Add NV12/NV21 support into SG videonode.
Add new fragment shaders and update declarative render (video node) to support NV12/NV21 pixel format. Task-number: QTBUG-45021 Change-Id: I5d52007f0da56165752268d06efca156f7496b42 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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@@ -21,7 +21,7 @@ SOURCES += \
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qdeclarativevideooutput.cpp \
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qdeclarativevideooutput_render.cpp \
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qdeclarativevideooutput_window.cpp \
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qsgvideonode_i420.cpp \
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qsgvideonode_yuv.cpp \
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qsgvideonode_rgb.cpp \
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qsgvideonode_texture.cpp
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@@ -29,6 +29,6 @@ HEADERS += \
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$$PRIVATE_HEADERS \
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qdeclarativevideooutput_render_p.h \
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qdeclarativevideooutput_window_p.h \
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qsgvideonode_i420.h \
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qsgvideonode_yuv.h \
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qsgvideonode_rgb.h \
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qsgvideonode_texture.h
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