CoreAudio: Create an audio plugin supporting iOS and OS X
This removes the Mac audio backend that was hardcoded into QtMultimedia and adds a new audio plugin using the CoreAudio API. Change-Id: Ib15291825f9452a3763e0eeb281d952deb0bad3d Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com> Reviewed-by: Christian Stromme <christian.stromme@digia.com> Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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@@ -829,8 +829,9 @@ void tst_QAudioOutput::pushSuspendResume()
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audioOutput.resume();
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// Give backends running in separate threads a chance to resume.
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QTest::qWait(100);
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// Give backends running in separate threads a chance to resume
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// but not too much or the rest of the file may be processed
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QTest::qWait(20);
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// Check that QAudioOutput immediately transitions to ActiveState
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QVERIFY2((stateSignal.count() == 1),
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