centralize and fixup example sources install targets
This follows suit with aeb036e in qtbase. Change-Id: Ie8580d0a1f38ab9858b0e44c9f99bdc552a1752a Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: hjk <qthjk@ovi.com>
This commit is contained in:
committed by
The Qt Project
parent
90c8ba233b
commit
6b4994c265
73
examples/multimedia/video/qmlvideofx/shaders/shockwave.fsh
Normal file
73
examples/multimedia/video/qmlvideofx/shaders/shockwave.fsh
Normal file
@@ -0,0 +1,73 @@
|
||||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
|
||||
** Contact: http://www.qt-project.org/legal
|
||||
**
|
||||
** This file is part of the Qt Mobility Components.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:LGPL$
|
||||
** Commercial License Usage
|
||||
** Licensees holding valid commercial Qt licenses may use this file in
|
||||
** accordance with the commercial license agreement provided with the
|
||||
** Software or, alternatively, in accordance with the terms contained in
|
||||
** a written agreement between you and Digia. For licensing terms and
|
||||
** conditions see http://qt.digia.com/licensing. For further information
|
||||
** use the contact form at http://qt.digia.com/contact-us.
|
||||
**
|
||||
** GNU Lesser General Public License Usage
|
||||
** Alternatively, this file may be used under the terms of the GNU Lesser
|
||||
** General Public License version 2.1 as published by the Free Software
|
||||
** Foundation and appearing in the file LICENSE.LGPL included in the
|
||||
** packaging of this file. Please review the following information to
|
||||
** ensure the GNU Lesser General Public License version 2.1 requirements
|
||||
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
||||
**
|
||||
** In addition, as a special exception, Digia gives you certain additional
|
||||
** rights. These rights are described in the Digia Qt LGPL Exception
|
||||
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
||||
**
|
||||
** GNU General Public License Usage
|
||||
** Alternatively, this file may be used under the terms of the GNU
|
||||
** General Public License version 3.0 as published by the Free Software
|
||||
** Foundation and appearing in the file LICENSE.GPL included in the
|
||||
** packaging of this file. Please review the following information to
|
||||
** ensure the GNU General Public License version 3.0 requirements will be
|
||||
** met: http://www.gnu.org/copyleft/gpl.html.
|
||||
**
|
||||
**
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
// Based on http://www.geeks3d.com/20091116/shader-library-2d-shockwave-post-processing-filter-glsl/
|
||||
|
||||
uniform float centerX;
|
||||
uniform float centerY;
|
||||
uniform float dividerValue;
|
||||
uniform float granularity;
|
||||
uniform float time;
|
||||
uniform float weight;
|
||||
|
||||
uniform sampler2D source;
|
||||
uniform lowp float qt_Opacity;
|
||||
varying vec2 qt_TexCoord0;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec2 uv = qt_TexCoord0.xy;
|
||||
vec2 tc = qt_TexCoord0;
|
||||
vec2 center = vec2(centerX, centerY);
|
||||
const vec3 shock = vec3(10.0, 1.5, 0.1);
|
||||
if (uv.x < dividerValue) {
|
||||
float distance = distance(uv, center);
|
||||
if ((distance <= (time + shock.z)) &&
|
||||
(distance >= (time - shock.z))) {
|
||||
float diff = (distance - time);
|
||||
float powDiff = 1.0 - pow(abs(diff*shock.x), shock.y*weight);
|
||||
float diffTime = diff * powDiff;
|
||||
vec2 diffUV = normalize(uv - center);
|
||||
tc += (diffUV * diffTime);
|
||||
}
|
||||
}
|
||||
gl_FragColor = qt_Opacity * texture2D(source, tc);
|
||||
}
|
||||
Reference in New Issue
Block a user