Add the audio decoder variant of QMediaPlayer.
Rather than the probe based way of doing it. Initially private. Change-Id: I30005f8da22f6451cb9de8eb3f0e193838d48c93 Reviewed-by: Ling Hu <ling.hu@nokia.com> Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
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@@ -35,6 +35,9 @@ PUBLIC_HEADERS += \
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controls/qmediaaudioprobecontrol.h \
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controls/qmediavideoprobecontrol.h
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PRIVATE_HEADERS += \
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controls/qaudiodecodercontrol_p.h
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SOURCES += \
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controls/qaudioencodercontrol.cpp \
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controls/qcameracapturebufferformatcontrol.cpp \
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@@ -67,4 +70,5 @@ SOURCES += \
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controls/qvideoencodercontrol.cpp \
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controls/qvideorenderercontrol.cpp \
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controls/qmediaaudioprobecontrol.cpp \
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controls/qmediavideoprobecontrol.cpp
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controls/qmediavideoprobecontrol.cpp \
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controls/qaudiodecodercontrol_p.cpp
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212
src/multimedia/controls/qaudiodecodercontrol_p.cpp
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212
src/multimedia/controls/qaudiodecodercontrol_p.cpp
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@@ -0,0 +1,212 @@
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/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qmediacontrol_p.h"
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#include "qaudiodecodercontrol_p.h"
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QT_BEGIN_NAMESPACE
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/*!
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\class QAudioDecoderControl
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\inmodule QtMultimedia
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\ingroup multimedia
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\ingroup multimedia_control
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\brief The QAudioDecoderControl class provides access to the audio decoding
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functionality of a QMediaService.
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\preliminary
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The functionality provided by this control is exposed to application
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code through the QAudioDecoder class.
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The interface name of QAudioDecoderControl is \c com.nokia.Qt.QAudioDecoderControl/1.0 as
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defined in QAudioDecoderControl_iid.
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\sa QMediaService::requestControl(), QAudioDecoder
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*/
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/*!
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\macro QAudioDecoderControl_iid
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\c com.nokia.Qt.QAudioDecoderControl/1.0
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Defines the interface name of the QAudioDecoderControl class.
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\relates QAudioDecoderControl
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*/
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/*!
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Destroys an audio decoder control.
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*/
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QAudioDecoderControl::~QAudioDecoderControl()
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{
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}
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/*!
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Constructs a new audio decoder control with the given \a parent.
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*/
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QAudioDecoderControl::QAudioDecoderControl(QObject *parent):
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QMediaControl(*new QMediaControlPrivate, parent)
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{
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}
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/*!
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\fn QAudioDecoderControl::state() const
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Returns the state of a player control.
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*/
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/*!
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\fn QAudioDecoderControl::stateChanged(QAudioDecoder::State state)
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Signals that the \a state of a player control has changed.
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\sa state()
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*/
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/*!
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\fn QAudioDecoderControl::sourceFilename() const
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Returns the current media source filename, or a null QString if none (or a device)
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*/
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/*!
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\fn QAudioDecoderControl::setSourceFilename(const QString &fileName)
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Sets the current source to \a fileName. Changing the source will
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stop any current decoding and discard any buffers.
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Sources are exclusive, so only one can be set.
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*/
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/*!
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\fn QAudioDecoderControl::sourceDevice() const
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Returns the current media source QIODevice, or 0 if none (or a file).
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*/
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/*!
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\fn QAudioDecoderControl::setSourceDevice(QIODevice *device)
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Sets the current source to \a device. Changing the source will
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stop any current decoding and discard any buffers.
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Sources are exclusive, so only one can be set.
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*/
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/*!
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\fn QAudioDecoderControl::start()
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Starts decoding the current media.
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If successful the player control will immediately enter the \l {QAudioDecoder::DecodingState}
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{decoding} state.
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\sa state(), read()
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*/
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/*!
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\fn QAudioDecoderControl::stop()
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Stops playback of the current media and discards any buffers.
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If successful the player control will immediately enter the \l {QAudioDecoder::StoppedState}
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{stopped} state.
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*/
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/*!
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\fn QAudioDecoderControl::error(int error, const QString &errorString)
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Signals that an \a error has occurred. The \a errorString provides a more detailed explanation.
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*/
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/*!
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\fn QAudioDecoderControl::bufferAvailableChanged(bool available)
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Signals that the bufferAvailable property has changed to \a available.
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*/
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/*!
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\fn QAudioDecoderControl::bufferReady()
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Signals that a new buffer is ready for reading.
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*/
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/*!
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\fn QAudioDecoderControl::formatChanged(const QAudioFormat &format)
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Signals that the current audio format of the decoder has changed to \a format.
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\sa audioFormat(), setAudioFormat
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*/
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/*!
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\fn QAudioDecoderControl::audioFormat()
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Returns the current audio format of the decoded stream.
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Any buffers returned should have this format.
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\sa setAudioFormat, audioFormatChanged
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*/
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/*!
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\fn QAudioDecoderControl::setAudioFormat(const QAudioFormat &format)
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Set the desired audio format for decoded samples to \a format.
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If the decoder does not support this format, \l error() will
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be set to \c FormatError.
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If you do not specify a format, the format of the decoded
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audio itself will be used. Otherwise, some format conversion
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will be applied.
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If you wish to reset the decoded format to that of the original
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audio file, you can specify an invalid \a format.
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*/
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#include "moc_qaudiodecodercontrol_p.cpp"
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QT_END_NAMESPACE
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103
src/multimedia/controls/qaudiodecodercontrol_p.h
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103
src/multimedia/controls/qaudiodecodercontrol_p.h
Normal file
@@ -0,0 +1,103 @@
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/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QAUDIODECODERCONTROL_H
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#define QAUDIODECODERCONTROL_H
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#include "qmediacontrol.h"
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#include <private/qaudiodecoder_p.h>
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#include <QtCore/qpair.h>
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#include "qaudiobuffer.h"
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QT_BEGIN_HEADER
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QT_BEGIN_NAMESPACE
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QT_MODULE(Multimedia)
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class QIODevice;
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class Q_MULTIMEDIA_EXPORT QAudioDecoderControl : public QMediaControl
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{
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Q_OBJECT
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public:
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~QAudioDecoderControl();
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virtual QAudioDecoder::State state() const = 0;
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virtual QString sourceFilename() const = 0;
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virtual void setSourceFilename(const QString &fileName) = 0;
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virtual QIODevice* sourceDevice() const = 0;
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virtual void setSourceDevice(QIODevice *device) = 0;
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virtual void start() = 0;
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virtual void stop() = 0;
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virtual QAudioFormat audioFormat() const = 0;
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virtual void setAudioFormat(const QAudioFormat &format) = 0;
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virtual QAudioBuffer read(bool *ok) = 0;
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virtual bool bufferAvailable() const = 0;
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Q_SIGNALS:
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void stateChanged(QAudioDecoder::State newState);
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void formatChanged(const QAudioFormat &format);
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void error(int error, const QString &errorString);
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void bufferReady();
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void bufferAvailableChanged(bool available);
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protected:
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QAudioDecoderControl(QObject* parent = 0);
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};
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#define QAudioDecoderControl_iid "com.nokia.Qt.QAudioDecoderControl/1.0"
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Q_MEDIA_DECLARE_CONTROL(QAudioDecoderControl, QAudioDecoderControl_iid)
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QT_END_NAMESPACE
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QT_END_HEADER
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#endif // QAUDIODECODERCONTROL_H
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