Add AudioEngine with new implementation
Change-Id: I5eebe662ecbce9814ed3e763db56df9be737d11f Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
This commit is contained in:
198
src/imports/audioengine/qaudioengine_p.cpp
Normal file
198
src/imports/audioengine/qaudioengine_p.cpp
Normal file
@@ -0,0 +1,198 @@
|
||||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
|
||||
** Contact: http://www.qt-project.org/
|
||||
**
|
||||
** This file is part of the plugins of the Qt Toolkit.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:LGPL$
|
||||
** GNU Lesser General Public License Usage
|
||||
** This file may be used under the terms of the GNU Lesser General Public
|
||||
** License version 2.1 as published by the Free Software Foundation and
|
||||
** appearing in the file LICENSE.LGPL included in the packaging of this
|
||||
** file. Please review the following information to ensure the GNU Lesser
|
||||
** General Public License version 2.1 requirements will be met:
|
||||
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
||||
**
|
||||
** In addition, as a special exception, Nokia gives you certain additional
|
||||
** rights. These rights are described in the Nokia Qt LGPL Exception
|
||||
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
||||
**
|
||||
** GNU General Public License Usage
|
||||
** Alternatively, this file may be used under the terms of the GNU General
|
||||
** Public License version 3.0 as published by the Free Software Foundation
|
||||
** and appearing in the file LICENSE.GPL included in the packaging of this
|
||||
** file. Please review the following information to ensure the GNU General
|
||||
** Public License version 3.0 requirements will be met:
|
||||
** http://www.gnu.org/copyleft/gpl.html.
|
||||
**
|
||||
** Other Usage
|
||||
** Alternatively, this file may be used in accordance with the terms and
|
||||
** conditions contained in a signed written agreement between you and Nokia.
|
||||
**
|
||||
**
|
||||
**
|
||||
**
|
||||
**
|
||||
**
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
#include "qaudioengine_p.h"
|
||||
#include "qsoundsource_p.h"
|
||||
#include "qdebug.h"
|
||||
|
||||
#include "qaudioengine_openal_p.h"
|
||||
|
||||
#define DEBUG_AUDIOENGINE
|
||||
|
||||
QT_USE_NAMESPACE
|
||||
|
||||
QSoundSource::QSoundSource(QObject *parent)
|
||||
: QObject(parent)
|
||||
{
|
||||
}
|
||||
|
||||
QSoundBuffer::QSoundBuffer(QObject *parent)
|
||||
: QObject(parent)
|
||||
{
|
||||
}
|
||||
|
||||
QAudioEngine* QAudioEngine::create(QObject *parent)
|
||||
{
|
||||
return new QAudioEngine(parent);
|
||||
}
|
||||
|
||||
QAudioEngine::QAudioEngine(QObject *parent)
|
||||
: QObject(parent)
|
||||
, m_listenerUp(0, 0, 1)
|
||||
, m_listenerDirection(0, 1, 0)
|
||||
{
|
||||
d = new QAudioEnginePrivate(this);
|
||||
connect(d, SIGNAL(isLoadingChanged()), this, SIGNAL(isLoadingChanged()));
|
||||
setDopplerFactor(1);
|
||||
setSpeedOfSound(qreal(343.33));
|
||||
updateListenerOrientation();
|
||||
}
|
||||
|
||||
QAudioEngine::~QAudioEngine()
|
||||
{
|
||||
#ifdef DEBUG_AUDIOENGINE
|
||||
qDebug() << "QAudioEngine::dtor";
|
||||
#endif
|
||||
}
|
||||
|
||||
QSoundBuffer* QAudioEngine::getStaticSoundBuffer(const QUrl& url)
|
||||
{
|
||||
return d->getStaticSoundBuffer(url);
|
||||
}
|
||||
|
||||
void QAudioEngine::releaseSoundBuffer(QSoundBuffer *buffer)
|
||||
{
|
||||
d->releaseSoundBuffer(buffer);
|
||||
}
|
||||
|
||||
QSoundSource* QAudioEngine::createSoundSource()
|
||||
{
|
||||
return d->createSoundSource();
|
||||
}
|
||||
|
||||
void QAudioEngine::releaseSoundSource(QSoundSource *soundInstance)
|
||||
{
|
||||
d->releaseSoundSource(soundInstance);
|
||||
}
|
||||
|
||||
bool QAudioEngine::isLoading() const
|
||||
{
|
||||
return d->isLoading();
|
||||
}
|
||||
|
||||
QVector3D QAudioEngine::listenerPosition() const
|
||||
{
|
||||
return d->listenerPosition();
|
||||
}
|
||||
|
||||
QVector3D QAudioEngine::listenerDirection() const
|
||||
{
|
||||
return m_listenerDirection;
|
||||
}
|
||||
|
||||
QVector3D QAudioEngine::listenerUp() const
|
||||
{
|
||||
return m_listenerUp;
|
||||
}
|
||||
|
||||
qreal QAudioEngine::listenerGain() const
|
||||
{
|
||||
return d->listenerGain();
|
||||
}
|
||||
|
||||
QVector3D QAudioEngine::listenerVelocity() const
|
||||
{
|
||||
return d->listenerVelocity();
|
||||
}
|
||||
|
||||
void QAudioEngine::setListenerPosition(const QVector3D& position)
|
||||
{
|
||||
d->setListenerPosition(position);
|
||||
}
|
||||
|
||||
void QAudioEngine::setListenerVelocity(const QVector3D& velocity)
|
||||
{
|
||||
d->setListenerVelocity(velocity);
|
||||
}
|
||||
|
||||
void QAudioEngine::setListenerDirection(const QVector3D& direction)
|
||||
{
|
||||
if (m_listenerDirection == direction)
|
||||
return;
|
||||
m_listenerDirection = direction;
|
||||
updateListenerOrientation();
|
||||
}
|
||||
|
||||
void QAudioEngine::setListenerUp(const QVector3D& up)
|
||||
{
|
||||
if (m_listenerUp == up)
|
||||
return;
|
||||
m_listenerUp = up;
|
||||
updateListenerOrientation();
|
||||
}
|
||||
|
||||
void QAudioEngine::updateListenerOrientation()
|
||||
{
|
||||
QVector3D dir = m_listenerDirection;
|
||||
QVector3D up = m_listenerUp;
|
||||
dir.normalize();
|
||||
up.normalize();
|
||||
QVector3D u = up - dir * QVector3D::dotProduct(dir, up);
|
||||
u.normalize();
|
||||
d->setListenerOrientation(dir, u);
|
||||
}
|
||||
|
||||
void QAudioEngine::setListenerGain(qreal gain)
|
||||
{
|
||||
d->setListenerGain(gain);
|
||||
}
|
||||
|
||||
qreal QAudioEngine::dopplerFactor() const
|
||||
{
|
||||
return m_dopplerFactor;
|
||||
}
|
||||
|
||||
void QAudioEngine::setDopplerFactor(qreal dopplerFactor)
|
||||
{
|
||||
m_dopplerFactor = dopplerFactor;
|
||||
d->setDopplerFactor(dopplerFactor);
|
||||
}
|
||||
|
||||
qreal QAudioEngine::speedOfSound() const
|
||||
{
|
||||
return m_speedOfSound;
|
||||
}
|
||||
|
||||
void QAudioEngine::setSpeedOfSound(qreal speedOfSound)
|
||||
{
|
||||
m_speedOfSound = speedOfSound;
|
||||
d->setSpeedOfSound(speedOfSound);
|
||||
}
|
||||
Reference in New Issue
Block a user