Add a volume (gain) property to QAudioInput.

Only implemented for PulseAudio so far, but the API does explain that
it's optional.

Change-Id: I4543a1c81d810fe92bb08f1ed13f3a3534a371e4
Reviewed-by: Ling Hu <ling.hu@nokia.com>
This commit is contained in:
Michael Goddard
2012-01-25 13:50:37 +10:00
committed by Qt by Nokia
parent 8aef60c1cf
commit 3b00730eca
8 changed files with 181 additions and 0 deletions

View File

@@ -48,6 +48,7 @@
#include <QPushButton>
#include <QComboBox>
#include <QByteArray>
#include <QSlider>
#include <qaudioinput.h>
@@ -113,6 +114,7 @@ private slots:
void toggleSuspend();
void stateChanged(QAudio::State state);
void deviceChanged(int index);
void sliderChanged(int value);
private:
// Owned by layout
@@ -120,6 +122,7 @@ private:
QPushButton *m_modeButton;
QPushButton *m_suspendResumeButton;
QComboBox *m_deviceBox;
QSlider *m_volumeSlider;
QAudioDeviceInfo m_device;
AudioInfo *m_audioInfo;