Support dynamic opengl32 - ANGLE switching on Windows
Change-Id: I38532db3ab0ad4fcb8dbabd0cbb528f7d8e4ba06 Reviewed-by: Andrew Knight <andrew.knight@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
This commit is contained in:
@@ -22,7 +22,8 @@ PRIVATE_HEADERS += \
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qmediaresourcepolicyplugin_p.h \
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qmediaresourcepolicy_p.h \
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qmediaresourceset_p.h \
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qmediastoragelocation_p.h
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qmediastoragelocation_p.h \
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qmediaopenglhelper_p.h
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PUBLIC_HEADERS += \
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qmediabindableinterface.h \
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117
src/multimedia/qmediaopenglhelper_p.h
Normal file
117
src/multimedia/qmediaopenglhelper_p.h
Normal file
@@ -0,0 +1,117 @@
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/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
|
||||
** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
|
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QMEDIAOPENGLHELPER_P_H
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#define QMEDIAOPENGLHELPER_P_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#include <QtGui/QOpenGLContext>
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#if defined(Q_OS_WIN) && (defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC))
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#include <EGL/egl.h>
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#endif
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QT_BEGIN_NAMESPACE
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class QMediaOpenGLHelper
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{
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public:
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static bool isANGLE();
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};
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inline bool QMediaOpenGLHelper::isANGLE()
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{
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#ifdef Q_OS_WINRT
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return true;
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#else
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bool isANGLE = false;
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# if defined(Q_OS_WIN) && (defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC))
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if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES) {
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// Although unlikely, technically LibGLES could mean a non-ANGLE EGL/GLES2 implementation too.
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// Verify that it is indeed ANGLE.
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# ifdef QT_OPENGL_ES_2_ANGLE_STATIC
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// ANGLE linked-in statically.
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isANGLE = true;
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# else
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// Qt configured with either -opengl es2 or -opengl desktop.
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# ifdef QT_DEBUG
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HMODULE eglHandle = LoadLibraryW(L"libEGLd.dll");
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# else
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HMODULE eglHandle = LoadLibraryW(L"libEGL.dll");
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# endif // QT_DEBUG
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if (eglHandle) {
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typedef EGLDisplay (EGLAPIENTRYP EglGetDisplay)(EGLNativeDisplayType display_id);
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typedef EGLBoolean (EGLAPIENTRYP EglInitialize)(EGLDisplay dpy, EGLint *major, EGLint *minor);
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typedef const char * (EGLAPIENTRYP EglQueryString)(EGLDisplay dpy, EGLint name);
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EglGetDisplay eglGetDisplay = (EglGetDisplay) GetProcAddress(eglHandle, "eglGetDisplay");
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EglInitialize eglInitialize = (EglInitialize) GetProcAddress(eglHandle, "eglInitialize");
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EglQueryString eglQueryString = (EglQueryString) GetProcAddress(eglHandle, "eglQueryString");
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if (eglGetDisplay && eglInitialize && eglQueryString) {
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// EGL may not be initialized at this stage.
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EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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eglInitialize(dpy, 0, 0);
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const char *vendorStr = eglQueryString(dpy, EGL_VERSION);
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isANGLE = vendorStr && strstr(vendorStr, "ANGLE");
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}
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}
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# endif // QT_OPENGL_ES_2_ANGLE_STATIC
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}
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# endif // Q_OS_WIN && (QT_OPENGL_ES_2 || QT_OPENGL_DYNAMIC)
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return isANGLE;
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#endif // Q_OS_WINRT
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}
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QT_END_NAMESPACE
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#endif
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@@ -50,10 +50,14 @@
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#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
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#include <qglshaderprogram.h>
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#include <QtGui/QOpenGLContext>
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#include <QtGui/QOpenGLFunctions>
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#include <QtGui/QWindow>
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#ifndef GL_CLAMP_TO_EDGE
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#define GL_CLAMP_TO_EDGE 0x812F
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#endif
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#ifndef GL_RGB8
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#define GL_RGB8 0x8051
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#endif
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#endif
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#include <QtDebug>
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@@ -97,11 +101,11 @@ QVideoSurfaceGenericPainter::QVideoSurfaceGenericPainter()
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{
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m_imagePixelFormats
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<< QVideoFrame::Format_RGB32
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#ifndef QT_OPENGL_ES // The raster formats should be a subset of the GL formats.
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<< QVideoFrame::Format_RGB24
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#endif
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<< QVideoFrame::Format_ARGB32
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<< QVideoFrame::Format_RGB565;
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// The raster formats should be a subset of the GL formats.
