Add NV12/NV21 support into SG videonode.
Add new fragment shaders and update declarative render (video node) to support NV12/NV21 pixel format. Task-number: QTBUG-45021 Change-Id: I5d52007f0da56165752268d06efca156f7496b42 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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src/qtmultimediaquicktools/qsgvideonode_yuv.h
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src/qtmultimediaquicktools/qsgvideonode_yuv.h
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#ifndef QSGVIDEONODE_YUV_H
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#define QSGVIDEONODE_YUV_H
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#include <private/qsgvideonode_p.h>
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#include <QtMultimedia/qvideosurfaceformat.h>
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QT_BEGIN_NAMESPACE
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class QSGVideoMaterial_YUV;
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class QSGVideoNode_YUV : public QSGVideoNode
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{
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public:
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QSGVideoNode_YUV(const QVideoSurfaceFormat &format);
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~QSGVideoNode_YUV();
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virtual QVideoFrame::PixelFormat pixelFormat() const {
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return m_format.pixelFormat();
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}
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QAbstractVideoBuffer::HandleType handleType() const {
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return QAbstractVideoBuffer::NoHandle;
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}
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void setCurrentFrame(const QVideoFrame &frame, FrameFlags flags);
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private:
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void bindTexture(int id, int unit, int w, int h, const uchar *bits);
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QVideoSurfaceFormat m_format;
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QSGVideoMaterial_YUV *m_material;
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};
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class QSGVideoNodeFactory_YUV : public QSGVideoNodeFactoryInterface {
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public:
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QList<QVideoFrame::PixelFormat> supportedPixelFormats(QAbstractVideoBuffer::HandleType handleType) const;
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QSGVideoNode *createNode(const QVideoSurfaceFormat &format);
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};
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QT_END_NAMESPACE
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#endif // QSGVIDEONODE_YUV_H
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