Improve documentation for the QMediaPlayer::bufferStatus property.
The corresponding properties in the Audio and MediaPlayer QML elements are also updated. Change-Id: I7104d274d431e7712db2f045c375756e8c2ac03a Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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@@ -601,8 +601,14 @@ bool QDeclarativeAudio::hasVideo() const
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/*!
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\qmlproperty real QtMultimedia::Audio::bufferProgress
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This property holds how much of the data buffer is currently filled, from 0.0 (empty) to 1.0
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(full).
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This property holds how much of the data buffer is currently filled, from \c 0.0 (empty) to
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\c 1.0 (full).
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Playback can start or resume only when the buffer is entirely filled, in which case the
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status is \c Audio.Buffered or \c Audio.Buffering. A value lower than \c 1.0 implies that
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the status is \c Audio.Stalled.
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\sa status
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*/
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/*!
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@@ -1394,8 +1400,14 @@ void QDeclarativeAudio::_q_statusChanged()
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/*!
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\qmlproperty real QtMultimedia::MediaPlayer::bufferProgress
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This property holds how much of the data buffer is currently filled, from 0.0 (empty) to 1.0
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(full).
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This property holds how much of the data buffer is currently filled, from \c 0.0 (empty) to
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\c 1.0 (full).
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Playback can start or resume only when the buffer is entirely filled, in which case the
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status is \c MediaPlayer.Buffered or \c MediaPlayer.Buffering. A value lower than \c 1.0
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implies that the status is \c MediaPlayer.Stalled.
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\sa status
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*/
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/*!
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