Fix a number of doc errors and warnings.
* Document a few missing classes/functions/methods * Fix a number of QML snippets that wouldn't work as standalone snippets * Add files to .pro so they show up in Creator.. Still the mysterious lack of controls dir documentation persists :/ Change-Id: I57162371a4d966e4db5bdb1b71d1baf9c0ca57c3 Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
This commit is contained in:
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Qt by Nokia
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8484b0ff9c
@@ -62,7 +62,7 @@ public:
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}
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/*
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/*!
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\namespace QAudio
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\brief The QAudio namespace contains enums used by the audio classes.
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\inmodule QtMultimedia
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@@ -70,7 +70,7 @@ public:
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\ingroup multimedia_audio
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*/
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/*
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/*!
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\enum QAudio::Error
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\value NoError No errors have occurred
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@@ -80,7 +80,7 @@ public:
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\value FatalError A non-recoverable error has occurred, the audio device is not usable at this time.
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*/
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/*
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/*!
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\enum QAudio::State
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\value ActiveState Audio data is being processed, this state is set after start() is called
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@@ -92,7 +92,7 @@ public:
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is set after start() is called and while no audio data is available to be processed.
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*/
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/*
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/*!
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\enum QAudio::Mode
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\value AudioOutput audio output device
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@@ -371,7 +371,18 @@ qint64 QAudioBuffer::startTime() const
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This method is preferred over the const version of \l data() to
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prevent unnecessary copying.
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*/
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There is also a templatized version of this constData() function that
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allows you to retrieve a specific type of read-only pointer to
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the data. Note that there is no checking done on the format of
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the audio buffer - this is simply a convenience function.
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\code
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// With a 16bit sample buffer:
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const quint16 *data = buffer->constData<quint16>();
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\endcode
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*/
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const void* QAudioBuffer::constData() const
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{
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if (!isValid())
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@@ -384,7 +395,17 @@ const void* QAudioBuffer::constData() const
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You should use the \l constData() function rather than this
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to prevent accidental deep copying.
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*/
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There is also a templatized version of this data() function that
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allows you to retrieve a specific type of read-only pointer to
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the data. Note that there is no checking done on the format of
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the audio buffer - this is simply a convenience function.
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\code
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// With a 16bit sample const buffer:
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const quint16 *data = buffer->data<quint16>();
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\endcode
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*/
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const void* QAudioBuffer::data() const
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{
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if (!isValid())
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@@ -392,6 +413,12 @@ const void* QAudioBuffer::data() const
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return d->mProvider->constData();
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}
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/*
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Template data/constData functions caused override problems with qdoc,
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so moved their docs into the non template versions.
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*/
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/*!
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Returns a pointer to this buffer's data. You can modify the
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data through the returned pointer.
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@@ -407,7 +434,17 @@ const void* QAudioBuffer::data() const
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change both buffer instances. Calling \l data() on either instance
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will again cause a deep copy to be made, which may invalidate
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the pointers returned from this function previously.
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*/
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There is also a templatized version of data() allows you to retrieve
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a specific type of pointer to the data. Note that there is no
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checking done on the format of the audio buffer - this is
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simply a convenience function.
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\code
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// With a 16bit sample buffer:
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quint16 *data = buffer->data<quint16>(); // May cause deep copy
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\endcode
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*/
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void *QAudioBuffer::data()
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{
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if (!isValid())
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@@ -447,4 +484,119 @@ void *QAudioBuffer::data()
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return 0;
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}
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// Template helper classes worth documenting
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/*!
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\class QAudioBuffer::StereoSampleDefault
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\internal
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Just a trait class for the default value.
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*/
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/*!
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\class QAudioBuffer::StereoSample
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\brief The StereoSample class provides a simple wrapper for a stereo audio sample.
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\inmodule QtMultimedia
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\ingroup multimedia
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\ingroup multimedia_audio
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This templatized structure lets you treat a block of individual samples as an
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interleaved stereo stream. This is most useful when used with the templatized
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\l {QAudioBuffer::data()}{data()} functions of QAudioBuffer. Generally the data
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is accessed as a pointer, so no copying should occur.
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There are some predefined instantiations of this template for working with common
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stereo sample depths in a convenient way.
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This structure has \e left and \e right members for accessing individual channel data.
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For example:
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\code
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// Assuming 'buffer' is an unsigned 16 bit stereo buffer..
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QAudioBuffer::S16U *sample = buffer->data<QAudioBuffer::S16U>();
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for (int i=0; i < buffer->sampleCount() / 2; i++) {
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qSwap(sample[i].left, sample[i].right);
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}
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\endcode
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\sa QAudioBuffer::S8U, QAudioBuffer::S8S, QAudioBuffer::S16S, QAudioBuffer::S16U, QAudioBuffer::S32F
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*/
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/*!
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\fn QAudioBuffer::StereoSample::StereoSample()
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Constructs a new sample with the "silent" value for this
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sample format (0 for signed formats and floats, 0x8* for unsigned formats).
