winrt: fix camera preview on Lumia 630

Certain devices give black frames when blitting to the target texture for
image preview. However, a workaround has been found that simply mapping
the buffer forces the frames to be rendered properly. As this degrades
performance on devices with hardware buffers, a blacklist is introduced
to specify which devices require this workaround.

Task-number: QTBUG-44838
Change-Id: I137a1dc4e5126e7cf9ee00cb2d7e7722bf917efa
Reviewed-by: Andrew Knight <qt@panimo.net>
This commit is contained in:
Peng Wu
2015-04-15 17:55:49 +03:00
committed by PengWu
parent 5732a60115
commit be0a231be4

View File

@@ -48,6 +48,11 @@
#include <windows.media.capture.h>
#include <windows.storage.streams.h>
#ifdef Q_OS_WINPHONE
#include <Windows.Security.ExchangeActiveSyncProvisioning.h>
using namespace ABI::Windows::Security::ExchangeActiveSyncProvisioning;
#endif
using namespace Microsoft::WRL;
using namespace Microsoft::WRL::Wrappers;
using namespace ABI::Windows::Devices::Enumeration;
@@ -85,9 +90,21 @@ private:
class MediaStream : public RuntimeClass<RuntimeClassFlags<WinRtClassicComMix>, IMFStreamSink, IMFMediaEventGenerator, IMFMediaTypeHandler>
{
enum Flags { NoFlag = 0, BufferLockRequired = 1 };
template <int n>
static Flags bufferLockRequired(const wchar_t (&blackListName)[n], const HString &deviceModel)
{
quint32 deviceNameLength;
const wchar_t *deviceName = deviceModel.GetRawBuffer(&deviceNameLength);
if (n - 1 <= deviceNameLength && !wmemcmp(blackListName, deviceName, n - 1))
return BufferLockRequired;
return NoFlag;
}
public:
MediaStream(IMFMediaType *type, IMFMediaSink *mediaSink, QWinRTCameraVideoRendererControl *videoRenderer)
: m_type(type), m_sink(mediaSink), m_videoRenderer(videoRenderer)
: m_type(type), m_sink(mediaSink), m_videoRenderer(videoRenderer), m_flags(NoFlag)
{
Q_ASSERT(m_videoRenderer);
@@ -98,6 +115,18 @@ public:
Q_ASSERT_SUCCEEDED(hr);
hr = MFAllocateSerialWorkQueue(MFASYNC_CALLBACK_QUEUE_STANDARD, &m_workQueueId);
Q_ASSERT_SUCCEEDED(hr);
#ifdef Q_OS_WINPHONE
// Workaround for certain devices which fail to blit software buffers without first mapping them
ComPtr<IEasClientDeviceInformation> deviceInfo;
hr = RoActivateInstance(HString::MakeReference(RuntimeClass_Windows_Security_ExchangeActiveSyncProvisioning_EasClientDeviceInformation).Get(),
&deviceInfo);
Q_ASSERT_SUCCEEDED(hr);
HString deviceModel;
hr = deviceInfo->get_SystemSku(deviceModel.GetAddressOf());
Q_ASSERT_SUCCEEDED(hr);
m_flags |= bufferLockRequired(L"NOKIA RM-976", deviceModel);
#endif
}
~MediaStream()
@@ -171,6 +200,16 @@ public:
hr = buffer.As(&buffer2d);
RETURN_HR_IF_FAILED("Failed to cast camera sample buffer to 2D buffer");
#ifdef Q_OS_WINPHONE
if (m_flags & BufferLockRequired) {
BYTE *bytes;
LONG stride;
hr = buffer2d->Lock2D(&bytes, &stride);
RETURN_HR_IF_FAILED("Failed to lock camera frame buffer");
hr = buffer2d->Unlock2D();
RETURN_HR_IF_FAILED("Failed to unlock camera frame buffer");
}
#endif
m_pendingSamples.deref();
m_videoRenderer->queueBuffer(buffer2d.Get());
@@ -244,6 +283,7 @@ private:
QWinRTCameraVideoRendererControl *m_videoRenderer;
QAtomicInt m_pendingSamples;
quint32 m_flags;
};
class MediaSink : public RuntimeClass<RuntimeClassFlags<WinRtClassicComMix>, IMediaExtension, IMFMediaSink, IMFClockStateSink>