Fix up a few doc issues
* lingering references to Mobility * missing group tags on some classes meant they went missing * put classes into functional groups as well (e.g. audio, camera) * added some of the qdoc files to OTHER_FILES so they show up in Creator There are still a lot of warnings since it seems like qdoc is not processing the controls directory. Change-Id: I036f8826ae63f8273b3e649cb32c091d964ce830 Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
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/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:FDL$
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** GNU Free Documentation License
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of
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** this file.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms
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** and conditions contained in a signed written agreement between you
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** and Nokia.
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\example hapticsplayer
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\title Haptics Player
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\tableofcontents
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\section1 Overview
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This example shows how to use various haptic effects in an application via
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the \l{Feedback}{QtMobility Feedback API}.
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It provides an example of how to use the QtMobility libraries to:
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\list
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\o play "system theme" haptic effects corresponding to certain predefined events
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\o play a dynamic custom effect, single or repeating
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\o play a custom effect which is stored in a file
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\endlist
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\section2 Use Case
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This example is more feature complete than the \l{hapticsquare}{Haptic Square} example,
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but is intended more as a way to test the haptics provider plugins which
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are available on a system, than as an example for application developers.
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It is useful for people who wish to learn how to use the API to create and
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play custom effects dynamically, or to allow users of an application to
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select which haptic effect to play when a particular event occurs. It is also useful
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to test how effects are implemented on specific devices.
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It is a more complex example than the \l{hapticsquare}{Haptic Square} example, so it is
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suggested that developers look at that example first.
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\section2 Interface
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The application is designed to work on desktop and mobile platforms with
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minimal differences in code between the platforms. The interface consists
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of three tabs which allow the user to select and play different custom,
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system theme, and file effects, respectively. The custom effect tab also
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allows the user to modify the custom effect dynamically, and see the effect
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of attack and fade, intensity and duration, and periodicity, on the user
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experience.
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\section2 Known Issues
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The example will not work correctly on platforms which do not have a
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QFeedbackHapticInterface (haptic effect provider) plugin loaded. On such
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platforms, the example will do nothing.
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*/
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