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*/
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/*!
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\fn QAudioBuffer::StereoSample::StereoSample(T leftSample, T rightSample)
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Constructs a new sample with the supplied \a leftSample and \a rightSample values.
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*/
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/*!
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\fn QAudioBuffer::StereoSample::operator=(const StereoSample &other)
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Assigns \a other to this sample.
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*/
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/*!
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\fn QAudioBuffer::StereoSample::average() const
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Returns the arithmetic average of the left and right samples.
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*/
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/*! \fn QAudioBuffer::StereoSample::clear()
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Sets the values of this sample to the "silent" value.
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*/
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/*!
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\variable QAudioBuffer::StereoSample::left
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\brief the left sample
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*/
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/*!
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\variable QAudioBuffer::StereoSample::right
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\brief the right sample
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*/
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/*!
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\typedef QAudioBuffer::S8U
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\relates QAudioBuffer::StereoSample
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This is a predefined specialization for an unsigned stereo 8 bit sample. Each
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channel is an \e {unsigned char}.
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*/
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/*!
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\typedef QAudioBuffer::S8S
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\relates QAudioBuffer::StereoSample
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This is a predefined specialization for a signed stereo 8 bit sample. Each
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channel is a \e {signed char}.
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*/
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/*!
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\typedef QAudioBuffer::S16U
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\relates QAudioBuffer::StereoSample
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This is a predefined specialization for an unsigned stereo 16 bit sample. Each
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channel is an \e {unsigned short}.
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*/
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/*!
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\typedef QAudioBuffer::S16S
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\relates QAudioBuffer::StereoSample
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This is a predefined specialization for a signed stereo 16 bit sample. Each
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channel is a \e {signed short}.
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*/
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/*!
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\typedef QAudioBuffer::S32F
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\relates QAudioBuffer::StereoSample
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This is a predefined specialization for an 32 bit float sample. Each
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channel is a \e float.
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*/
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QT_END_NAMESPACE
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@@ -69,7 +69,7 @@ QT_BEGIN_NAMESPACE
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directly to audio hardware, and playlists and network and streaming
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based media is not supported.
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\sa QAudioBuffer, QAudioDecoder
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\sa QAudioBuffer
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*/
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namespace
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@@ -130,7 +130,7 @@ void QAudioDecoderPrivate::_q_error(int error, const QString &errorString)
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/*!
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Construct an QAudioDecoder instance
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parented to \a parent and with \a flags.
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parented to \a parent.
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*/
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QAudioDecoder::QAudioDecoder(QObject *parent)
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: QMediaObject(*new QAudioDecoderPrivate,
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@@ -204,7 +204,7 @@ QString QAudioDecoder::errorString() const
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Alternatively, if you wish to block until enough data has been decoded,
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you can call read() at any time to block until a buffer is ready.
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\sa read(), bufferSize()
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\sa read()
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*/
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void QAudioDecoder::start()
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{
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@@ -267,7 +267,7 @@ void QAudioDecoder::setSourceFilename(const QString &fileName)
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/*!
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Returns the current source QIODevice, if one was set.
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If \l setSourceFilename was called, this will be 0.
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If \l setSourceFilename() was called, this will be 0.
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*/
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QIODevice *QAudioDecoder::sourceDevice() const
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{
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@@ -299,7 +299,7 @@ void QAudioDecoder::setSourceDevice(QIODevice *device)
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Any buffers returned should have this format.
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\sa setAudioFormat, audioFormatChanged
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\sa setAudioFormat(), formatChanged()
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*/
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QAudioFormat QAudioDecoder::audioFormat() const
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{
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@@ -366,6 +366,8 @@ QtMultimedia::SupportEstimate QAudioDecoder::hasSupport(const QString &mimeType,
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}
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/*!
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\fn QAudioDecoder::bufferAvailable() const
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Returns true if a buffer is available to be read,
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and false otherwise. If there is no buffer available, calling
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the \l read() function may block until a buffer is available or
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@@ -471,7 +473,7 @@ QAudioBuffer QAudioDecoder::read() const
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Signals that the current audio format of the decoder has changed to \a format.
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\sa audioFormat(), setAudioFormat
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\sa audioFormat(), setAudioFormat()
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*/
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/*!
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@@ -498,7 +500,7 @@ QAudioBuffer QAudioDecoder::read() const
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Signals that the decoding has finished successfully.
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If decoding fails, error signal is emitted instead.
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\sa start(), stop(), error
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\sa start(), stop(), error()
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*/
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/*!
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@@ -506,7 +508,7 @@ QAudioBuffer QAudioDecoder::read() const
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Signals that the current \a position of the decoder has changed.
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\sa durationChanged
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\sa durationChanged()
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*/
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/*!
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@@ -514,7 +516,7 @@ QAudioBuffer QAudioDecoder::read() const
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Signals that the estimated \a duration of the decoded data has changed.
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\sa positionChanged
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\sa positionChanged()
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*/
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