Add video filtering support to VideoOutput
Add the QAbstractVideoFilter base class and integrate it with VideoOutput. This can be used to perform arbitrary filtering or image processing on the frames of a video stream of a VideoOutput element right before the OpenGL texture is provided to the scenegraph by the video node. This opens up the possibility to integrate computer vision frameworks or accelerated image processing with Qt Quick applications that display video streams using Qt Multimedia. Conceptually it is somewhat similar to QVideoProbe, this approach however allows modifying the frame, in real time with tight integration to the scenegraph node, and targets Qt Quick meaning setting up the filter and processing the results of the computations happen completely in QML. [ChangeLog] Added QAbstractVideoFilter that serves as a base class for QML video filtering elements that integrate compute, vision, and image processing frameworks with VideoOutput. Change-Id: Ice1483f8c2daec5a43536978627a7bbb64549480 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
This commit is contained in:
committed by
Yoann Lopes
parent
2f49444638
commit
3e94b7ce2d
@@ -262,6 +262,12 @@ bool QDeclarativeVideoOutput::createBackend(QMediaService *service)
|
||||
m_backend->updateGeometry();
|
||||
}
|
||||
|
||||
if (m_backend) {
|
||||
m_backend->clearFilters();
|
||||
for (int i = 0; i < m_filters.count(); ++i)
|
||||
m_backend->appendFilter(m_filters[i]);
|
||||
}
|
||||
|
||||
return backendAvailable;
|
||||
}
|
||||
|
||||
@@ -795,6 +801,12 @@ void QDeclarativeVideoOutput::itemChange(QQuickItem::ItemChange change,
|
||||
m_backend->itemChange(change, changeData);
|
||||
}
|
||||
|
||||
void QDeclarativeVideoOutput::releaseResources()
|
||||
{
|
||||
if (m_backend)
|
||||
m_backend->releaseResources();
|
||||
}
|
||||
|
||||
void QDeclarativeVideoOutput::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
|
||||
{
|
||||
Q_UNUSED(newGeometry);
|
||||
@@ -809,4 +821,54 @@ void QDeclarativeVideoOutput::geometryChanged(const QRectF &newGeometry, const Q
|
||||
_q_updateGeometry();
|
||||
}
|
||||
|
||||
/*!
|
||||
\qmlproperty list<object> QtMultimedia::VideoOutput::filters
|
||||
|
||||
This property holds the list of video filters that are run on the video
|
||||
frames. The order of the filters in the list matches the order in which
|
||||
they will be invoked on the video frames. The objects in the list must be
|
||||
instances of a subclass of QAbstractVideoFilter.
|
||||
|
||||
\sa QAbstractVideoFilter
|
||||
*/
|
||||
|
||||
QQmlListProperty<QAbstractVideoFilter> QDeclarativeVideoOutput::filters()
|
||||
{
|
||||
return QQmlListProperty<QAbstractVideoFilter>(this, 0, filter_append, filter_count, filter_at, filter_clear);
|
||||
}
|
||||
|
||||
void QDeclarativeVideoOutput::filter_append(QQmlListProperty<QAbstractVideoFilter> *property, QAbstractVideoFilter *value)
|
||||
{
|
||||
QDeclarativeVideoOutput *self = static_cast<QDeclarativeVideoOutput *>(property->object);
|
||||
self->m_filters.append(value);
|
||||
if (self->m_backend)
|
||||
self->m_backend->appendFilter(value);
|
||||
}
|
||||
|
||||
int QDeclarativeVideoOutput::filter_count(QQmlListProperty<QAbstractVideoFilter> *property)
|
||||
{
|
||||
QDeclarativeVideoOutput *self = static_cast<QDeclarativeVideoOutput *>(property->object);
|
||||
return self->m_filters.count();
|
||||
}
|
||||
|
||||
QAbstractVideoFilter *QDeclarativeVideoOutput::filter_at(QQmlListProperty<QAbstractVideoFilter> *property, int index)
|
||||
{
|
||||
QDeclarativeVideoOutput *self = static_cast<QDeclarativeVideoOutput *>(property->object);
|
||||
return self->m_filters.at(index);
|
||||
}
|
||||
|
||||
void QDeclarativeVideoOutput::filter_clear(QQmlListProperty<QAbstractVideoFilter> *property)
|
||||
{
|
||||
QDeclarativeVideoOutput *self = static_cast<QDeclarativeVideoOutput *>(property->object);
|
||||
self->m_filters.clear();
|
||||
if (self->m_backend)
|
||||
self->m_backend->clearFilters();
|
||||
}
|
||||
|
||||