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if (QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGLES)
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m_imagePixelFormats << QVideoFrame::Format_RGB24;
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}
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QList<QVideoFrame::PixelFormat> QVideoSurfaceGenericPainter::supportedPixelFormats(
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@@ -140,13 +144,11 @@ QAbstractVideoSurface::Error QVideoSurfaceGenericPainter::start(const QVideoSurf
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const QAbstractVideoBuffer::HandleType t = format.handleType();
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if (t == QAbstractVideoBuffer::NoHandle) {
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if (m_imageFormat != QImage::Format_Invalid
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#ifdef QT_OPENGL_ES
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&& format.pixelFormat() != QVideoFrame::Format_RGB24
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#endif
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&& !m_imageSize.isEmpty()) {
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bool ok = m_imageFormat != QImage::Format_Invalid && !m_imageSize.isEmpty();
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if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES)
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ok &= format.pixelFormat() != QVideoFrame::Format_RGB24;
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if (ok)
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return QAbstractVideoSurface::NoError;
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}
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} else if (t == QAbstractVideoBuffer::QPixmapHandle) {
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return QAbstractVideoSurface::NoError;
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}
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@@ -237,7 +239,7 @@ void QVideoSurfaceGenericPainter::updateColors(int, int, int, int)
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# define GL_UNSIGNED_SHORT_5_6_5 33635
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#endif
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class QVideoSurfaceGLPainter : public QVideoSurfacePainter
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class QVideoSurfaceGLPainter : public QVideoSurfacePainter, protected QOpenGLFunctions
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{
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public:
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QVideoSurfaceGLPainter(QGLContext *context);
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@@ -262,7 +264,7 @@ protected:
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void initYuv420PTextureInfo(const QSize &size);
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void initYv12TextureInfo(const QSize &size);
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#ifndef QT_OPENGL_ES
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#if !defined(QT_OPENGL_ES) && !defined(QT_OPENGL_DYNAMIC)
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typedef void (APIENTRY *_glActiveTexture) (GLenum);
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_glActiveTexture glActiveTexture;
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#endif
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@@ -300,7 +302,7 @@ QVideoSurfaceGLPainter::QVideoSurfaceGLPainter(QGLContext *context)
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, m_textureCount(0)
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, m_yuv(false)
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{
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#ifndef QT_OPENGL_ES
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#if !defined(QT_OPENGL_ES) && !defined(QT_OPENGL_DYNAMIC)
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glActiveTexture = (_glActiveTexture)m_context->getProcAddress(QLatin1String("glActiveTexture"));
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#endif
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@@ -309,6 +311,7 @@ QVideoSurfaceGLPainter::QVideoSurfaceGLPainter(QGLContext *context)
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memset(m_textureHeights, 0, sizeof(m_textureHeights));
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memset(m_textureOffsets, 0, sizeof(m_textureOffsets));
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initializeOpenGLFunctions();
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}
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QVideoSurfaceGLPainter::~QVideoSurfaceGLPainter()
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@@ -554,7 +557,7 @@ void QVideoSurfaceGLPainter::initYv12TextureInfo(const QSize &size)
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m_textureOffsets[2] = bytesPerLine * size.height();
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}
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#ifndef QT_OPENGL_ES
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#if !defined(QT_OPENGL_ES) && !defined(QT_OPENGL_DYNAMIC)
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# ifndef GL_FRAGMENT_PROGRAM_ARB
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# define GL_FRAGMENT_PROGRAM_ARB 0x8804
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@@ -945,7 +948,7 @@ QAbstractVideoSurface::Error QVideoSurfaceArbFpPainter::paint(
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return QVideoSurfaceGLPainter::paint(target, painter, source);
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}
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#endif
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#endif // !QT_OPENGL_ES && !QT_OPENGL_DYNAMIC
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static const char *qt_glsl_vertexShaderProgram =
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"attribute highp vec4 vertexCoordArray;\n"
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@@ -1057,10 +1060,6 @@ QVideoSurfaceGlslPainter::QVideoSurfaceGlslPainter(QGLContext *context)
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<< QVideoFrame::Format_RGB32
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<< QVideoFrame::Format_BGR32
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<< QVideoFrame::Format_ARGB32
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#ifndef QT_OPENGL_ES
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<< QVideoFrame::Format_RGB24
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<< QVideoFrame::Format_BGR24
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#endif
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<< QVideoFrame::Format_RGB565
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<< QVideoFrame::Format_YUV444
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<< QVideoFrame::Format_AYUV444
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@@ -1069,6 +1068,11 @@ QVideoSurfaceGlslPainter::QVideoSurfaceGlslPainter(QGLContext *context)
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m_glPixelFormats
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<< QVideoFrame::Format_RGB32
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<< QVideoFrame::Format_ARGB32;
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if (!context->contextHandle()->isOpenGLES()) {
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m_imagePixelFormats
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<< QVideoFrame::Format_RGB24
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<< QVideoFrame::Format_BGR24;
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}
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}
