Minor doc fixes for QML
renaming QML element to QML type removing some \fn tags that were making the docs not build some rewording some new signal docs Change-Id: I9b350dad1780276959aef4105e53b91082a6083e Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@nokia.com>
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@@ -51,14 +51,14 @@ QT_BEGIN_NAMESPACE
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/*!
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\qmlclass SoundEffect QSoundEffect
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\brief The SoundEffect element provides a way to play sound effects in QML.
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\brief The SoundEffect type provides a way to play sound effects in QML.
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\inmodule QtMultimedia
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\ingroup multimedia_qml
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\ingroup multimedia_audio_qml
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\inqmlmodule QtMultimedia 5
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This element is part of the \b{QtMultimedia 5.0} module.
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SoundEffect is part of the \b{QtMultimedia 5.0} module.
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The following example plays a WAV file on mouse click.
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@@ -85,7 +85,7 @@ QT_BEGIN_NAMESPACE
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\enum QSoundEffect::Status
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\value Null No source has been set or the source is null.
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\value Loading The soundeffect is trying to load the source.
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\value Loading The SoundEffect is trying to load the source.
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\value Ready The source is loaded and ready for play.
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\value Error An error occurred during operation, such as failure of loading the source.
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@@ -95,7 +95,10 @@ QT_BEGIN_NAMESPACE
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\qmlproperty url QtMultimedia5::SoundEffect::source
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\property QSoundEffect::source
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This property provides a way to control the sound to play.
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This property provides a way to control the sound to play. For the SoundEffect
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to attempt to load the source, the URL must exist and the application must have read permission
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in the specified directory. If the desired source is a local file the URL may be specified
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using either absolute or relative (to the file that declared the SoundEffect) pathing.
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*/
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/*!
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@@ -118,7 +121,6 @@ QT_BEGIN_NAMESPACE
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\property QSoundEffect::volume
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This property holds the volume of the playback, from 0.0 (silent) to 1.0 (maximum volume).
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Note: Currently this has no effect on Mac OS X.
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*/
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/*!
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@@ -132,18 +134,20 @@ QT_BEGIN_NAMESPACE
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\qmlproperty bool QtMultimedia5::SoundEffect::playing
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\property QSoundEffect::playing
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This property indicates if the soundeffect is playing or not.
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This property indicates whether the sound effect is playing or not.
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*/
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/*!
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\qmlproperty enumeration QtMultimedia5::SoundEffect::status
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This property indicates the following status of the soundeffect.
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This property indicates the current status of the SoundEffect
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as enumerated within SoundEffect.
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Possible statuses are listed below.
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\table
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\header \li Value \li Description
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\row \li SoundEffect.Null \li No source has been set or the source is null.
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\row \li SoundEffect.Loading \li The soundeffect is trying to load the source.
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\row \li SoundEffect.Loading \li The SoundEffect is trying to load the source.
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\row \li SoundEffect.Ready \li The source is loaded and ready for play.
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\row \li SoundEffect.Error \li An error occurred during operation, such as failure of loading the source.
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\endtable
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@@ -153,55 +157,80 @@ QT_BEGIN_NAMESPACE
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\qmlsignal QtMultimedia5::SoundEffect::sourceChanged()
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\fn void QSoundEffect::sourceChanged()
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This handler is called when the source has changed.
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The \c sourceChanged signal is emitted when the source has been changed.
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The corresponding handler is \c onSourceChanged.
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*/
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/*!
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\qmlsignal QtMultimedia5::SoundEffect::loadedChanged()
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\fn void QSoundEffect::loadedChanged()
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This handler is called when the loading state has changed.
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The \c loadedChanged signal is emitted when the loading state has changed.
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The corresponding handler is \c onLoadedChanged.
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*/
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/*!
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\qmlsignal QtMultimedia5::SoundEffect::loopCountChanged()
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\fn void QSoundEffect::loopCountChanged()
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This handler is called when the initial number of loops has changed.
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The \c loopCountChanged signal is emitted when the initial number of loops has changed.
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The corresponding handler is \c onLoopCountChanged.
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*/
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/*!
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\qmlsignal QtMultimedia5::SoundEffect::loopsRemainingChanged()
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\fn void QSoundEffect::loopsRemainingChanged()
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This handler is called when the remaining number of loops has changed.
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The \c loopsRemainingChanged signal is emitted when the remaining number of loops has changed.
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The corresponding handler is \c onLoopsRemainingChanged.
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*/
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/*!
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\qmlsignal QtMultimedia5::SoundEffect::volumeChanged()
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\fn void QSoundEffect::volumeChanged()
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This handler is called when the volume has changed.
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The \c volumeChanged signal is emitted when the volume has changed.
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The corresponding handler is \c onVolumeChanged.
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*/
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/*!
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\qmlsignal QtMultimedia5::SoundEffect::mutedChanged()
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\fn void QSoundEffect::mutedChanged()
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This handler is called when the mute state has changed.
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The \c mutedChanged signal is emitted when the mute state has changed.
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The corresponding handler is \c onMutedChanged.
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*/
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/*!
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\qmlsignal QtMultimedia5::SoundEffect::playingChanged()
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\fn void QSoundEffect::playingChanged()
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This handler is called when the playing property has changed.
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The \c playingChanged signal is emitted when the playing property has changed.
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The corresponding handler is \c onPlayingChanged.
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*/
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/*!
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\qmlsignal QtMultimedia5::SoundEffect::statusChanged()
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\fn void QSoundEffect::statusChanged()
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This handler is called when the status property has changed.
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The \c statusChanged signal is emitted when the status property has changed.
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The corresponding handler is \c onStatusChanged.
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*/
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/*!
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\qmlsignal QtMultimedia5::SoundEffect::categoryChanged()
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\fn void QSoundEffect::categoryChanged()
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The \c categoryChanged signal is emitted when the category property has changed.
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The corresponding handler is \c onCategoryChanged.
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*/
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@@ -421,12 +450,19 @@ void QSoundEffect::setCategory(const QString &category)
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/*!
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\qmlmethod QtMultimedia5::SoundEffect::stop()
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\fn QSoundEffect::stop()
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Stop current playback.
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Note that if the backend is PulseAudio, due to the limitation of the underlying API,
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tis stop will only prevent next looping but will not be able to stop current playback immediately.
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calling stop will only prevent next looping but will not be able to stop current playback immediately.
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*/
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/*!
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\fn QSoundEffect::stop()
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Stop current playback.
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Note that if the backend is PulseAudio, due to the limitation of the underlying API,
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calling stop will only prevent next looping but will not be able to stop current playback immediately.
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*/
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void QSoundEffect::stop()
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