diff --git a/examples/video/qmlvideofx/shaders/ripple.fsh b/examples/video/qmlvideofx/shaders/ripple.fsh index 6d4187c9..bb07fc26 100644 --- a/examples/video/qmlvideofx/shaders/ripple.fsh +++ b/examples/video/qmlvideofx/shaders/ripple.fsh @@ -39,7 +39,7 @@ ** ****************************************************************************/ -// Based on http://labs.qt.nokia.com/2011/03/22/the-convenient-power-of-qml-scene-graph/ +// Based on http://blog.qt.digia.com/blog/2011/03/22/the-convenient-power-of-qml-scene-graph/ uniform float dividerValue; uniform float targetWidth; diff --git a/examples/video/qmlvideofx/shaders/wobble.fsh b/examples/video/qmlvideofx/shaders/wobble.fsh index 1670de38..9f42d715 100644 --- a/examples/video/qmlvideofx/shaders/wobble.fsh +++ b/examples/video/qmlvideofx/shaders/wobble.fsh @@ -39,7 +39,7 @@ ** ****************************************************************************/ -// Based on http://labs.qt.nokia.com/2011/03/22/the-convenient-power-of-qml-scene-graph/ +// Based on http://blog.qt.digia.com/blog/2011/03/22/the-convenient-power-of-qml-scene-graph/ uniform float amplitude; uniform float dividerValue;