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QAbstractVideoSurface::Error QVideoSurfaceGlslPainter::start(const QVideoSurfaceFormat &format)
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@@ -1095,16 +1099,18 @@ QAbstractVideoSurface::Error QVideoSurfaceGlslPainter::start(const QVideoSurface
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initRgbTextureInfo(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize());
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fragmentProgram = qt_glsl_argbShaderProgram;
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break;
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#ifndef QT_OPENGL_ES
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case QVideoFrame::Format_RGB24:
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initRgbTextureInfo(GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, format.frameSize());
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fragmentProgram = qt_glsl_rgbShaderProgram;
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if (!m_context->contextHandle()->isOpenGLES()) {
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initRgbTextureInfo(GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, format.frameSize());
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fragmentProgram = qt_glsl_rgbShaderProgram;
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}
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break;
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case QVideoFrame::Format_BGR24:
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initRgbTextureInfo(GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, format.frameSize());
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fragmentProgram = qt_glsl_argbShaderProgram;
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if (!m_context->contextHandle()->isOpenGLES()) {
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initRgbTextureInfo(GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, format.frameSize());
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fragmentProgram = qt_glsl_argbShaderProgram;
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}
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break;
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#endif
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case QVideoFrame::Format_RGB565:
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initRgbTextureInfo(GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, format.frameSize());
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fragmentProgram = qt_glsl_rgbShaderProgram;
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@@ -1577,14 +1583,14 @@ void QPainterVideoSurface::setGLContext(QGLContext *context)
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m_glContext->makeCurrent();
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const QByteArray extensions(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)));
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#ifndef QT_OPENGL_ES
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const QByteArray extensions(reinterpret_cast<const char *>(
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context->contextHandle()->functions()->glGetString(GL_EXTENSIONS)));
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#if !defined(QT_OPENGL_ES) && !defined(QT_OPENGL_DYNAMIC)
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if (extensions.contains("ARB_fragment_program"))
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m_shaderTypes |= FragmentProgramShader;
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#endif
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if (QGLShaderProgram::hasOpenGLShaderPrograms(m_glContext)
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#ifndef QT_OPENGL_ES_2
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#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_DYNAMIC)
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&& extensions.contains("ARB_shader_objects")
|
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#endif
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)
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@@ -1683,13 +1689,13 @@ void QPainterVideoSurface::createPainter()
|
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#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
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switch (m_shaderType) {
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#ifndef QT_OPENGL_ES
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#if !defined(QT_OPENGL_ES) && !defined(QT_OPENGL_DYNAMIC)
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case FragmentProgramShader:
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Q_ASSERT(m_glContext);
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m_glContext->makeCurrent();
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m_painter = new QVideoSurfaceArbFpPainter(m_glContext);
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break;
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#endif
|
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#endif // !QT_OPENGL_ES && !QT_OPENGL_DYNAMIC
|
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case GlslShader:
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Q_ASSERT(m_glContext);
|
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m_glContext->makeCurrent();
|
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|
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@@ -51,6 +51,7 @@
|
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#include <qvideoframe.h>
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#include <QDebug>
|
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#include <qopenglcontext.h>
|
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#include <qopenglfunctions.h>
|
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#include <qwindow.h>
|
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|
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#include <EGL/egl.h>
|
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@@ -88,6 +89,67 @@ private:
|
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GLuint m_textureId;
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||||
};
|
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|
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EGLWrapper::EGLWrapper()
|
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{
|
||||
#ifndef QT_OPENGL_ES_2_ANGLE_STATIC
|
||||
// Resolve the EGL functions we use. When configured for dynamic OpenGL, no
|
||||
// component in Qt will link to libEGL.lib and libGLESv2.lib. We know
|
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// however that libEGL is loaded for sure, since this is an ANGLE-only path.
|
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|
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# ifdef QT_DEBUG
|
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HMODULE eglHandle = GetModuleHandle(L"libEGLd.dll");
|
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# else
|
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HMODULE eglHandle = GetModuleHandle(L"libEGL.dll");
|
||||
# endif
|
||||
|
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if (!eglHandle)
|
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qWarning("No EGL library loaded");
|
||||
|
||||
m_eglGetProcAddress = (EglGetProcAddress) GetProcAddress(eglHandle, "eglGetProcAddress");
|
||||
m_eglCreatePbufferSurface = (EglCreatePbufferSurface) GetProcAddress(eglHandle, "eglCreatePbufferSurface");
|
||||
m_eglDestroySurface = (EglDestroySurface) GetProcAddress(eglHandle, "eglDestroySurface");
|
||||
m_eglBindTexImage = (EglBindTexImage) GetProcAddress(eglHandle, "eglBindTexImage");
|
||||
m_eglReleaseTexImage = (EglReleaseTexImage) GetProcAddress(eglHandle, "eglReleaseTexImage");
|
||||
#else
|
||||
// Static ANGLE-only build. There is no libEGL.dll in use.