void QDeclarativeVideoOutput::_q_invalidateSceneGraph()
|
||||
{
|
||||
if (m_backend)
|
||||
m_backend->invalidateSceneGraph();
|
||||
}
|
||||
|
||||
QT_END_NAMESPACE
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
|
||||
#include "qdeclarativevideooutput_render_p.h"
|
||||
#include "qdeclarativevideooutput_p.h"
|
||||
#include <QtMultimedia/qabstractvideofilter.h>
|
||||
#include <QtMultimedia/qvideorenderercontrol.h>
|
||||
#include <QtMultimedia/qmediaservice.h>
|
||||
#include <QtCore/qloggingcategory.h>
|
||||
@@ -41,6 +42,8 @@
|
||||
#include <private/qsgvideonode_p.h>
|
||||
|
||||
#include <QtGui/QOpenGLContext>
|
||||
#include <QtQuick/QQuickWindow>
|
||||
#include <QtCore/QRunnable>
|
||||
|
||||
QT_BEGIN_NAMESPACE
|
||||
|
||||
@@ -103,11 +106,79 @@ bool QDeclarativeVideoRendererBackend::init(QMediaService *service)
|
||||
return false;
|
||||
}
|
||||
|
||||
void QDeclarativeVideoRendererBackend::appendFilter(QAbstractVideoFilter *filter)
|
||||
{
|
||||
QMutexLocker lock(&m_frameMutex);
|
||||
m_filters.append(Filter(filter));
|
||||
}
|
||||
|
||||
void QDeclarativeVideoRendererBackend::clearFilters()
|
||||
{
|
||||
QMutexLocker lock(&m_frameMutex);
|
||||
scheduleDeleteFilterResources();
|
||||
m_filters.clear();
|
||||
}
|
||||
|
||||
class FilterRunnableDeleter : public QRunnable
|
||||
{
|
||||
public:
|
||||
FilterRunnableDeleter(const QList<QVideoFilterRunnable *> &runnables) : m_runnables(runnables) { }
|
||||
void run() Q_DECL_OVERRIDE {
|
||||
foreach (QVideoFilterRunnable *runnable, m_runnables)
|
||||
delete runnable;
|
||||
}
|
||||
private:
|
||||
QList<QVideoFilterRunnable *> m_runnables;
|
||||
};
|
||||
|
||||
void QDeclarativeVideoRendererBackend::scheduleDeleteFilterResources()
|
||||
{
|
||||
if (!q->window())
|
||||
return;
|
||||
|
||||
QList<QVideoFilterRunnable *> runnables;
|
||||
for (int i = 0; i < m_filters.count(); ++i) {
|
||||
if (m_filters[i].runnable) {
|
||||
runnables.append(m_filters[i].runnable);
|
||||
m_filters[i].runnable = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!runnables.isEmpty()) {
|
||||
// Request the scenegraph to run our cleanup job on the render thread.
|
||||
// The execution of our QRunnable may happen after the QML tree including the QAbstractVideoFilter instance is
|
||||
// destroyed on the main thread so no references to it must be used during cleanup.
|
||||
q->window()->scheduleRenderJob(new FilterRunnableDeleter(runnables), QQuickWindow::BeforeSynchronizingStage);
|
||||
}
|
||||
}
|
||||
|
||||
void QDeclarativeVideoRendererBackend::releaseResources()
|
||||
{
|
||||
// Called on the gui thread when the window is closed or changed.
|
||||
QMutexLocker lock(&m_frameMutex);
|
||||
scheduleDeleteFilterResources();
|
||||
}
|
||||
|
||||
void QDeclarativeVideoRendererBackend::invalidateSceneGraph()
|
||||
{
|
||||
// Called on the render thread, e.g. when the context is lost.
|
||||
QMutexLocker lock(&m_frameMutex);
|
||||
for (int i = 0; i < m_filters.count(); ++i) {
|
||||
if (m_filters[i].runnable) {
|
||||
delete m_filters[i].runnable;
|
||||
m_filters[i].runnable = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void QDeclarativeVideoRendererBackend::itemChange(QQuickItem::ItemChange change,
|
||||
const QQuickItem::ItemChangeData &changeData)
|
||||
{
|
||||
Q_UNUSED(change);
|
||||
Q_UNUSED(changeData);
|
||||
if (change == QQuickItem::ItemSceneChange) {
|
||||
if (changeData.window)
|
||||
QObject::connect(changeData.window, SIGNAL(sceneGraphInvalidated()),
|
||||
q, SLOT(_q_invalidateSceneGraph()), Qt::DirectConnection);
|
||||
}
|
||||
}
|
||||
|
||||
void QDeclarativeVideoRendererBackend::releaseSource()
|
||||
@@ -216,8 +287,36 @@ QSGNode *QDeclarativeVideoRendererBackend::updatePaintNode(QSGNode *oldNode,
|
||||
}
|
||||
#endif
|
||||
|
||||
bool isFrameModified = false;
|
||||
if (m_frameChanged) {
|
||||
if (videoNode && videoNode->pixelFormat() != m_frame.pixelFormat()) {
|
||||
// Run the VideoFilter if there is one. This must be done before potentially changing the videonode below.
