Add AudioEngine with new implementation

Change-Id: I5eebe662ecbce9814ed3e763db56df9be737d11f
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
This commit is contained in:
Ling Hu
2012-01-18 17:17:54 +10:00
committed by Qt by Nokia
parent 262f397e3e
commit 809bbc35c6
39 changed files with 6592 additions and 6 deletions

View File

@@ -0,0 +1,448 @@
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
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** conditions contained in a signed written agreement between you and Nokia.
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** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtCore/QThread>
#include <QtNetwork/QNetworkRequest>
#include <QtNetwork/QNetworkReply>
#include <QtNetwork/QNetworkAccessManager>
#include <QtCore/QUrl>
#include <QtCore/QThread>
#include <QtCore/QMutex>
#include "qsamplecache_p.h"
#include "qaudioengine_openal_p.h"
#include "qdebug.h"
#define DEBUG_AUDIOENGINE
QT_USE_NAMESPACE
class StaticSoundBufferAL : public QSoundBufferPrivateAL
{
Q_OBJECT
public:
StaticSoundBufferAL(QObject *parent, const QUrl& url, QSampleCache *sampleLoader)
: QSoundBufferPrivateAL(parent)
, m_ref(1)
, m_url(url)
, m_alBuffer(0)
, m_isReady(false)
, m_sample(0)
, m_sampleLoader(sampleLoader)
{
#ifdef DEBUG_AUDIOENGINE
qDebug() << "creating new StaticSoundBufferOpenAL";
#endif
}
void load()
{
if (m_sample)
return;
m_sample = m_sampleLoader->requestSample(m_url);
connect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
connect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
switch (m_sample->state()) {
case QSample::Ready:
sampleReady();
break;
case QSample::Error:
decoderError();
break;
default:
break;
}
}
~StaticSoundBufferAL()
{
if (m_sample)
m_sample->release();
alDeleteBuffers(1, &m_alBuffer);
}
void bindToSource(ALuint alSource)
{
Q_ASSERT(m_alBuffer != 0);
alSourcei(alSource, AL_BUFFER, m_alBuffer);
}
void unbindFromSource(ALuint alSource)
{
alSourcei(alSource, AL_BUFFER, 0);
}
//called in application
bool isReady() const
{
return m_isReady;
}
long addRef()
{
return ++m_ref;
}
long release()
{
return --m_ref;
}
long refCount() const
{
return m_ref;
}
public Q_SLOTS:
void sampleReady()
{
#ifdef DEBUG_AUDIOENGINE
qDebug() << "StaticSoundBufferOpenAL:sample[" << m_url << "] loaded";
#endif
disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
if (m_sample->data().size() > 1024 * 1024 * 4) {
qWarning() << "source [" << m_url << "] size too large!";
decoderError();
return;
}
if (m_sample->format().channelCount() > 2) {
qWarning() << "source [" << m_url << "] channel > 2!";
decoderError();
return;
}
ALenum alFormat = 0;
if (m_sample->format().sampleSize() == 8) {
alFormat = m_sample->format().channelCount() == 1 ? AL_FORMAT_MONO8 : AL_FORMAT_STEREO8;
} else if (m_sample->format().sampleSize() == 16) {
alFormat = m_sample->format().channelCount() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
} else {
qWarning() << "source [" << m_url << "] invalid sample size:"
<< m_sample->format().sampleSize() << "(should be 8 or 16)";
decoderError();
return;
}
alGenBuffers(1, &m_alBuffer);
if (!QAudioEnginePrivate::checkNoError("create buffer")) {
return;
}
alBufferData(m_alBuffer, alFormat, m_sample->data().data(),
m_sample->data().size(), m_sample->format().frequency());
if (!QAudioEnginePrivate::checkNoError("fill buffer")) {