|
||||
|
||||
m_eglGetProcAddress = ::eglGetProcAddress;
|
||||
m_eglCreatePbufferSurface = ::eglCreatePbufferSurface;
|
||||
m_eglDestroySurface = ::eglDestroySurface;
|
||||
m_eglBindTexImage = ::eglBindTexImage;
|
||||
m_eglReleaseTexImage = ::eglReleaseTexImage;
|
||||
#endif
|
||||
}
|
||||
|
||||
__eglMustCastToProperFunctionPointerType EGLWrapper::getProcAddress(const char *procname)
|
||||
{
|
||||
Q_ASSERT(m_eglGetProcAddress);
|
||||
return m_eglGetProcAddress(procname);
|
||||
}
|
||||
|
||||
EGLSurface EGLWrapper::createPbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
|
||||
{
|
||||
Q_ASSERT(m_eglCreatePbufferSurface);
|
||||
return m_eglCreatePbufferSurface(dpy, config, attrib_list);
|
||||
}
|
||||
|
||||
EGLBoolean EGLWrapper::destroySurface(EGLDisplay dpy, EGLSurface surface)
|
||||
{
|
||||
Q_ASSERT(m_eglDestroySurface);
|
||||
return m_eglDestroySurface(dpy, surface);
|
||||
}
|
||||
|
||||
EGLBoolean EGLWrapper::bindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
|
||||
{
|
||||
Q_ASSERT(m_eglBindTexImage);
|
||||
return m_eglBindTexImage(dpy, surface, buffer);
|
||||
}
|
||||
|
||||
EGLBoolean EGLWrapper::releaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
|
||||
{
|
||||
Q_ASSERT(m_eglReleaseTexImage);
|
||||
return m_eglReleaseTexImage(dpy, surface, buffer);
|
||||
}
|
||||
|
||||
D3DPresentEngine::D3DPresentEngine()
|
||||
: QObject()
|
||||
@@ -104,6 +166,7 @@ D3DPresentEngine::D3DPresentEngine()
|
||||
, m_eglSurface(0)
|
||||
, m_glTexture(0)
|
||||
, m_texture(0)
|
||||
, m_egl(0)
|
||||
{
|
||||
ZeroMemory(&m_displayMode, sizeof(m_displayMode));
|
||||
|
||||
@@ -126,15 +189,16 @@ D3DPresentEngine::~D3DPresentEngine()
|
||||
qt_wmf_safeRelease(&m_D3D9);
|
||||
|
||||
if (m_eglSurface) {
|
||||
eglReleaseTexImage(m_eglDisplay, m_eglSurface, EGL_BACK_BUFFER);
|
||||
eglDestroySurface(m_eglDisplay, m_eglSurface);
|
||||
m_egl->releaseTexImage(m_eglDisplay, m_eglSurface, EGL_BACK_BUFFER);
|
||||
m_egl->destroySurface(m_eglDisplay, m_eglSurface);
|
||||
m_eglSurface = NULL;
|
||||
}
|
||||
if (m_glTexture)
|
||||
glDeleteTextures(1, &m_glTexture);
|
||||
QOpenGLContext::currentContext()->functions()->glDeleteTextures(1, &m_glTexture);
|
||||
|
||||
delete m_glContext;
|
||||
delete m_offscreenSurface;
|
||||
delete m_egl;
|
||||
}
|
||||
|
||||
void D3DPresentEngine::start()
|
||||
@@ -358,14 +422,16 @@ void D3DPresentEngine::createOffscreenTexture()
|
||||
if (m_glContext)
|
||||
m_glContext->makeCurrent(m_offscreenSurface);
|
||||
|
||||
if (!m_egl)
|
||||
m_egl = new EGLWrapper;
|
||||
|
||||
QPlatformNativeInterface *nativeInterface = QGuiApplication::platformNativeInterface();
|
||||
m_eglDisplay = static_cast<EGLDisplay*>(
|
||||
nativeInterface->nativeResourceForContext("eglDisplay", currentContext));
|
||||
m_eglConfig = static_cast<EGLDisplay*>(
|
||||
nativeInterface->nativeResourceForContext("eglConfig", currentContext));
|
||||
|
||||
glGenTextures(1, &m_glTexture);
|
||||
|
||||
currentContext->functions()->glGenTextures(1, &m_glTexture);
|
||||
|
||||
int w = m_surfaceFormat.frameWidth();
|
||||
int h = m_surfaceFormat.frameHeight();
|
||||
@@ -378,11 +444,12 @@ void D3DPresentEngine::createOffscreenTexture()
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
EGLSurface pbuffer = eglCreatePbufferSurface(m_eglDisplay, m_eglConfig, attribs);
|
||||
EGLSurface pbuffer = m_egl->createPbufferSurface(m_eglDisplay, m_eglConfig, attribs);
|
||||
|
||||
HANDLE share_handle = 0;
|
||||
PFNEGLQUERYSURFACEPOINTERANGLEPROC eglQuerySurfacePointerANGLE =
|
||||
reinterpret_cast<PFNEGLQUERYSURFACEPOINTERANGLEPROC>(eglGetProcAddress("eglQuerySurfacePointerANGLE"));
|
||||
reinterpret_cast<PFNEGLQUERYSURFACEPOINTERANGLEPROC>(m_egl->getProcAddress("eglQuerySurfacePointerANGLE"));
|
||||
Q_ASSERT(eglQuerySurfacePointerANGLE);
|
||||
eglQuerySurfacePointerANGLE(
|
||||
m_eglDisplay,
|
||||
pbuffer,
|
||||