|
||||
if (m_frame.isValid() && !m_filters.isEmpty()) {
|
||||
const QVideoSurfaceFormat surfaceFormat = videoSurface()->surfaceFormat();
|
||||
for (int i = 0; i < m_filters.count(); ++i) {
|
||||
QAbstractVideoFilter *filter = m_filters[i].filter;
|
||||
QVideoFilterRunnable *&runnable = m_filters[i].runnable;
|
||||
if (filter && filter->isActive()) {
|
||||
// Create the filter runnable if not yet done. Ownership is taken and is tied to this thread, on which rendering happens.
|
||||
if (!runnable)
|
||||
runnable = filter->createFilterRunnable();
|
||||
if (!runnable)
|
||||
continue;
|
||||
|
||||
QVideoFilterRunnable::RunFlags flags = 0;
|
||||
if (i == m_filters.count() - 1)
|
||||
flags |= QVideoFilterRunnable::LastInChain;
|
||||
|
||||
QVideoFrame newFrame = runnable->run(&m_frame, surfaceFormat, flags);
|
||||
|
||||
if (newFrame.isValid() && newFrame != m_frame) {
|
||||
isFrameModified = true;
|
||||
m_frame = newFrame;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (videoNode && (videoNode->pixelFormat() != m_frame.pixelFormat() || videoNode->handleType() != m_frame.handleType())) {
|
||||
qCDebug(qLcVideo) << "updatePaintNode: deleting old video node because frame format changed";
|
||||
delete videoNode;
|
||||
videoNode = 0;
|
||||
@@ -231,7 +330,9 @@ QSGNode *QDeclarativeVideoRendererBackend::updatePaintNode(QSGNode *oldNode,
|
||||
|
||||
if (!videoNode) {
|
||||
foreach (QSGVideoNodeFactoryInterface* factory, m_videoNodeFactories) {
|
||||
videoNode = factory->createNode(m_surface->surfaceFormat());
|
||||
// Get a node that supports our frame. The surface is irrelevant, our
|
||||
// QSGVideoItemSurface supports (logically) anything.
|
||||
videoNode = factory->createNode(QVideoSurfaceFormat(m_frame.size(), m_frame.pixelFormat(), m_frame.handleType()));
|
||||
if (videoNode) {
|
||||
qCDebug(qLcVideo) << "updatePaintNode: Video node created. Handle type:" << m_frame.handleType()
|
||||
<< " Supported formats for the handle by this node:"
|
||||
@@ -252,7 +353,10 @@ QSGNode *QDeclarativeVideoRendererBackend::updatePaintNode(QSGNode *oldNode,
|
||||
videoNode->setTexturedRectGeometry(m_renderedRect, m_sourceTextureRect,
|
||||
qNormalizedOrientation(q->orientation()));
|
||||
if (m_frameChanged) {
|
||||
videoNode->setCurrentFrame(m_frame);
|
||||
QSGVideoNode::FrameFlags flags = 0;
|
||||
if (isFrameModified)
|
||||
flags |= QSGVideoNode::FrameFiltered;
|
||||
videoNode->setCurrentFrame(m_frame, flags);
|
||||
//don't keep the frame for more than really necessary
|
||||
m_frameChanged = false;
|
||||
m_frame = QVideoFrame();
|
||||
|
||||
@@ -48,6 +48,8 @@ QT_BEGIN_NAMESPACE
|
||||
class QSGVideoItemSurface;
|
||||
class QVideoRendererControl;
|
||||
class QOpenGLContext;
|
||||
class QAbstractVideoFilter;
|
||||
class QVideoFilterRunnable;
|
||||
|
||||
class QDeclarativeVideoRendererBackend : public QDeclarativeVideoBackend
|
||||
{
|
||||
@@ -70,7 +72,14 @@ public:
|
||||
void present(const QVideoFrame &frame);
|
||||
void stop();
|
||||
|
||||
void appendFilter(QAbstractVideoFilter *filter) Q_DECL_OVERRIDE;
|
||||
void clearFilters() Q_DECL_OVERRIDE;
|
||||
void releaseResources() Q_DECL_OVERRIDE;
|
||||
void invalidateSceneGraph() Q_DECL_OVERRIDE;
|
||||
|
||||
private:
