("Shader type unsupported on this platform", SkipSingle);
QSKIP("Shader type unsupported on this platform");
surface.setShaderType(shaderType);
if (surface.shaderType() != shaderType)
QSKIP("Shader type couldn't be set", SkipSingle);
QSKIP("Shader type couldn't be set");
QSignalSpy frameSpy(&surface, SIGNAL(frameChanged()));
@@ -1152,11 +1152,11 @@ void tst_QPainterVideoSurface::shaderPresentOpaqueFrame()
surface.setGLContext(const_cast<QGLContext *>(widget.context()));
if (!(surface.supportedShaderTypes() & shaderType))
QSKIP("Shader type unsupported on this platform", SkipSingle);
QSKIP("Shader type unsupported on this platform");
surface.setShaderType(shaderType);
if (surface.shaderType() != shaderType)
QSKIP("Shader type couldn't be set", SkipSingle);
QSKIP("Shader type couldn't be set");
QVideoSurfaceFormat format(QSize(64, 64), QVideoFrame::Format_RGB32);
@@ -1199,11 +1199,11 @@ void tst_QPainterVideoSurface::shaderPresentGLFrame()
surface.setGLContext(const_cast<QGLContext *>(widget.context()));
if (!(surface.supportedShaderTypes() & shaderType))
QSKIP("Shader type unsupported on this platform", SkipSingle);
QSKIP("Shader type unsupported on this platform");
surface.setShaderType(shaderType);
if (surface.shaderType() != shaderType)
QSKIP("Shader type couldn't be set", SkipSingle);
QSKIP("Shader type couldn't be set");
QVideoSurfaceFormat format(
QSize(2, 2), QVideoFrame::Format_RGB32, QAbstractVideoBuffer::GLTextureHandle);