@@ -410,7 +477,7 @@ bool D3DPresentEngine::updateTexture(IDirect3DSurface9 *src)
|
||||
if (m_glContext)
|
||||
m_glContext->makeCurrent(m_offscreenSurface);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, m_glTexture);
|
||||
QOpenGLContext::currentContext()->functions()->glBindTexture(GL_TEXTURE_2D, m_glTexture);
|
||||
|
||||
IDirect3DSurface9 *dest = NULL;
|
||||
|
||||
@@ -424,7 +491,7 @@ bool D3DPresentEngine::updateTexture(IDirect3DSurface9 *src)
|
||||
qWarning("Failed to copy D3D surface");
|
||||
|
||||
if (hr == S_OK)
|
||||
eglBindTexImage(m_eglDisplay, m_eglSurface, EGL_BACK_BUFFER);
|
||||
m_egl->bindTexImage(m_eglDisplay, m_eglSurface, EGL_BACK_BUFFER);
|
||||
|
||||
done:
|
||||
qt_wmf_safeRelease(&dest);
|
||||
|
||||
@@ -70,6 +70,31 @@ QT_BEGIN_NAMESPACE
|
||||
class QAbstractVideoSurface;
|
||||
class QOpenGLContext;
|
||||
|
||||
class EGLWrapper
|
||||
{
|
||||
public:
|
||||
EGLWrapper();
|
||||
|
||||
__eglMustCastToProperFunctionPointerType getProcAddress(const char *procname);
|
||||
EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
|
||||
EGLBoolean destroySurface(EGLDisplay dpy, EGLSurface surface);
|
||||
EGLBoolean bindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||
EGLBoolean releaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||
|
||||
private:
|
||||
typedef __eglMustCastToProperFunctionPointerType (EGLAPIENTRYP EglGetProcAddress)(const char *procname);
|
||||
typedef EGLSurface (EGLAPIENTRYP EglCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP EglDestroySurface)(EGLDisplay dpy, EGLSurface surface);
|
||||
typedef EGLBoolean (EGLAPIENTRYP EglBindTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||
typedef EGLBoolean (EGLAPIENTRYP EglReleaseTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||
|
||||
EglGetProcAddress m_eglGetProcAddress;
|
||||
EglCreatePbufferSurface m_eglCreatePbufferSurface;
|
||||
EglDestroySurface m_eglDestroySurface;
|
||||
EglBindTexImage m_eglBindTexImage;
|
||||
EglReleaseTexImage m_eglReleaseTexImage;
|
||||
};
|
||||
|
||||
class D3DPresentEngine : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
@@ -123,6 +148,7 @@ private:
|
||||
EGLSurface m_eglSurface;
|
||||
unsigned int m_glTexture;
|
||||
IDirect3DTexture9 *m_texture;
|
||||
EGLWrapper *m_egl;
|
||||
};
|
||||
|
||||
QT_END_NAMESPACE
|
||||
|
||||
@@ -41,9 +41,15 @@
|
||||
|
||||
#include "mfvideorenderercontrol.h"
|
||||
#include "mfglobal.h"
|
||||
#ifdef QT_OPENGL_ES_2_ANGLE
|
||||
|
||||
#if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC)
|
||||
#define MAYBE_ANGLE
|
||||
#endif
|
||||
|
||||
#ifdef MAYBE_ANGLE
|
||||
#include "evrcustompresenter.h"
|
||||
#endif
|
||||
|
||||
#include <qabstractvideosurface.h>
|
||||
#include <qvideosurfaceformat.h>
|
||||
#include <qtcore/qtimer.h>
|
||||
@@ -53,6 +59,7 @@
|
||||
#include <qtcore/qthread.h>
|
||||
#include "guiddef.h"
|
||||
#include <qtcore/qdebug.h>
|
||||
#include <QtMultimedia/private/qmediaopenglhelper_p.h>
|
||||
|
||||
//#define DEBUG_MEDIAFOUNDATION
|
||||
#define PAD_TO_DWORD(x) (((x) + 3) & ~3)
|
||||
@@ -2228,9 +2235,7 @@ MFVideoRendererControl::MFVideoRendererControl(QObject *parent)
|
||||
, m_surface(0)
|
||||
, m_currentActivate(0)
|
||||
, m_callback(0)
|
||||
#ifdef QT_OPENGL_ES_2_ANGLE
|
||||
, m_presenterActivate(0)
|
||||
#endif
|
||||
{
|
||||
}
|
||||
|
||||
@@ -2244,7 +2249,7 @@ void MFVideoRendererControl::clear()
|
||||
if (m_surface)
|
||||
m_surface->stop();
|
||||
|
||||
#ifdef QT_OPENGL_ES_2_ANGLE
|
||||
#ifdef MAYBE_ANGLE
|
||||
if (m_presenterActivate) {
|
||||
m_presenterActivate->ShutdownObject();
|
||||
m_presenterActivate->Release();
|
||||
@@ -2279,7 +2284,7 @@ void MFVideoRendererControl::setSurface(QAbstractVideoSurface *surface)
|
||||
connect(m_surface, SIGNAL(supportedFormatsChanged()), this, SLOT(supportedFormatsChanged()));
|
||||
}
|
||||
|
||||
#ifdef QT_OPENGL_ES_2_ANGLE
|
||||
#ifdef MAYBE_ANGLE
