centralize and fixup example sources install targets
This follows suit with aeb036e in qtbase. Change-Id: Ie8580d0a1f38ab9858b0e44c9f99bdc552a1752a Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: hjk <qthjk@ovi.com>
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/****************************************************************************
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**
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** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:FDL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Free Documentation License Usage
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of
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** this file. Please review the following information to ensure
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** the GNU Free Documentation License version 1.3 requirements
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** will be met: http://www.gnu.org/copyleft/fdl.html.
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\example declarative-camera
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\title QML Camera Example
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\ingroup camera_examples_qml
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\brief The Camera Example shows how to use the API to capture a still image
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or video.
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\image qml-camera.png
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This example demonstrates how to use the Qt Multimedia QML API to access
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camera functions. It shows how to change settings and to capture images.
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Most of the QML code supports the user interface for this application with the
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camera types being mostly found in \e {declarative-camera.qml} and
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\e {CaptureControls.qml}.
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In \e {declarative-camera.qml} the \l Camera is initialized with an id
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of \e {camera}, a photo preview is setup, states are implemented for image
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preview or capture and \l CaptureControls is initialized. The initial
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\e state is \e PhotoCapture. \l CameraCapture includes a handler, \e onImageCaptured,
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for the \l {imageCaptured} signal. The handler sets up the application to process
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the preview including a change in the user interface state. The \l PhotoPreview
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becomes visible with any key press being picked up by the handler
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in PhotoPreview and returning the state to \e PhotoCapture.
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\e CaptureControls, which is implemented in \e {CaptureControls.qml},
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generates a column on the right hand side of the screen which includes control
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buttons for \e focus (not initially visible), \e {capture}, \e {flash modes},
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\e {white balance}, \e {exposure compensation}, and if a preview is
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available a \e {preview} button. The last button exits from the application.
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When the Capture button is pressed the \e onClicked handler calls
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\l {Camera::captureImage()}{captureImage()}
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*/
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