|
||||
void scheduleDeleteFilterResources();
|
||||
|
||||
QPointer<QVideoRendererControl> m_rendererControl;
|
||||
QList<QSGVideoNodeFactoryInterface*> m_videoNodeFactories;
|
||||
QSGVideoItemSurface *m_surface;
|
||||
@@ -83,6 +92,14 @@ private:
|
||||
QMutex m_frameMutex;
|
||||
QRectF m_renderedRect; // Destination pixel coordinates, clipped
|
||||
QRectF m_sourceTextureRect; // Source texture coordinates
|
||||
|
||||
struct Filter {
|
||||
Filter() : filter(0), runnable(0) { }
|
||||
Filter(QAbstractVideoFilter *filter) : filter(filter), runnable(0) { }
|
||||
QAbstractVideoFilter *filter;
|
||||
QVideoFilterRunnable *runnable;
|
||||
};
|
||||
QList<Filter> m_filters;
|
||||
};
|
||||
|
||||
class QSGVideoItemSurface : public QAbstractVideoSurface
|
||||
|
||||
@@ -311,7 +311,7 @@ QSGVideoNode_I420::~QSGVideoNode_I420()
|
||||
{
|
||||
}
|
||||
|
||||
void QSGVideoNode_I420::setCurrentFrame(const QVideoFrame &frame)
|
||||
void QSGVideoNode_I420::setCurrentFrame(const QVideoFrame &frame, FrameFlags)
|
||||
{
|
||||
m_material->setCurrentFrame(frame);
|
||||
markDirty(DirtyMaterial);
|
||||
|
||||
@@ -49,7 +49,10 @@ public:
|
||||
virtual QVideoFrame::PixelFormat pixelFormat() const {
|
||||
return m_format.pixelFormat();
|
||||
}
|
||||
void setCurrentFrame(const QVideoFrame &frame);
|
||||
QAbstractVideoBuffer::HandleType handleType() const {
|
||||
return QAbstractVideoBuffer::NoHandle;
|
||||
}
|
||||
void setCurrentFrame(const QVideoFrame &frame, FrameFlags flags);
|
||||
|
||||
private:
|
||||
void bindTexture(int id, int unit, int w, int h, const uchar *bits);
|
||||
|
||||
@@ -278,7 +278,7 @@ QSGVideoNode_RGB::~QSGVideoNode_RGB()
|
||||
{
|
||||
}
|
||||
|
||||
void QSGVideoNode_RGB::setCurrentFrame(const QVideoFrame &frame)
|
||||
void QSGVideoNode_RGB::setCurrentFrame(const QVideoFrame &frame, FrameFlags)
|
||||
{
|
||||
m_material->setVideoFrame(frame);
|
||||
markDirty(DirtyMaterial);
|
||||
|
||||
@@ -50,7 +50,10 @@ public:
|
||||
virtual QVideoFrame::PixelFormat pixelFormat() const {
|
||||
return m_format.pixelFormat();
|
||||
}
|
||||
void setCurrentFrame(const QVideoFrame &frame);
|
||||
QAbstractVideoBuffer::HandleType handleType() const {
|
||||
return QAbstractVideoBuffer::NoHandle;
|
||||
}
|
||||
void setCurrentFrame(const QVideoFrame &frame, FrameFlags flags);
|
||||
|
||||
private:
|
||||
QVideoSurfaceFormat m_format;
|
||||
|
||||
@@ -235,7 +235,7 @@ QSGVideoNode_Texture::~QSGVideoNode_Texture()
|
||||
{
|
||||
}
|
||||
|
||||
void QSGVideoNode_Texture::setCurrentFrame(const QVideoFrame &frame)
|
||||
void QSGVideoNode_Texture::setCurrentFrame(const QVideoFrame &frame, FrameFlags)
|
||||
{
|
||||
m_material->setVideoFrame(frame);
|
||||
markDirty(DirtyMaterial);
|
||||
|
||||
@@ -50,7 +50,10 @@ public:
|
||||
virtual QVideoFrame::PixelFormat pixelFormat() const {
|
||||
return m_format.pixelFormat();
|
||||
}
|
||||
void setCurrentFrame(const QVideoFrame &frame);
|
||||
QAbstractVideoBuffer::HandleType handleType() const {
|
||||
return QAbstractVideoBuffer::GLTextureHandle;
|
||||
}
|
||||
void setCurrentFrame(const QVideoFrame &frame, FrameFlags flags);
|
||||
|
||||
private:
|
||||
QVideoSurfaceFormat m_format;
|
||||
|
||||
Reference in New Issue
Block a user