|
||||
if (m_presenterActivate)
|
||||
m_presenterActivate->setSurface(m_surface);
|
||||
else
|
||||
@@ -2290,10 +2295,8 @@ void MFVideoRendererControl::setSurface(QAbstractVideoSurface *surface)
|
||||
|
||||
void MFVideoRendererControl::customEvent(QEvent *event)
|
||||
{
|
||||
#ifdef QT_OPENGL_ES_2_ANGLE
|
||||
if (m_presenterActivate)
|
||||
return;
|
||||
#endif
|
||||
|
||||
if (!m_currentActivate)
|
||||
return;
|
||||
@@ -2324,7 +2327,7 @@ void MFVideoRendererControl::customEvent(QEvent *event)
|
||||
|
||||
void MFVideoRendererControl::supportedFormatsChanged()
|
||||
{
|
||||
#ifdef QT_OPENGL_ES_2_ANGLE
|
||||
#ifdef MAYBE_ANGLE
|
||||
if (m_presenterActivate)
|
||||
m_presenterActivate->supportedFormatsChanged();
|
||||
else
|
||||
@@ -2335,10 +2338,8 @@ void MFVideoRendererControl::supportedFormatsChanged()
|
||||
|
||||
void MFVideoRendererControl::present()
|
||||
{
|
||||
#ifdef QT_OPENGL_ES_2_ANGLE
|
||||
if (m_presenterActivate)
|
||||
return;
|
||||
#endif
|
||||
|
||||
if (m_currentActivate)
|
||||
static_cast<VideoRendererActivate*>(m_currentActivate)->present();
|
||||
@@ -2350,20 +2351,21 @@ IMFActivate* MFVideoRendererControl::createActivate()
|
||||
|
||||
clear();
|
||||
|
||||
#ifdef QT_OPENGL_ES_2_ANGLE
|
||||
#ifdef MAYBE_ANGLE
|
||||
// We can use the EVR with our custom presenter only if the surface supports OpenGL
|
||||
// texture handles
|
||||
if (!m_surface->supportedPixelFormats(QAbstractVideoBuffer::GLTextureHandle).isEmpty()) {
|
||||
// texture handles. We also require ANGLE (due to the D3D interop).
|
||||
if (!m_surface->supportedPixelFormats(QAbstractVideoBuffer::GLTextureHandle).isEmpty()
|
||||
&& QMediaOpenGLHelper::isANGLE()) {
|
||||
// Create the EVR media sink, but replace the presenter with our own
|
||||
if (SUCCEEDED(MFCreateVideoRendererActivate(::GetShellWindow(), &m_currentActivate))) {
|
||||
m_presenterActivate = new EVRCustomPresenterActivate;
|
||||
m_currentActivate->SetUnknown(MF_ACTIVATE_CUSTOM_VIDEO_PRESENTER_ACTIVATE, m_presenterActivate);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!m_currentActivate)
|
||||
#endif
|
||||
m_currentActivate = new VideoRendererActivate(this);
|
||||
m_currentActivate = new VideoRendererActivate(this);
|
||||
|
||||
setSurface(m_surface);
|
||||
|
||||
|
||||
@@ -48,9 +48,7 @@
|
||||
|
||||
QT_BEGIN_NAMESPACE
|
||||
|
||||
#ifdef QT_OPENGL_ES_2_ANGLE
|
||||
class EVRCustomPresenterActivate;
|
||||
#endif
|
||||
|
||||
QT_END_NAMESPACE
|
||||
|
||||
@@ -83,9 +81,7 @@ private:
|
||||
IMFActivate *m_currentActivate;
|
||||
IMFSampleGrabberSinkCallback *m_callback;
|
||||
|
||||
#ifdef QT_OPENGL_ES_2_ANGLE
|
||||
EVRCustomPresenterActivate *m_presenterActivate;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
INCLUDEPATH += $$PWD
|
||||
|
||||
LIBS += -lstrmiids -ldmoguids -luuid -lmsdmo -lole32 -loleaut32 -lMf -lMfuuid -lMfplat -lPropsys
|
||||
LIBS += -lstrmiids -ldmoguids -luuid -lmsdmo -lgdi32 -luser32 -lole32 -loleaut32 -lMf -lMfuuid -lMfplat -lPropsys
|
||||
|
||||
DEFINES += QMEDIA_MEDIAFOUNDATION_PLAYER
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ SOURCES += \
|
||||
mfactivate.cpp \
|
||||
mfglobal.cpp
|
||||
|
||||
contains(QT_CONFIG, angle) {
|
||||
contains(QT_CONFIG, angle)|contains(QT_CONFIG, dynamicgl) {
|
||||
LIBS += -ld3d9 -ldxva2 -lwinmm -levr
|
||||
QT += gui-private
|
||||
|
||||
|
||||
@@ -236,7 +236,7 @@ QSGVideoMaterial_YUV420::QSGVideoMaterial_YUV420(const QVideoSurfaceFormat &form
|
||||
QSGVideoMaterial_YUV420::~QSGVideoMaterial_YUV420()
|
||||
{
|
||||
if (!m_textureSize.isEmpty())
|
||||
glDeleteTextures(Num_Texture_IDs, m_textureIds);
|
||||
QOpenGLContext::currentContext()->functions()->glDeleteTextures(Num_Texture_IDs, m_textureIds);
|
||||
}
|
||||
|
||||
void QSGVideoMaterial_YUV420::bind()
|
||||
@@ -252,8 +252,8 @@ void QSGVideoMaterial_YUV420::bind()
|
||||
// Frame has changed size, recreate textures...