return;
}
m_isReady = true;
emit ready();
m_sample->release();
m_sample = 0;
}
void decoderError()
{
qWarning() << "loading [" << m_url << "] failed";
disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
emit error();
}
private:
long m_ref;
QUrl m_url;
ALuint m_alBuffer;
bool m_isReady;
QSample *m_sample;
QSampleCache *m_sampleLoader;
};
QSoundBufferPrivateAL::QSoundBufferPrivateAL(QObject *parent)
: QSoundBuffer(parent)
{
}
/////////////////////////////////////////////////////////////////
QAudioEnginePrivate::QAudioEnginePrivate(QObject *parent)
: QObject(parent)
{
m_updateTimer.setInterval(200);
connect(&m_updateTimer, SIGNAL(timeout()), this, SLOT(updateSoundSources()));
m_sampleLoader = new QSampleCache(this);
m_sampleLoader->setCapacity(0);
connect(m_sampleLoader, SIGNAL(isLoadingChanged()), this, SIGNAL(isLoadingChanged()));
#ifdef DEBUG_AUDIOENGINE
qDebug() << "default openal device = " << alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
const ALCchar* devNames = alcGetString(NULL, ALC_DEVICE_SPECIFIER);
int cc = 0;
qDebug() << "device list:";
while (true) {
qDebug() << " " << devNames + cc;
while (devNames[cc] != 0)
++cc;
++cc;
if (devNames[cc] == 0)
break;
}
#endif
ALCdevice *device = alcOpenDevice(0);
if (!device) {
qWarning() << "Can not create openal device!";
return;
}
ALCcontext* context = alcCreateContext(device, 0);
if (!context) {
qWarning() << "Can not create openal context!";
return;
}
alcMakeContextCurrent(context);
alDistanceModel(AL_NONE);
alDopplerFactor(0);
}
QAudioEnginePrivate::~QAudioEnginePrivate()
{
#ifdef DEBUG_AUDIOENGINE
qDebug() << "QAudioEnginePrivate::dtor";
#endif
delete m_sampleLoader;
QObjectList children = this->children();
foreach (QObject *child, children) {
QSoundSourcePrivate* s = qobject_cast<QSoundSourcePrivate*>(child);
if (!s)
continue;
s->release();
}
foreach (QSoundBufferPrivateAL *buffer, m_staticBufferPool) {
delete buffer;
}
m_staticBufferPool.clear();
ALCcontext* context = alcGetCurrentContext();
ALCdevice *device = alcGetContextsDevice(context);
alcDestroyContext(context);
alcCloseDevice(device);
#ifdef DEBUG_AUDIOENGINE
qDebug() << "QAudioEnginePrivate::dtor: all done";
#endif
}
bool QAudioEnginePrivate::isLoading() const
{
return m_sampleLoader->isLoading();
}
QSoundSource* QAudioEnginePrivate::createSoundSource()
{
#ifdef DEBUG_AUDIOENGINE
qDebug() << "QAudioEnginePrivate::createSoundSource()";
#endif
QSoundSourcePrivate *instance = NULL;
if (m_instancePool.count() == 0) {
instance = new QSoundSourcePrivate(this);
} else {
instance = m_instancePool.front();
m_instancePool.pop_front();
}
connect(instance, SIGNAL(activate(QObject*)), this, SLOT(soundSourceActivate(QObject*)));
return instance;
}
void QAudioEnginePrivate::releaseSoundSource(QSoundSource *soundInstance)
{
QSoundSourcePrivate *privInstance = static_cast<QSoundSourcePrivate*>(soundInstance);
#ifdef DEBUG_AUDIOENGINE
qDebug() << "recycle soundInstance" << privInstance;
#endif
privInstance->unbindBuffer();
m_instancePool.push_front(privInstance);
m_activeInstances.removeOne(privInstance);
}
QSoundBuffer* QAudioEnginePrivate::getStaticSoundBuffer(const QUrl& url)
{
StaticSoundBufferAL *staticBuffer = NULL;
QMap<QUrl, QSoundBufferPrivateAL*>::iterator it = m_staticBufferPool.find(url);
if (it == m_staticBufferPool.end()) {
