Remove C++11 code in iMX6 video node plugin.
Use Q_FOREACH instead of C++11 range-based For loops. Task-number: QTBUG-38900 Change-Id: I2b9f8444f2ac3ae71811112244c687cab79753c9 Reviewed-by: Thomas Senyk <thomas.senyk@pelagicore.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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The Qt Project
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@@ -70,7 +70,7 @@ QSGVivanteVideoMaterial::QSGVivanteVideoMaterial() :
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QSGVivanteVideoMaterial::~QSGVivanteVideoMaterial()
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{
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for (GLuint id : mBitsToTextureMap.values()) {
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Q_FOREACH (GLuint id, mBitsToTextureMap.values()) {
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#ifdef QT_VIVANTE_VIDEO_DEBUG
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qDebug() << "delete texture: " << id;
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#endif
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@@ -154,7 +154,7 @@ GLuint QSGVivanteVideoMaterial::vivanteMapping(QVideoFrame vF)
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mWidth = vF.width();
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mHeight = vF.height();
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mFormat = vF.pixelFormat();
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for (GLuint id : mBitsToTextureMap.values()) {
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Q_FOREACH (GLuint id, mBitsToTextureMap.values()) {
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#ifdef QT_VIVANTE_VIDEO_DEBUG
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qDebug() << "delete texture: " << id;
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#endif
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