|
||||
if (m_textureSize != m_frame.size()) {
|
||||
if (!m_textureSize.isEmpty())
|
||||
glDeleteTextures(Num_Texture_IDs, m_textureIds);
|
||||
glGenTextures(Num_Texture_IDs, m_textureIds);
|
||||
functions->glDeleteTextures(Num_Texture_IDs, m_textureIds);
|
||||
functions->glGenTextures(Num_Texture_IDs, m_textureIds);
|
||||
m_textureSize = m_frame.size();
|
||||
}
|
||||
|
||||
@@ -265,8 +265,8 @@ void QSGVideoMaterial_YUV420::bind()
|
||||
m_uvWidth = qreal(fw) / (2 * m_frame.bytesPerLine(u));
|
||||
|
||||
GLint previousAlignment;
|
||||
glGetIntegerv(GL_UNPACK_ALIGNMENT, &previousAlignment);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
functions->glGetIntegerv(GL_UNPACK_ALIGNMENT, &previousAlignment);
|
||||
functions->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
functions->glActiveTexture(GL_TEXTURE1);
|
||||
bindTexture(m_textureIds[1], m_frame.bytesPerLine(u), fh / 2, m_frame.bits(u));
|
||||
@@ -275,7 +275,7 @@ void QSGVideoMaterial_YUV420::bind()
|
||||
functions->glActiveTexture(GL_TEXTURE0); // Finish with 0 as default texture unit
|
||||
bindTexture(m_textureIds[0], m_frame.bytesPerLine(y), fh, m_frame.bits(y));
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, previousAlignment);
|
||||
functions->glPixelStorei(GL_UNPACK_ALIGNMENT, previousAlignment);
|
||||
|
||||
m_frame.unmap();
|
||||
}
|
||||
@@ -283,22 +283,24 @@ void QSGVideoMaterial_YUV420::bind()
|
||||
m_frame = QVideoFrame();
|
||||
} else {
|
||||
functions->glActiveTexture(GL_TEXTURE1);
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureIds[1]);
|
||||
functions->glBindTexture(GL_TEXTURE_2D, m_textureIds[1]);
|
||||
functions->glActiveTexture(GL_TEXTURE2);
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureIds[2]);
|
||||
functions->glBindTexture(GL_TEXTURE_2D, m_textureIds[2]);
|
||||
functions->glActiveTexture(GL_TEXTURE0); // Finish with 0 as default texture unit
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureIds[0]);
|
||||
functions->glBindTexture(GL_TEXTURE_2D, m_textureIds[0]);
|
||||
}
|
||||
}
|
||||
|
||||
void QSGVideoMaterial_YUV420::bindTexture(int id, int w, int h, const uchar *bits)
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, id);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, bits);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
QOpenGLFunctions *functions = QOpenGLContext::currentContext()->functions();
|
||||
|
||||
functions->glBindTexture(GL_TEXTURE_2D, id);
|
||||
functions->glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, bits);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
}
|
||||
|
||||
QSGVideoNode_I420::QSGVideoNode_I420(const QVideoSurfaceFormat &format) :
|
||||
|
||||
@@ -176,7 +176,7 @@ public:
|
||||
~QSGVideoMaterial_RGB()
|
||||
{
|
||||
if (m_textureId)
|
||||
glDeleteTextures(1, &m_textureId);
|
||||
QOpenGLContext::currentContext()->functions()->glDeleteTextures(1, &m_textureId);
|
||||
}
|
||||
|
||||
virtual QSGMaterialType *type() const {
|
||||
@@ -225,8 +225,8 @@ public:
|
||||
|
||||
if (m_textureSize != textureSize) {
|
||||
if (!m_textureSize.isEmpty())
|
||||
glDeleteTextures(1, &m_textureId);
|
||||
glGenTextures(1, &m_textureId);
|
||||
functions->glDeleteTextures(1, &m_textureId);
|
||||
functions->glGenTextures(1, &m_textureId);
|
||||
m_textureSize = textureSize;
|
||||
}
|
||||
|
||||
@@ -239,28 +239,28 @@ public:
|
||||
}
|
||||
|
||||
GLint previousAlignment;
|
||||
glGetIntegerv(GL_UNPACK_ALIGNMENT, &previousAlignment);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
functions->glGetIntegerv(GL_UNPACK_ALIGNMENT, &previousAlignment);
|
||||
functions->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
functions->glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, dataFormat,
|
||||
m_textureSize.width(), m_textureSize.height(),
|
||||
0, dataFormat, dataType, m_frame.bits());