staticBuffer = new StaticSoundBufferAL(this, url, m_sampleLoader);
m_staticBufferPool.insert(url, staticBuffer);
} else {
staticBuffer = static_cast<StaticSoundBufferAL*>(*it);
staticBuffer->addRef();
}
return staticBuffer;
}
void QAudioEnginePrivate::releaseSoundBuffer(QSoundBuffer *buffer)
{
#ifdef DEBUG_AUDIOENGINE
qDebug() << "QAudioEnginePrivate: recycle sound buffer";
#endif
if (buffer->inherits("StaticSoundBufferOpenAL")) {
StaticSoundBufferAL *staticBuffer = static_cast<StaticSoundBufferAL*>(buffer);
//decrement the reference count, still kept in memory for reuse
staticBuffer->release();
//TODO implement some resource recycle strategy
} else {
//TODO
Q_ASSERT(0);
qWarning() << "Unknown soundbuffer type for recycle" << buffer;
}
}
bool QAudioEnginePrivate::checkNoError(const char *msg)
{
ALenum error = alGetError();
if (error != AL_NO_ERROR) {
qWarning() << "Failed on" << msg << "[OpenAL error code =" << error << "]";
return false;
}
return true;
}
QVector3D QAudioEnginePrivate::listenerPosition() const
{
ALfloat x, y, z;
alGetListener3f(AL_POSITION, &x, &y, &z);
checkNoError("get listener position");
return QVector3D(x, y, z);
}
QVector3D QAudioEnginePrivate::listenerVelocity() const
{
ALfloat x, y, z;
alGetListener3f(AL_VELOCITY, &x, &y, &z);
checkNoError("get listener velocity");
return QVector3D(x, y, z);
}
qreal QAudioEnginePrivate::listenerGain() const
{
ALfloat gain;
alGetListenerf(AL_GAIN, &gain);
checkNoError("get listener gain");
return gain;
}
void QAudioEnginePrivate::setListenerPosition(const QVector3D& position)
{
alListener3f(AL_POSITION, position.x(), position.y(), position.z());
checkNoError("set listener position");
}
void QAudioEnginePrivate::setListenerOrientation(const QVector3D& direction, const QVector3D& up)
{
ALfloat orientation[6];
orientation[0] = direction.x();
orientation[1] = direction.y();
orientation[2] = direction.z();
orientation[3] = up.x();
orientation[4] = up.y();
orientation[5] = up.z();
alListenerfv(AL_ORIENTATION, orientation);
checkNoError("set listener orientation");
}
void QAudioEnginePrivate::setListenerVelocity(const QVector3D& velocity)
{
alListener3f(AL_VELOCITY, velocity.x(), velocity.y(), velocity.z());
checkNoError("set listener velocity");
}
void QAudioEnginePrivate::setListenerGain(qreal gain)
{
alListenerf(AL_GAIN, gain);
checkNoError("set listener gain");
}
void QAudioEnginePrivate::setDopplerFactor(qreal dopplerFactor)
{
alDopplerFactor(dopplerFactor);
}
void QAudioEnginePrivate::setSpeedOfSound(qreal speedOfSound)
{
alSpeedOfSound(speedOfSound);
}
void QAudioEnginePrivate::soundSourceActivate(QObject *soundSource)
{
QSoundSourcePrivate *ss = qobject_cast<QSoundSourcePrivate*>(soundSource);
ss->checkState();
if (ss->isLooping())
return;
if (!m_activeInstances.contains(ss))
m_activeInstances.push_back(ss);
if (!m_updateTimer.isActive())
m_updateTimer.start();
}
void QAudioEnginePrivate::updateSoundSources()
{
for (QList<QSoundSourcePrivate*>::Iterator it = m_activeInstances.begin();
it != m_activeInstances.end();) {
QSoundSourcePrivate *instance = *it;
instance->checkState();
if (instance->state() == QSoundSource::StoppedState) {
it = m_activeInstances.erase(it);
} else {
++it;
}
}
if (m_activeInstances.count() == 0) {
m_updateTimer.stop();
}
}
#include "qaudioengine_openal_p.moc"
//#include "moc_qaudioengine_openal_p.cpp"