Add AudioEngine with new implementation
Change-Id: I5eebe662ecbce9814ed3e763db56df9be737d11f Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
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110
src/imports/audioengine/qaudioengine_p.h
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110
src/imports/audioengine/qaudioengine_p.h
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/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the plugins of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QAUDIOENGINE_P_H
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#define QAUDIOENGINE_P_H
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#include <QtCore/QObject>
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#include <QtCore/QMap>
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#include <QtCore/QUrl>
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#include <QtGui/qvector3d.h>
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QT_BEGIN_HEADER
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QT_BEGIN_NAMESPACE
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class QSoundSource;
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class QSoundBuffer;
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class QAudioEnginePrivate;
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class QAudioEngine : public QObject
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{
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Q_OBJECT
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public:
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~QAudioEngine();
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virtual QSoundSource* createSoundSource();
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virtual void releaseSoundSource(QSoundSource *soundInstance);
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virtual QSoundBuffer* getStaticSoundBuffer(const QUrl& url);
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virtual void releaseSoundBuffer(QSoundBuffer *buffer);
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virtual bool isLoading() const;
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virtual QVector3D listenerPosition() const;
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virtual QVector3D listenerDirection() const;
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virtual QVector3D listenerVelocity() const;
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virtual QVector3D listenerUp() const;
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virtual qreal listenerGain() const;
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virtual void setListenerPosition(const QVector3D& position);
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virtual void setListenerDirection(const QVector3D& direction);
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virtual void setListenerVelocity(const QVector3D& velocity);
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virtual void setListenerUp(const QVector3D& up);
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virtual void setListenerGain(qreal gain);
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virtual qreal dopplerFactor() const;
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virtual void setDopplerFactor(qreal dopplerFactor);
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virtual qreal speedOfSound() const;
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virtual void setSpeedOfSound(qreal speedOfSound);
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static QAudioEngine* create(QObject *parent);
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Q_SIGNALS:
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void isLoadingChanged();
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private:
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QAudioEngine(QObject *parent);
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QAudioEnginePrivate *d;
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void updateListenerOrientation();
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qreal m_dopplerFactor;
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qreal m_speedOfSound;
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QVector3D m_listenerUp;
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QVector3D m_listenerDirection;
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};
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QT_END_NAMESPACE
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QT_END_HEADER
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#endif
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