|
||||
functions->glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
functions->glTexImage2D(GL_TEXTURE_2D, 0, dataFormat,
|
||||
m_textureSize.width(), m_textureSize.height(),
|
||||
0, dataFormat, dataType, m_frame.bits());
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, previousAlignment);
|
||||
functions->glPixelStorei(GL_UNPACK_ALIGNMENT, previousAlignment);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
|
||||
m_frame.unmap();
|
||||
}
|
||||
m_frame = QVideoFrame();
|
||||
} else {
|
||||
functions->glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
functions->glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -45,6 +45,7 @@
|
||||
#include <QtGui/QOpenGLContext>
|
||||
#include <QtGui/QOpenGLFunctions>
|
||||
#include <QtGui/QOpenGLShaderProgram>
|
||||
#include <QtMultimedia/private/qmediaopenglhelper_p.h>
|
||||
|
||||
QT_BEGIN_NAMESPACE
|
||||
|
||||
@@ -120,7 +121,6 @@ protected:
|
||||
" gl_FragColor = texture2D(rgbTexture, qt_TexCoord) * opacity;"
|
||||
"}";
|
||||
|
||||
#ifndef QT_OPENGL_ES_2_ANGLE
|
||||
static const char *colorsSwapShader =
|
||||
"uniform sampler2D rgbTexture;"
|
||||
"uniform lowp float opacity;"
|
||||
@@ -132,17 +132,17 @@ protected:
|
||||
" gl_FragColor = vec4(texture2D(rgbTexture, qt_TexCoord).bgr, 1.0) * opacity;"
|
||||
"}";
|
||||
|
||||
|
||||
switch (m_pixelFormat) {
|
||||
if (!QMediaOpenGLHelper::isANGLE()) {
|
||||
switch (m_pixelFormat) {
|
||||
case QVideoFrame::Format_RGB32:
|
||||
case QVideoFrame::Format_ARGB32:
|
||||
return colorsSwapShader;
|
||||
default:
|
||||
return shader;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#else
|
||||
|
||||
return shader;
|
||||
#endif
|
||||
}
|
||||
|
||||
virtual void initialize() {
|
||||
@@ -210,12 +210,13 @@ public:
|
||||
QMutexLocker lock(&m_frameMutex);
|
||||
if (m_frame.isValid()) {
|
||||
m_textureId = m_frame.handle().toUInt();
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
QOpenGLFunctions *functions = QOpenGLContext::currentContext()->functions();
|
||||
functions->glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
functions->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
} else {
|
||||
m_textureId = 0;
|
||||
}
|
||||
|
||||
@@ -50,6 +50,7 @@
|
||||
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
|
||||
#include <QtOpenGL/qgl.h>
|
||||
#include <QtOpenGL/qglframebufferobject.h>
|
||||
#include <QtGui/qopenglfunctions.h>
|
||||
#endif
|
||||
|
||||
QT_USE_NAMESPACE
|
||||
@@ -100,12 +101,12 @@ public:
|
||||
: QAbstractVideoBuffer(GLTextureHandle)
|
||||
, m_textureId(0)
|
||||
{
|
||||
glGenTextures(1, &m_textureId);
|
||||
QOpenGLContext::currentContext()->functions()->glGenTextures(1, &m_textureId);
|
||||
}
|
||||
|
||||
~QtTestGLVideoBuffer()
|
||||
{
|
||||
glDeleteTextures(1, &m_textureId);
|
||||
QOpenGLContext::currentContext()->functions()->glDeleteTextures(1, &m_textureId);
|
||||
}
|
||||
|
||||
GLuint textureId() const { return m_textureId; }
|
||||
@@ -1226,12 +1227,13 @@ void tst_QPainterVideoSurface::shaderPresentGLFrame()
|
||||
|
||||
QtTestGLVideoBuffer *buffer = new QtTestGLVideoBuffer;
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, buffer->textureId());
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, rgb32ImageData);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions();
|
||||
f->glBindTexture(GL_TEXTURE_2D, buffer->textureId());
|
||||
f->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, rgb32ImageData);
|
||||
f->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
f->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
f->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
f->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
QVideoFrame frame(buffer, QSize(2, 2), QVideoFrame::Format_RGB32);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user