Remove the usage of deprecated qdoc macros.

QDoc now has support for Doxygen style commands for italics, bold
and list items. This change applies that change in QDoc to the
actual documentation.

Task-number: QTBUG-24578
Change-Id: Iec1c616e0d9a915a31a661916805916e19495dc9
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
This commit is contained in:
Casper van Donderen
2012-03-01 18:50:38 +01:00
committed by Qt by Nokia
parent 3d0a14efce
commit d1b6bf5fac
41 changed files with 498 additions and 498 deletions

View File

@@ -55,13 +55,13 @@ The \l{video/qmlvideo/qml/qmlvideo/main.qml} file creates a UI which includes
the following elements:
\list
\o Two \l{video/qmlvideo/qml/qmlvideo/Button.qml}{Button} elements, each
\li Two \l{video/qmlvideo/qml/qmlvideo/Button.qml}{Button} elements, each
of which displays a filename, and can be used to launch a
\l{video/qmlvideo/qml/qmlvideo/FileBrowser.qml}{FileBrowser}
\o An exit \l{video/qmlvideo/qml/qmlvideo/Button.qml}{Button}
\o A \l{video/qmlvideo/qml/qmlvideo/SceneSelectionPanel.qml}{SceneSelectionPanel},
\li An exit \l{video/qmlvideo/qml/qmlvideo/Button.qml}{Button}
\li A \l{video/qmlvideo/qml/qmlvideo/SceneSelectionPanel.qml}{SceneSelectionPanel},
which is a flickable list displaying the available scenes
\o At the lower left, an item which displays the QML repainting rate - the
\li At the lower left, an item which displays the QML repainting rate - the
upper number is the instantaneous frame rate and the lower number is the
average over the past second.
\endlist

View File

@@ -120,14 +120,14 @@ In this application, the usage of the \l{ShaderEffect} and \l{VideoOutput}
elements is a bit more complicated, for the following reasons:
\list
\o Each effect can be applied to either a \l{VideoOutput} or an
\li Each effect can be applied to either a \l{VideoOutput} or an
\l{Image} item, so the type of the source item must be abstracted away
from the effect implementation
\o For some effects (such as the edge detection and glow examples shown in
\li For some effects (such as the edge detection and glow examples shown in
the screenshots above), the transformation is applied only to pixels to
the left of a dividing line - this allows the effect to be easily
compared with the untransformed image on the right
\o Most effects have one or more parameters which can be modified by the
\li Most effects have one or more parameters which can be modified by the
user - these are controlled by sliders in the UI which are connected
to uniform values passed into the GLSL code
\endlist